• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:08
CET 01:08
KST 09:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage8Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament SC2 iNu's Battles #22 SC4ALL: II Venue Change Announcement!
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery [BW] Looking for Clan Thread! [BSL23] RO16 Group Stage screpdb: new Starcraft reporting tool [Megathread] Daily Funny Videos
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League 2v2v2v2 Tournament Stage 1: Community Poll Small VOD Thread 2.0
Strategy
Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread ZeroSpace Early Access is Now Live! Path of Exile
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12140 users

Massive campaign poll - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 All
Naracs_Duc
Profile Joined August 2015
746 Posts
November 24 2015 22:36 GMT
#21
Zeratul Missions > LotV Missions > WoL Missions > HotS Missions
cheekymonkey
Profile Joined January 2014
France1387 Posts
November 25 2015 00:54 GMT
#22
Good to see I'm not the only one favoring the WoL campaign. Just better in every aspect IMO.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
November 25 2015 01:16 GMT
#23
Overall, by far the best RTS singleplayer campaign I've ever played, just because of the variety in gameplay and the meta-elements (unlocking new units etc.) involved which always kept it fresh. Also, since I played everything on Brutal from the start, it was actually really challenging at many points, and I really liked that.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
November 25 2015 02:13 GMT
#24
On November 25 2015 03:12 frajen86 wrote:
Alarak vs Abathur grand finals bo7


Yes, god, please
Incremental change is the Democrat version of Trickle Down economics.
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2015-11-25 02:41:59
November 25 2015 02:38 GMT
#25
LOL at the WoL nostalgia. WoL was a mess, it was like 25 missions long, yet mostly about nothing. Then suddenly they go to Char to deinfest Kerrigan.

Even Metzen admitted WoL was a mess:
Reflecting back on StarCraft 2’s first installment, Wings of Liberty, Metzen views it with a mix of pride and a healthy dose of writer’s self-loathing. To get ready for Legacy of the Void, he popped in Wings of Liberty just a few weeks ago to play the campaign again. The nostalgia trip came with a few bruises.

"I was like, oof, over and over again, oh my God, this sounded so good at the time," Metzen says. "Oh my God, it’s terrible."
Among those storylines that didn’t make the cut was a serious "down and out" drinking problem for Raynor. The missions Metzen wanted showed Raynor screwing up in some way, even after players successfully achieved their goal. People would end up hurt, but eventually, Raynor would overcome his personal demons and find redemption.

"At the time, the team was just like, ‘Why? It’s unnecessary,’" Metzen says. "‘I just wanna see things nuked! I want to feel badass right out of the gate.’ That’s perfectly valid. If I were writing a novel about it, it might have been great.

"But in developing these fictions for games, you gotta remember, people just want to feel powerful and effective. If the first X minutes of your gameplay, the first X missions in a narrative wave, if you just feel kinda cruddy and icky and low, you’re not gonna stick with it. You’re not gonna enjoy it or bring out this heroic thing that we were really chasing, for the most part, in the first place."

Despite whatever clumsiness remains, he says, he’s still happy for the work he put in. Writing for games isn’t easy, and working on your craft requires putting your heart out there again and again.

"It’s just writers, right," he says. "We’re always like, oh, God, why did that sound like such a good idea at the time? But at the same time, as crude as things can look in hindsight, I’m super proud of it too. ... It all started somewhere. It doesn’t have to be Shakespeare. It doesn’t have to be perfect. What is perfect? We want to build these things as best we can.

"You aren’t afforded the ability to be all that precious. You gotta push passionately."

Wings of Liberty is home to many themes and stories that Metzen felt passionately about when it was made. Sometimes that makes it harder to reflect on.

"Looking back at the writing stuff over time, there’s stuff that I’m super embarrassed by," Metzen says. "Whether it was just bad writing, or there were ideas that were really important to me at the time — but I look back and I feel exposed, chasing themes or story moments that meant a lot to me at the time. But for every one of those, I’m equally proud of having taken the step, taken a stand, clumsy as it all may have been. It was real. It was pure art at the time."
TedCruz2016
Profile Joined November 2014
Hong Kong271 Posts
November 25 2015 02:58 GMT
#26
On November 24 2015 23:50 Clonester wrote:
I think WoL Missions have been the best. Year, also alot of search and destroy, but also trains, super nova, mine x amount of that, do X at Z before enemy does Y at Z, hold a base with freaking laser, hold a base with some artefacts, save that mad tychus in the odin, use that odin, kill everything, play this hero mission...
Really, WoL Missions had a much greater design then HotS and LotV. The two missions on HotS I liked have been the Hyperion Mission and the "infest that protoss ship"-mission.
In LotV it was top of the top, no mission was outstanding even these with a twist: Kill X amout of Y to unlock/destroy/whatever Z. Almost every time. The Alarak Mission was cool, the hero mission gave hero inflation feeling and some defending missions... WoL was much stronger in that regard.

