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Perhaps they could give the new Flare both the old and new functionalities? Like if you target an area it illuminates but if you target an enemy it blinds?
One thing that bothers me from LoA's writeup though: "However, he cautioned, its purpose isn't to be a late game unit" in reference to the stalker. In SC1 practically all units continued to be useful into the lategame (zealots, marines, lings, etc) and this scalability is one of the great things about SC1. I know in other games where that kind of scalability isn't present (Dawn of War) the players constantly lament about early game units being replaced and made obsolete by the newer units. I hope SC2 manages to keep this aspect of SC1 alive and well. Wouldn't be SC if endgame didn't see everything from beginning units like lings to later units like ultras/defilers being used in unison.
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VERY NAASSSSS!
and some interesting facts i got from the gamereplays.org,
nomads (SV's) have "stealth detection, EMP weapon, and repair capabilities", so im guessing dmatrix is replaced by a repair of some sort making it only viable for metal units, and no irradiate makes me sad...
medics have "a passive area effect healing" meaning that they will now heal more than one target at a time im guessing, and hoping
and the banshee is "capable of cloaking itself and other vessels"... cloacking itself too is kinda overpowered dont you think? i mean with the arbiter you can at least see it, but with this you cant see it at all, so youre TOTALLY screwed if you have no obs.
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tnx again for the updates,,, We want Tanks in action ! vids <3
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BC's plasma torps look scary!
And it seems veterancy is exclusive to Terran units lol.
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On August 03 2007 12:27 Phyre wrote: Perhaps they could give the new Flare both the old and new functionalities? Like if you target an area it illuminates but if you target an enemy it blinds?
One thing that bothers me from LoA's writeup though: "However, he cautioned, its purpose isn't to be a late game unit" in reference to the stalker. In SC1 practically all units continued to be useful into the lategame (zealots, marines, lings, etc) and this scalability is one of the great things about SC1. I know in other games where that kind of scalability isn't present (Dawn of War) the players constantly lament about early game units being replaced and made obsolete by the newer units. I hope SC2 manages to keep this aspect of SC1 alive and well. Wouldn't be SC if endgame didn't see everything from beginning units like lings to later units like ultras/defilers being used in unison.
Well, not necessarily. For example, if you're playing TvT, you can go for a Gundam-ish rush with your initial Marines, but hell if you're ever going to build another one, right? Depending on the way ZvP is played, Hydras also suffer the same effects - where they're built early on but fall out of use later for Ultraling or the likes.
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Are those tanks in the IGN photos the new ones or the old ones?
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is that ensnare on the terran?
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On August 03 2007 12:56 OrderlyChaos wrote: Are those tanks in the IGN photos the new ones or the old ones?
If you're looking at the new pics, they're the new ones. They look much bigger and more formidable than the old ones. Its like we upgraded our car from honda to hummer.
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On August 03 2007 12:58 Mutaahh wrote:is that ensnare on the terran?
edit: oh the green thing in the 1st pic, hopefully its irradiate, but it could also be a baneling exploding.
anybody know whats up with the exclamation marks at http://pcmedia.ign.com/pc/image/article/810/810449/starcraft-ii-20070803003051053.jpg?
those mines around the tank? i thought mines were given to reapers as time bombs... putting time bombs around your own tanks like that isnt smart imo.
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It's TvT and Reapers mines have a range to them.
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On August 03 2007 12:58 Mutaahh wrote:is that ensnare on the terran?
It's banelings going boom!
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Did I miss something or was veterancy announced earlier? It's the first time I've seen it.
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but whys it show up as exclamation marks? are the mines stealthed when theyre planted? and the exclamation marks for the player who laid the mines to know where theyre at?
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Maybe that's their aoe attack.
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On August 03 2007 13:03 near wrote:edit: oh the green thing in the 1st pic, hopefully its irradiate, but it could also be a baneling exploding. anybody know whats up with the exclamation marks at http://pcmedia.ign.com/pc/image/article/810/810449/starcraft-ii-20070803003051053.jpg?those mines around the tank? i thought mines were given to reapers as time bombs... putting time bombs around your own tanks like that isnt smart imo.
probably the scanner/radar dome effect, to show units under fog of war.?
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shit.. too many lasers but whatever.
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SC2Armory also managed to sneak in a cam while they played to get some screenshots! Check it out. Not very good quality though.
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