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Southeast Asia is Now Live! - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 14 15 16 Next All
Nillinch
Profile Joined July 2010
Poland147 Posts
July 26 2010 14:14 GMT
#21
4v4 is good for noobs battles
¯\_(ツ)_/¯
setzer
Profile Joined March 2010
United States3284 Posts
July 26 2010 14:15 GMT
#22
Has the 1v1 ladder map pool changed at all? That's the only thing I am curious about.
dinmsab
Profile Blog Joined January 2008
Malaysia2246 Posts
July 26 2010 14:16 GMT
#23
lol @ SEA version distributors... they just couldn't wait 1 day longer could they. I called the shop and they're going to start selling SC2 around 12noon tomorrow which is 12 midnight for NA.
..
Jenslyn87
Profile Joined May 2010
Denmark527 Posts
July 26 2010 14:17 GMT
#24
If you guys from Asia can find any cool stuff that isn't spoilers per se, that would be nice to hear about!Like if there are any patch changes or whatever
Hmmm, I wonder what terran is doiAAAAARGH BANSHEEEEES
sysrpl
Profile Joined February 2010
United States222 Posts
July 26 2010 14:18 GMT
#25
On July 26 2010 23:13 DTown wrote:
Show nested quote +
On July 26 2010 23:11 sysrpl wrote:
Damn! I REALLY wanted some 10 and 12 player maps!

I don't know why people want this so badly. 4v4 is already crazy-hectic enough with sufficient lag and GPU strain, I can't see why anyone would even want to do 5v5+ games.


In WarCraft III the max was 12 and I used to play a lot of 6v6 and 4v4v4 and 3v3v3v3 games. There were a few 12 player maps in the map pool which were very fun to play with a lot of people. Maps like Ice Crown (12), Garden of War (12), and A River Runs Through It (10).
chukolna
Profile Joined February 2010
78 Posts
July 26 2010 14:19 GMT
#26
where the streams yoo
Grow up Raj, there's no place for truth on the Internet.
skyR
Profile Joined July 2009
Canada13817 Posts
July 26 2010 14:19 GMT
#27
On July 26 2010 23:18 sysrpl wrote:
Show nested quote +
On July 26 2010 23:13 DTown wrote:
On July 26 2010 23:11 sysrpl wrote:
Damn! I REALLY wanted some 10 and 12 player maps!

I don't know why people want this so badly. 4v4 is already crazy-hectic enough with sufficient lag and GPU strain, I can't see why anyone would even want to do 5v5+ games.


In WarCraft III the max was 12 and I used to play a lot of 6v6 and 4v4v4 and 3v3v3v3 games. There were a few 12 player maps in the map pool which were very fun to play with a lot of people. Maps like Ice Crown (12), Garden of War (12), and A River Runs Through It (10).


You're forgetting that wc3 only had a food cap of 90 while sc2 has a food cap of 200.
deL
Profile Blog Joined March 2009
Australia5540 Posts
July 26 2010 14:20 GMT
#28
On July 26 2010 23:18 sysrpl wrote:
Show nested quote +
On July 26 2010 23:13 DTown wrote:
On July 26 2010 23:11 sysrpl wrote:
Damn! I REALLY wanted some 10 and 12 player maps!

I don't know why people want this so badly. 4v4 is already crazy-hectic enough with sufficient lag and GPU strain, I can't see why anyone would even want to do 5v5+ games.


In WarCraft III the max was 12 and I used to play a lot of 6v6 and 4v4v4 and 3v3v3v3 games. There were a few 12 player maps in the map pool which were very fun to play with a lot of people. Maps like Ice Crown (12), Garden of War (12), and A River Runs Through It (10).

Also they were good for super macro games where you can afford to make like 4 bases and maxed army.

Btw guys, should we start updating (Wiki)Liquipedia?
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
trancey_
Profile Joined May 2010
Germany729 Posts
July 26 2010 14:20 GMT
#29
gogo livestreams
dancube
Profile Joined April 2010
Australia12 Posts
July 26 2010 14:23 GMT
#30
I've activated my copy and am installing now, ~50% complete. :D
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
July 26 2010 14:23 GMT
#31
On July 26 2010 23:19 skyR wrote:
Show nested quote +
On July 26 2010 23:18 sysrpl wrote:
On July 26 2010 23:13 DTown wrote:
On July 26 2010 23:11 sysrpl wrote:
Damn! I REALLY wanted some 10 and 12 player maps!

I don't know why people want this so badly. 4v4 is already crazy-hectic enough with sufficient lag and GPU strain, I can't see why anyone would even want to do 5v5+ games.


In WarCraft III the max was 12 and I used to play a lot of 6v6 and 4v4v4 and 3v3v3v3 games. There were a few 12 player maps in the map pool which were very fun to play with a lot of people. Maps like Ice Crown (12), Garden of War (12), and A River Runs Through It (10).


You're forgetting that wc3 only had a food cap of 90 while sc2 has a food cap of 200.