Also I liked the Hyperion much more then Spear of Adun or the Zerg ship. Using merchs have been a great adition, the upgrades from the technology bay felt much more unique then anything from Zerg or Protoss Upgrades. And the buyable upgrades just made your core army feeling op. At least when you didnt play on brutal where the game was actually brutal and not play&chill like in hots. In LotV solar core felt really stupid, I only used orbital fire abilities in extreme emergancy and the passives. Not really a choice to make for me as most of the solar core was useless for me. The Upgrades from the upgrade girl were just straight boring: No hard choice to make, no really need to swap over. After I had Dark Archons, Voids and Zelots, I couldnt care less about them.

Even the WoL story felt better, dadada Tychus is back and oh fuck, Zergs are here too. Lets grab this what they want and collect that what they want and oh, what they want is oooold and magic and strong and Zeratul wants me to find Sarah, so lets use artefact with Sarah. And yeah fuck Mengsk by the way, lets show the world his true face and oh yeah, lets fight with his son, he seems nice.
Zerg Story: Dont play with Zerg, stupid Valarian, oh lets run, nooo Jim, I WANT REVENGE, UNITE THE SWARM!!!!!!, oh some Duran/Narud here, okay. Mengsk dead, maybe some Amon here somewhere? Stupid Zeratul never telling me everything.
LotV: Invasion failed, thx Amon, lets rally some Ex Machina robot protoss and some dirty Amon lovers around me. Xel Naga ded, lets use Artefact from Terrans to kill Amon, it worked, fine.

Seriously, the story became worse with every chapter. Amon is the worst enemy ever in a videogame... zero dimensional, loses all fights after the first battle for Aiur in LotV, talks permanently about circlejerking and breaking circlejerking, really, worst Enemy ever. Even Dr. Narud was a better enemy. And he was one dimensional of following leadership. Nothing in common with BW Duran.

Oh and I liked Mira and Matt, but they didnt have enough screen time to have some character.


WoL brutal campaign isn't really brutal either. Until the Char missions, you can just crash everything in your way with marines and medics. Yep, that's all you need. Even Kerrigan in All In could be defeated with a bioball. The credits for most vehicle and aircrafts upgrades are not necessary at all because you ain't gonna need them. They are just for achievements.
Make DC listen!
cheekymonkey
Profile Joined January 2014
France1387 Posts
November 25 2015 03:06 GMT
#27
On November 25 2015 11:38 paralleluniverse wrote:
LOL at the WoL nostalgia. WoL was a mess, it was like 25 missions long, yet mostly about nothing. Then suddenly they go to Char to deinfest Kerrigan.

Even Metzen admitted WoL was a mess:
Show nested quote +
Reflecting back on StarCraft 2’s first installment, Wings of Liberty, Metzen views it with a mix of pride and a healthy dose of writer’s self-loathing. To get ready for Legacy of the Void, he popped in Wings of Liberty just a few weeks ago to play the campaign again. The nostalgia trip came with a few bruises.

"I was like, oof, over and over again, oh my God, this sounded so good at the time," Metzen says. "Oh my God, it’s terrible."
Among those storylines that didn’t make the cut was a serious "down and out" drinking problem for Raynor. The missions Metzen wanted showed Raynor screwing up in some way, even after players successfully achieved their goal. People would end up hurt, but eventually, Raynor would overcome his personal demons and find redemption.

"At the time, the team was just like, ‘Why? It’s unnecessary,’" Metzen says. "‘I just wanna see things nuked! I want to feel badass right out of the gate.’ That’s perfectly valid. If I were writing a novel about it, it might have been great.

"But in developing these fictions for games, you gotta remember, people just want to feel powerful and effective. If the first X minutes of your gameplay, the first X missions in a narrative wave, if you just feel kinda cruddy and icky and low, you’re not gonna stick with it. You’re not gonna enjoy it or bring out this heroic thing that we were really chasing, for the most part, in the first place."

Despite whatever clumsiness remains, he says, he’s still happy for the work he put in. Writing for games isn’t easy, and working on your craft requires putting your heart out there again and again.

"It’s just writers, right," he says. "We’re always like, oh, God, why did that sound like such a good idea at the time? But at the same time, as crude as things can look in hindsight, I’m super proud of it too. ... It all started somewhere. It doesn’t have to be Shakespeare. It doesn’t have to be perfect. What is perfect? We want to build these things as best we can.

"You aren’t afforded the ability to be all that precious. You gotta push passionately."

Wings of Liberty is home to many themes and stories that Metzen felt passionately about when it was made. Sometimes that makes it harder to reflect on.

