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[Code A] Ro48 Day 3 2012 GSL Season 3 - Page 18

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 16 17 18 19 20 55 Next
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 10 2012 09:18 GMT
#341
Match 5 Set 1

T7 aLive <Daybreak> P1 First

OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
July 10 2012 09:19 GMT
#342
funny thing is now even khaldor is in on the hair thing; he has just given up
ESPORTS ILLUMINATI
Rain.100
Profile Joined March 2012
Germany946 Posts
July 10 2012 09:20 GMT
#343
can anybody tell me why some protoss players still dont want to build a zealot and lose like 1 minute?
I have to return some videotapes. Maru and MarineLorD <3
Newbistic
Profile Blog Joined August 2006
China2912 Posts
July 10 2012 09:20 GMT
#344
First one to get two wins gets out Alive!
Logic is Overrated
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 10 2012 09:20 GMT
#345
On July 10 2012 18:18 Juliette wrote:
Match 5 Set 1

T7 aLive <Daybreak> P1 First


1 rax, gasless expand on the low ground for T, 1 gas FE for protoss but an ebay blocks the nexus, the protoss doesn't see it
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
plasmidghost
Profile Blog Joined April 2011
Belgium16168 Posts
July 10 2012 09:21 GMT
#346
Is First channeling the powers of Inca?
Yugoslavia will always live on in my heart
Corrosive
Profile Joined August 2010
Canada3741 Posts
July 10 2012 09:21 GMT
#347
On July 10 2012 18:20 Rain.100 wrote:
can anybody tell me why some protoss players still dont want to build a zealot and lose like 1 minute?

just bein greedy i guess.
Maruprime.
Asha
Profile Blog Joined November 2010
United Kingdom38198 Posts
July 10 2012 09:21 GMT
#348
That pun got far too much of a laugh out of Khaldor.

Looking forward to this match though, First has really improved fast since switching over and aLive is still a very good Terran.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
July 10 2012 09:21 GMT
#349
Not only did I forget this was early, I also ended up missing GNN

BAD DAY
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
plasmidghost
Profile Blog Joined April 2011
Belgium16168 Posts
July 10 2012 09:23 GMT
#350
Nice catch by aLive. I think that he can just push now and do a moderate amount of damage.
Yugoslavia will always live on in my heart
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
July 10 2012 09:23 GMT
#351
On July 10 2012 18:21 Asha` wrote:
That pun got far too much of a laugh out of Khaldor.

Looking forward to this match though, First has really improved fast since switching over and aLive is still a very good Terran.


Probably because the pun was AMAZING
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 10 2012 09:23 GMT
#352
On July 10 2012 18:20 Juliette wrote:
Show nested quote +
On July 10 2012 18:18 Juliette wrote:
Match 5 Set 1

T7 aLive <Daybreak> P1 First


1 rax, gasless expand on the low ground for T, 1 gas FE for protoss but an ebay blocks the nexus, the protoss doesn't see it

4:00 scv slips into the base quickly but it doesn't see the second gas

5:00 TC for First, 2 stalkers, and nexus. aLive with 3 barracks, 2 gas and a tech lab done, + a factory.

6:00 dark shrine! Robotics after, and 3 gates total

7:00 pylon at the forward 4th of alive, dt warps in

8:00 dts are scanned, do absolutely nothing. first responds with double forge, though 3 scans have been wasted to kill the DTs. Warp prism making
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
slimbo1
Profile Joined May 2011
Germany228 Posts
July 10 2012 09:24 GMT
#353
Wolf and Khaldor dont play terran. 3 Mules at this stage of the game is quite important to get your infrastructure going...
Blaec
Profile Joined April 2010
Australia4289 Posts
July 10 2012 09:24 GMT
#354
On July 10 2012 18:24 slimbo1 wrote:
Wolf and Khaldor dont play terran. 3 Mules at this stage of the game is quite important to get your infrastructure going...


