[SC2 MOVIES]OGN's Official Broadcast - Page 3
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Seanzo
United States50 Posts
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Fen
Australia1848 Posts
On May 19 2007 07:44 Gokey wrote: That video looks like shit... You can't tell what's happening in SC2 because you are unfamiliar with the units, especially the brand-new ones. That happens with every game you start out with. Ive played warcraft 3. I know all the units and spells. Still when you get 2 large armies clashing and all the spells start being used. You cant tell wtf is goin on. Thats what im worried about with starcraft 2. | ||
CTStalker
Canada9720 Posts
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CTStalker
Canada9720 Posts
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Hyakuren
Australia32 Posts
On May 19 2007 07:49 Seanzo wrote: gg to terran walls good point... terran cant speed tech safely without blocking...? iguess u can stop zealot but not colossus (replacing reaver drop maybe?) | ||
Liquid`Jinro
Sweden33719 Posts
Also reavers are still in the game (watch the artwork video), just hoping they didn't remove shuttles. EDIT: rewatching the first gameplay video (again) and I just realized the zealots arrive in something shuttleish :D | ||
Hyakuren
Australia32 Posts
On May 19 2007 08:29 FrozenArbiter wrote: The colossus seems somewhat more high tech I'm hoping it doesn't replace the archon. Also reavers are still in the game (watch the artwork video), just hoping they didn't remove shuttles. in the game vid part 3/3 where the mother ship faces off some BC's there is also a dropship there, which i would assume means shuttle is still in the game, thx for the reaver tip. DT were important for bw as templar were important for vanilla, maybe psi storm will look so awesome in sc2? after all whats psi without a storm | ||
Kacas
Brazil3143 Posts
On May 19 2007 08:05 Fen wrote: Ive played warcraft 3. I know all the units and spells. Still when you get 2 large armies clashing and all the spells start being used. You cant tell wtf is goin on. Thats what im worried about with starcraft 2. i know what u mean too much animations and graphics colossal explosions and then wtf is happenning~ and...ft the units looks dumb ! ;P | ||
shimmy
Poland997 Posts
I have two major concerns: - I dont mind the hard counters but they might become a downside if they make them too hard - If they make too many new units/abilities etc. it may just make some of them obsolete. The beautiful thing about SC is that every unit is used for something and has a valid place on the battlefield. But this is an early demo so we just have to wait and see. | ||
Fen
Australia1848 Posts
Do we really need a physics system in an rts game? Its not like the debri is going to stay there for more than a few seconds. | ||
Servolisk
United States5241 Posts
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Liquid`Jinro
Sweden33719 Posts
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sOnagi[3.33]
Korea (South)886 Posts
On May 19 2007 08:44 Kacas wrote: i know what u mean too much animations and graphics colossal explosions and then wtf is happenning~ and...ft the units looks dumb ! ;P simple and clear...not like wc3 -_- | ||
Haemonculus
United States6980 Posts
Units that attack with a continuous beam. I fucking HATE that shit. Does nothing but look retarded, mimic C&C, and clog up the screen with flashing lights and colors. Bah. Half the protoss units I've seen so far attack with these aids-laden continuous beams of death. I really hope that fuckin' changes. | ||
ROOTheognis
United States4482 Posts
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SoleSteeler
Canada5279 Posts
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Veg
Canada2945 Posts
i havent played sc in like 2 years... i never think about it or have the urge to play it but this looks fuckin amazing... if the game is as fast as original sc... shit... im gonna have to get back into it i just hope this isnt a wc3 version of starcraft... but from the videos it looks pretty quick | ||
FireBlast!
United Kingdom5251 Posts
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zurg
1923 Posts
other sc stuff http://www.youtube.com/profile_videos?user=nieuwendyk | ||
cravy
United States525 Posts
On May 19 2007 05:04 CaucasianAsian wrote: Why does the CnC 2 mod of SC2 look almost identical to this new shit? except it looks slower and shittier? the screenshots so far havent done sc2 justice, the videos on the other hand look amazing. | ||
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