"Looking back at the writing stuff over time, there’s stuff that I’m super embarrassed by," Metzen says. "Whether it was just bad writing, or there were ideas that were really important to me at the time — but I look back and I feel exposed, chasing themes or story moments that meant a lot to me at the time. But for every one of those, I’m equally proud of having taken the step, taken a stand, clumsy as it all may have been. It was real. It was pure art at the time."


If he is the one who conceived of the worst character in the whole story: Dehaka, then I don't see how his opinion could matter on this.
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
December 15 2015 23:57 GMT
#28
On November 25 2015 12:06 cheekymonkey wrote:
Show nested quote +
On November 25 2015 11:38 paralleluniverse wrote:
LOL at the WoL nostalgia. WoL was a mess, it was like 25 missions long, yet mostly about nothing. Then suddenly they go to Char to deinfest Kerrigan.

Even Metzen admitted WoL was a mess:
Reflecting back on StarCraft 2’s first installment, Wings of Liberty, Metzen views it with a mix of pride and a healthy dose of writer’s self-loathing. To get ready for Legacy of the Void, he popped in Wings of Liberty just a few weeks ago to play the campaign again. The nostalgia trip came with a few bruises.

"I was like, oof, over and over again, oh my God, this sounded so good at the time," Metzen says. "Oh my God, it’s terrible."
Among those storylines that didn’t make the cut was a serious "down and out" drinking problem for Raynor. The missions Metzen wanted showed Raynor screwing up in some way, even after players successfully achieved their goal. People would end up hurt, but eventually, Raynor would overcome his personal demons and find redemption.

"At the time, the team was just like, ‘Why? It’s unnecessary,’" Metzen says. "‘I just wanna see things nuked! I want to feel badass right out of the gate.’ That’s perfectly valid. If I were writing a novel about it, it might have been great.

"But in developing these fictions for games, you gotta remember, people just want to feel powerful and effective. If the first X minutes of your gameplay, the first X missions in a narrative wave, if you just feel kinda cruddy and icky and low, you’re not gonna stick with it. You’re not gonna enjoy it or bring out this heroic thing that we were really chasing, for the most part, in the first place."

Despite whatever clumsiness remains, he says, he’s still happy for the work he put in. Writing for games isn’t easy, and working on your craft requires putting your heart out there again and again.

"It’s just writers, right," he says. "We’re always like, oh, God, why did that sound like such a good idea at the time? But at the same time, as crude as things can look in hindsight, I’m super proud of it too. ... It all started somewhere. It doesn’t have to be Shakespeare. It doesn’t have to be perfect. What is perfect? We want to build these things as best we can.

"You aren’t afforded the ability to be all that precious. You gotta push passionately."

Wings of Liberty is home to many themes and stories that Metzen felt passionately about when it was made. Sometimes that makes it harder to reflect on.

"Looking back at the writing stuff over time, there’s stuff that I’m super embarrassed by," Metzen says. "Whether it was just bad writing, or there were ideas that were really important to me at the time — but I look back and I feel exposed, chasing themes or story moments that meant a lot to me at the time. But for every one of those, I’m equally proud of having taken the step, taken a stand, clumsy as it all may have been. It was real. It was pure art at the time."


If he is the one who conceived of the worst character in the whole story: Dehaka, then I don't see how his opinion could matter on this.


How a character is conceived and how it gets executed in game are two very different things. The voice actors, map designers, computer animators, etc all have a part in how the final product turns out. It's quite unreasonable to blame one person when you are talking about any large media project where there are so many liberties, degrees of freedom, and constraints. It's like when people blame the failure of a film on the script writers, it's often far from the truth.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
lastride
Profile Joined April 2014
2390 Posts
December 16 2015 15:45 GMT
#29
WoL was the best for me by a long shot. Then its probably lotv without the epilogue which was a total mess
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
OSC
08:00
Masters Cup #151: Playoffs
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
davetesta15
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft365
Nathanias 78
CosmosSc2 37
StarCraft: Brood War
Britney 7438
GuemChi 1727
Artosis 545
ProTech94
League of Legends
Doublelift4603
Counter-Strike
Fnx 1278
taco 212
Super Smash Bros
hungrybox343
PPMD39
Other Games
summit1g8982
Grubby2163
shahzam538
C9.Mang0231
ToD189
syndereN146
NeuroSwarm66
Maynarde62
Railgan30
Organizations
Other Games
gamesdonequick482
BasetradeTV137
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 62
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie848
• Shiphtur252
Upcoming Events
PiGosaur Cup
52m
INu's Battles
11h 52m
ByuN vs Classic
3D!Clan Event
16h 22m
The PondCast
1d 9h
KCM Race Survival
1d 9h
WardiTV Invitational
1d 11h
OSC
1d 22h
Ultimate Battle
2 days
CranKy Ducklings
3 days
IPSL
3 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
[ Show More ]
BSL
3 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
4 days
IPSL
4 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
4 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.