The warcraft 3 foodcap was 200. You would just be in the high upkeep zone really fast.
RisingTide
Profile Joined December 2008
Australia769 Posts
July 26 2010 14:26 GMT
#32
SEA reporting in! Install halfway done. For once Australians get something first!
gerundium
Profile Joined June 2010
Netherlands786 Posts
Last Edited: 2010-07-26 14:26:50
July 26 2010 14:26 GMT
#33
Can someone check the zerg tech tree who has the game? The guide on Bnet has a Zerg tech tree where you dont need infestation pit to tech to hive which is kind of interesting.

BTW Australia finally gets the scoop on something, that's like a first ever in gaming XD
holy_war
Profile Blog Joined July 2007
United States3590 Posts
July 26 2010 14:26 GMT
#34
On July 26 2010 23:23 Thrombozyt wrote:
Show nested quote +
On July 26 2010 23:19 skyR wrote:
On July 26 2010 23:18 sysrpl wrote:
On July 26 2010 23:13 DTown wrote:
On July 26 2010 23:11 sysrpl wrote:
Damn! I REALLY wanted some 10 and 12 player maps!

I don't know why people want this so badly. 4v4 is already crazy-hectic enough with sufficient lag and GPU strain, I can't see why anyone would even want to do 5v5+ games.


In WarCraft III the max was 12 and I used to play a lot of 6v6 and 4v4v4 and 3v3v3v3 games. There were a few 12 player maps in the map pool which were very fun to play with a lot of people. Maps like Ice Crown (12), Garden of War (12), and A River Runs Through It (10).


You're forgetting that wc3 only had a food cap of 90 while sc2 has a food cap of 200.


The warcraft 3 foodcap was 200. You would just be in the high upkeep zone really fast.


What are you smoking? War 3: ROC cap was 90 and TFT food cap was 100.
1nfamous
Profile Joined October 2009
107 Posts
July 26 2010 14:26 GMT
#35
On July 26 2010 23:23 Thrombozyt wrote:
Show nested quote +
On July 26 2010 23:19 skyR wrote:
On July 26 2010 23:18 sysrpl wrote:
On July 26 2010 23:13 DTown wrote:
On July 26 2010 23:11 sysrpl wrote:
Damn! I REALLY wanted some 10 and 12 player maps!

I don't know why people want this so badly. 4v4 is already crazy-hectic enough with sufficient lag and GPU strain, I can't see why anyone would even want to do 5v5+ games.


In WarCraft III the max was 12 and I used to play a lot of 6v6 and 4v4v4 and 3v3v3v3 games. There were a few 12 player maps in the map pool which were very fun to play with a lot of people. Maps like Ice Crown (12), Garden of War (12), and A River Runs Through It (10).


You're forgetting that wc3 only had a food cap of 90 while sc2 has a food cap of 200.


The warcraft 3 foodcap was 200. You would just be in the high upkeep zone really fast.


just wrong
FuRong
Profile Joined April 2010
New Zealand3089 Posts
July 26 2010 14:29 GMT
#36
I have to wait for the game to be posted to me T_T

FUFUFUFUFUFUFUFUFUFUFUFUFUFUFU
Don't hate the player, hate the game
rabidbanana
Profile Joined July 2010
United States7 Posts
July 26 2010 14:30 GMT
#37
On July 26 2010 23:26 1nfamous wrote:
Show nested quote +
On July 26 2010 23:23 Thrombozyt wrote:
On July 26 2010 23:19 skyR wrote:
On July 26 2010 23:18 sysrpl wrote:
On July 26 2010 23:13 DTown wrote:
On July 26 2010 23:11 sysrpl wrote:
Damn! I REALLY wanted some 10 and 12 player maps!

I don't know why people want this so badly. 4v4 is already crazy-hectic enough with sufficient lag and GPU strain, I can't see why anyone would even want to do 5v5+ games.


In WarCraft III the max was 12 and I used to play a lot of 6v6 and 4v4v4 and 3v3v3v3 games. There were a few 12 player maps in the map pool which were very fun to play with a lot of people. Maps like Ice Crown (12), Garden of War (12), and A River Runs Through It (10).


You're forgetting that wc3 only had a food cap of 90 while sc2 has a food cap of 200.


The warcraft 3 foodcap was 200. You would just be in the high upkeep zone really fast.


just wrong


if you insert an IF before the statement "The warcraft 3 foodcap was 200.". You'll find what he said actually makes sense.
sicajung
Profile Joined June 2010
United Kingdom297 Posts
July 26 2010 14:30 GMT
#38
On July 26 2010 23:26 gerundium wrote:
Can someone check the zerg tech tree who has the game? The guide on Bnet has a Zerg tech tree where you dont need infestation pit to tech to hive which is kind of interesting.


Nope.
Winks
Profile Joined July 2010
United States78 Posts
July 26 2010 14:31 GMT
#39
GOGO GADGET LIVESTREAMS!!
Have no fear or apprehension of the afterlife; the same force that gave you life and sustained it these years will provide for you again when your time for death has come.
siman
Profile Joined May 2010
Hong Kong28 Posts
Last Edited: 2010-07-26 14:32:26
July 26 2010 14:32 GMT
#40
I've installed but no licence yet

My retailer is not selling before 27th, still 13 hours to go.
Prev 1 2 3 4 5 14 15 16 Next All
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