Its still way less than the gas protoss spent.
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 10 2012 09:26 GMT
#355
On July 10 2012 18:23 Juliette wrote:
Show nested quote +
On July 10 2012 18:20 Juliette wrote:
On July 10 2012 18:18 Juliette wrote:
Match 5 Set 1

T7 aLive <Daybreak> P1 First


1 rax, gasless expand on the low ground for T, 1 gas FE for protoss but an ebay blocks the nexus, the protoss doesn't see it

4:00 scv slips into the base quickly but it doesn't see the second gas

5:00 TC for First, 2 stalkers, and nexus. aLive with 3 barracks, 2 gas and a tech lab done, + a factory.

6:00 dark shrine! Robotics after, and 3 gates total

7:00 pylon at the forward 4th of alive, dt warps in

8:00 dts are scanned, do absolutely nothing. first responds with double forge, though 3 scans have been wasted to kill the DTs. Warp prism making

9:00 alive with double drop, warp prism and dt passes right by it but both of them just go on. only 1 medivac actually drops

10:00 both sit on 2 base, but first has colossus tech while alive is making medivacs. a marine drop pokes up the natural of first, is stopped by the colossus

11:00 viking production starts, alive continues to drop

12:00 2/2 for protoss, drop in his main! Stalkers are too late to stop the unload and a colossus is sniped, all the terran units die

OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
July 10 2012 09:28 GMT
#356
Eh, that was terrible for alive. Really nice hold by First.
samurai80
Profile Joined November 2011
Japan4225 Posts
Last Edited: 2012-07-10 09:28:59
July 10 2012 09:28 GMT
#357
This not that horrible for First. aLive is probably ahead, but First is not dead yet.
Asha
Profile Blog Joined November 2010
United Kingdom38198 Posts
July 10 2012 09:29 GMT
#358
I'm surprised First held that off, the fact that aLive didn't check for his third means he's right in this again.
plasmidghost
Profile Blog Joined April 2011
Belgium16168 Posts
July 10 2012 09:29 GMT
#359
Once 3-3 kicks in for First, aLive is going to be a ways behind.
Yugoslavia will always live on in my heart
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 10 2012 09:29 GMT
#360
On July 10 2012 18:26 Juliette wrote:
Show nested quote +
On July 10 2012 18:23 Juliette wrote:
On July 10 2012 18:20 Juliette wrote:
On July 10 2012 18:18 Juliette wrote:
Match 5 Set 1

T7 aLive <Daybreak> P1 First


1 rax, gasless expand on the low ground for T, 1 gas FE for protoss but an ebay blocks the nexus, the protoss doesn't see it

4:00 scv slips into the base quickly but it doesn't see the second gas

5:00 TC for First, 2 stalkers, and nexus. aLive with 3 barracks, 2 gas and a tech lab done, + a factory.

6:00 dark shrine! Robotics after, and 3 gates total

7:00 pylon at the forward 4th of alive, dt warps in

8:00 dts are scanned, do absolutely nothing. first responds with double forge, though 3 scans have been wasted to kill the DTs. Warp prism making

9:00 alive with double drop, warp prism and dt passes right by it but both of them just go on. only 1 medivac actually drops

10:00 both sit on 2 base, but first has colossus tech while alive is making medivacs. a marine drop pokes up the natural of first, is stopped by the colossus

11:00 viking production starts, alive continues to drop

12:00 2/2 for protoss, drop in his main! Stalkers are too late to stop the unload and a colossus is sniped, all the terran units die


13:00 protoss gets third, charge, obs scouts the terran army pushing the top path

14:00 alive pushes up the natural, FFs dont block it, vikings kill all the colossus as the terran just crushes the protoss army. Probes are pulled, so the protoss holds but alive has not seen teh third

15:00 alive drops with his reinforcements, starts a ghost academy, and a warp prism is behind his natural/main but is found by vikings

16:00 third base is found by alive, some units head down to harass while more units poke the front. both do very little

OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
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