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MLG Anaheim is NA's Largest eSports Event! - Page 4

Forum Index > SC2 General
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avc
Profile Joined December 2011
121 Posts
June 14 2012 19:12 GMT
#61
One wonders where they got the idea for that infographic from
TheSir
Profile Joined February 2012
1830 Posts
June 14 2012 19:12 GMT
#62
As long as MLG hides their numbers on the streams i dont really believe any of those numbers, especially as MLG only releases info when they say their have broken records etc.

Be 100% transparent or those numbers aren't worth anything.
crojar
Profile Joined August 2010
United States59 Posts
June 14 2012 19:21 GMT
#63
Transparent? lol, that'll never happen. That's just bad business. Not to mention there may be legal issues depending on who tracks it/what their agreement is.
RvB
Profile Blog Joined December 2010
Netherlands6272 Posts
Last Edited: 2012-06-14 19:26:06
June 14 2012 19:22 GMT
#64
On June 15 2012 03:32 Pokebunny wrote:
Show nested quote +
On June 15 2012 01:31 jnd wrote:
On June 15 2012 01:10 BirdKiller wrote:
Probably because of LoL for the large increase.

Also, it's unnecessary and detrimental to "twist" facts into some ridiculous trivia. It's obvious you're trying to make the actual numbers "look" bigger than it really is. Most of us can see that. Don't play dumb.

"5.4 million hours of 4.7 million viewers = 616 years...of one person"

Another trivia: Despite having more than 36 hours of content, the average view time per viewer was just over 1 hour

"4.7 million is more than the population of select countries...that are small"

"437,000 online viewers = 8.5 Yankee stadiums...totally ignoring that we're comparing online viewers vs. actual spectators"

Another trivia: "20,000 spectators over 3 days = average of 13% of Yankee stadium per day for 3 days"

That said, congrats on having a record session from the previous.


Sadly, they are misleading comparisons like usually...

So are these real or bloated numbers? I ask because recently I learned that US events count it differently and add up numbers for every day so they end up with huge, fake total.

Are those 20k spectators unique or mostly counted 3x the same guys? Similarly, is the 4.7M total unique over all three days or just added from separate day counts?

They don't count people that come in, they count the amount of passes sold, obviously.


No they count everyone every time they go in atleast when they were discussing it on a rakaka show Sundance responded to it on twitter confirming it.

So if the event is three days and people come there each day same person they're counted 3 times.
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
June 14 2012 19:35 GMT
#65
wanted to see Starcraft 2 Stats only

Gratz for all this viewers and this great achievments.
Grubby and Ret fan, but a TERRAN player :D
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
June 14 2012 19:39 GMT
#66
Amazing numbers. Congrats MLG. Anaheim was definitely a sick event. As for viewership breakdown, Slasher said on Lo3 that we might get a game by game breakdown. I think sc2 did pretty well at this event. The hype really grabbed the communities attention and the tweets saying they shat on every record came when the kespa stuff was going on. Probably didn't beat LoL, but sc2 should have held its ground
www.superbeerbrothers.com
JitnikoVi
Profile Joined May 2010
Russian Federation396 Posts
June 14 2012 19:49 GMT
#67
esports really is growing, its so obvious, within 30 years there will be serious paying jobs for this stuff
In theory yes, but theoretically, no.
Gaga
Profile Joined September 2010
Germany433 Posts
June 14 2012 20:47 GMT
#68
all that matters (for people investing in esports anyway) is that the numbers are growing to previous events ^^
fortheGG
Profile Joined April 2011
United Kingdom1002 Posts
Last Edited: 2012-06-16 09:35:37
June 16 2012 09:33 GMT
#69
On June 14 2012 23:21 JustPassingBy wrote:
Nice for MLG, but 4700000 unique viewer with only 430000 as peak sounds a bit weird to me.
How many people just flashed by for 5 minutes and quickly switched it of? :-/

edit: just saying that "unique viewers" is an incredibly bloated number, people should rather look at peak or average viewers.


Indeed, would be nice to see a per game split as they had a lot going on.


On June 15 2012 04:21 crojar wrote:
Transparent? lol, that'll never happen. That's just bad business. Not to mention there may be legal issues depending on who tracks it/what their agreement is.


How is transparency bad for business? Sure they can chose the numbers they release to the public, but at the end of the day their cash flows won't change.
Dumboprime
Profile Joined March 2011
985 Posts
June 16 2012 09:44 GMT
#70
wow great this is great for competitive gaming
Ruscour
Profile Blog Joined April 2011
5233 Posts
June 16 2012 10:09 GMT
#71
What this REALLY shows is that New Zealand needs to step it up. Even ESPORTS is better than you now.
tztztz
Profile Joined March 2011
Germany314 Posts
Last Edited: 2012-06-16 11:04:48
June 16 2012 10:12 GMT
#72
nvm
Waywatcher
Profile Joined April 2012
Netherlands205 Posts
June 16 2012 10:18 GMT
#73
On June 16 2012 19:12 tztztz wrote:
Show nested quote +
On June 14 2012 23:14 Buggington wrote:
Nice news but "Crotia" is not a country, might want to correct the error in that little picture there!


lol wtf?



its croatia, that why he said that
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