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On August 02 2010 13:11 RinconH wrote: Why are all the top players US in the same diamond division (Medivac Alamo)?
Shouldn't they be randomly distributed?
Not exactly sure how players are distributed into divisions, but considering that many of the top players are going to hit Diamond much quicker than most it makes since that many of them got placed into the same ones.
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Terran only has a slight lead? Guess what needs a buff!
Would like to see actual matchup data (ie tvz tvp pvz etc)
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United States47024 Posts
On August 02 2010 12:48 xtfftc wrote:Show nested quote +On August 02 2010 12:05 TheYango wrote:On August 02 2010 12:02 EleanorRIgby wrote: looks like protoss dominated everything but top 100 Which seems generally consistent with the idea that Terran is overpowered, but Protoss is easier to play. It also seems to indicate that at any skill level outside of high diamond, the latter effect predominates. If you're a protoss player, unless you're in high diamond, you really don't have much to complain about with regard to Terran imbalance. Or simply that Protoss is the most popular race and therefore there are more people better at playing it, even though it might not be stronger balance-wise? As someone else mentioned, throughout beta there was roughly equal representation of all the races. I don't believe this would have changed drastically at release, and even if it did, players who have only played the game for a week are unlikely to have a major effect on these numbers--most of these players probably played through the beta.
On August 02 2010 13:22 Amber[LighT] wrote: Terran only has a slight lead? Guess what needs a buff!
Would like to see actual matchup data (ie tvz tvp pvz etc) This.
I'm pretty sure that TvZ is pretty heavily imbalanced, but I'm also pretty sure a lot of Protoss players are overstating the imbalance of TvP.
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I think part of the reason is also because Zerg is ugly and less player use Zerg. I think an overall race breakdown will be interesting info here.
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Also, if players just finished a campaign with Terran, it wouldn't shock me if it was the most popular race to start with. Not that this should change the top 100 too strongly, but it may have some effect.
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On August 02 2010 13:11 RinconH wrote: Why are all the top players US in the same diamond division (Medivac Alamo)?
Shouldn't they be randomly distributed? yea they are evenly distributed, the other half of them is in medivac mu
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IdrA's 67-10 (87.01%) is kinda stunning. I'm sure there are days when he just doesn't lose. He starts in the morning, plays 10+ hours and goes to bed undefeated.
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Artosis
United States2138 Posts
they split china and korea players up ladder-wise at beginning of phase 2.
china/taiwan play one server, korea plays the other. any way to get those ratings on here also? and what about SEA?
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i thought china didnt have the game yet? my chinese friend says he has to play on korean server
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On August 02 2010 13:40 figq wrote:IdrA's 67-10 (87.01%) is kinda stunning. I'm sure there are days when he just doesn't lose. He starts in the morning, plays 10+ hours and goes to bed undefeated. 
Well top players don't really care for ladders, it is not very good training : too much cheese, bad players do not make you better, and there is no consistency from one match to the other. They still play it to keep their reflexs up or if no strong friend is available.
But yeah top players have a walk in the park on the ladder : )
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I thought there was Taiwanese server up. Pretty sure Sen was playing in Chinese, not Korean.
On August 02 2010 13:53 rezoacken wrote:Show nested quote +On August 02 2010 13:40 figq wrote:IdrA's 67-10 (87.01%) is kinda stunning. I'm sure there are days when he just doesn't lose. He starts in the morning, plays 10+ hours and goes to bed undefeated.  Well top players don't really care for ladders, it is not very good training : too much cheese, bad players do not make you better, and there is no consistency from one match to the other. They still play it to keep their reflexs up or if no strong friend is available. But yeah top players have a walk in the park on the ladder : ) I know, my point was there could be a 1000pt achievement: "Win against IdrA on the ladder, without attacking in the first 5 minutes" (i.e. no cheese).
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United Arab Emirates492 Posts
On August 02 2010 13:52 HuK wrote: i thought china didnt have the game yet? my chinese friend says he has to play on korean server
They play on the Taiwan server - that is what artosis is implying. There is no mainland china server as the game is not released, and will probably not release for a little while
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so few people understand how good zerg is
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Representation data is not the same as win percentages. Zerg could have a 70% matchup against the other races and still have 15% representation. Don't assume causality.
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On August 02 2010 14:15 Darkstar_X wrote: Representation data is not the same as win percentages. Zerg could have a 70% matchup against the other races and still have 15% representation. Don't assume causality.
1000x this.
We need matchup data (ex. TvZ TvP PvZ win percentages)
I suspect (as many would) TvZ is T>Z TvP is even PvZ is even
also, we need matchup data for each map.
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On August 02 2010 13:50 Artosis wrote: they split china and korea players up ladder-wise at beginning of phase 2.
china/taiwan play one server, korea plays the other. any way to get those ratings on here also? and what about SEA? I'll be adding that data in Monday.
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On August 02 2010 14:13 njAl wrote: so few people understand how good zerg is
Yeah that Idra guy is clueless.
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Unfortunately. Matchup data is not available. Or at least in a format I have access to (battle.net Web site)
On August 02 2010 14:20 Entropic wrote:Show nested quote +On August 02 2010 14:15 Darkstar_X wrote: Representation data is not the same as win percentages. Zerg could have a 70% matchup against the other races and still have 15% representation. Don't assume causality. 1000x this. We need matchup data (ex. TvZ TvP PvZ win percentages) I suspect (as many would) TvZ is T>Z TvP is even PvZ is even also, we need matchup data for each map.
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On August 02 2010 14:28 Deadlyhazard wrote: Yeah, David Kim @ #8!!
DAVID KIM HWAITING
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