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[D][Map] Mimic AI

Forum Index > SC2 General
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1 2 Next All
Iwbhs
Profile Blog Joined May 2009
United States195 Posts
Last Edited: 2010-06-15 05:10:22
June 15 2010 05:01 GMT
#1
I take no credit for this, and I haven't really put this through as many matches as I should. I've only played about 20 games or so on it. I also changed the default "map" to LT because when I play zerg I hate Kulas


http://www.sc2mapster.com/maps/mimic-ai/

As a random player who is a little above average D+/C- in iccup - low diamond/high plat in sc2b this whole no sc2 beta stint is killing me. Sure I can play on Yabot's and it FEELS like I'm playing a game, but what about when you just want to play an opponent that feels like a real player? The "computer" ai that blizzard has is laughable, the other AI's cheat which drives me crazy, so I tried to find a compromise.

After some quick googling I found that SC2mapster held an AI competition. The winner was Rrowlands behemoth. It is very, very good. And actually quite hard to beat. But it doesn't take into account the map very much and generally plays very reactive. Also I couldn't find a way to not have the computer play as Toss but I might just be ignorant in this regard. And it cheats, which sucks.

This left me wanting more. Enter Mimic AI. This is taken from the site:
Features:
Mimic can play as Protoss, Zerg and Terran
Mimic actively scouts, and cannot attack what it can't see
Up to 12 players can be controlled by Mimic simultaneously
The AI can be easily transferred into other melee maps
Mimic can store up to 30 build orders simultaneously

Instructions:
Playing - By default, Mimic starts with no build or attack orders. If this is your first game against Mimic; build and expand as much as you please. Attack the existing enemy base, and type -save before defeating the opponent. Once the profile is saved, restart the game and Mimic will now know how to build and attack with your race! Alternatively, you can download the MimicAIData.sc2bank file and place it into the Starcraft II Beta\Banks folder. This contains 9 basic profiles to get you started.

Editing - You can change several basic settings within the AI Initialization trigger: 'Gather Rate' determines the mineral yield of the AI. Setting this to 2 will make the AI gather minerals twice as fast, and you can use this to alter the difficulty. Similarly, 'AI Omnipotence' can be toggled on to remove the scouting mechanic; this effectively allows the AI to see the entire map. If you want to choose which players are controlled by the AI, simply add them to the 'AI Players' player group.


So basically, I played as each race a bunch. Probably 15 games or so, then went in and tweaked the build orders as best I could. I made sure to do at least 1 of each "kind of build" hitting all the major ones. For example as Z I did 4 games, 7pool, lalush 14 pool 16 hatch into hydra, 10 pool into baneling with speedlings and then a muta build that I got from searching.

Now the matches are fun, because it's me playing myself. I want some other people to use this map and just basically give the computer better build orders. My Zerg is by far my strongest race, but a real high level random player would give this map a great AI Bank.

edit: misc spelling and syntax errors. I'm a programmer, not a writer.

TLDR: Play the fucking map with each race a bunch then switch to your main race and have fun.
Everyone loves Milano cookies.
EvilMaishidon
Profile Joined May 2010
United States125 Posts
June 15 2010 05:33 GMT
#2
sounds pretty good. Definitely going to try this out.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
Last Edited: 2010-06-15 05:43:41
June 15 2010 05:36 GMT
#3
is there any way we can like... combine everyone's play into the map without doing all of it ourselves?

So we could have a whole lot of TL members BOs and compositions etc saved into the thing? without doing them all ourselves?
sob3k
Profile Blog Joined August 2009
United States7572 Posts
June 15 2010 05:39 GMT
#4
For how long does it follow your mimic'ed BO before going off on its own?
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Spyridon
Profile Joined April 2010
United States997 Posts
Last Edited: 2010-06-15 05:53:16
June 15 2010 05:51 GMT
#5
I would love some AI banks from high ranked players - I tried putting up a post like this a few days ago but noone really posted anything. Heres a link - http://www.teamliquid.net/forum/viewmessage.php?topic_id=130271

I'm really crappy with all races except Zerg, and a big thing holding me back is I play better when I am facing a good opponent - but against a crappy one my mind is naturally not as sharp.

Also, you dont really play ZvZ like you play ZvT or ZvP, so if I save any "normal" BO to a memory bank, it wont work very well if I play against Zerg Mimic as Zerg myself.

So until I get some decent memory banks, I'm pretty much out of luck.

Behemoth was hard the first 2 times, but now it's pretty easy unless I mess up my build. ZvP is boring until I get a better AI. I'm CRAVING a decent challenge! ESPECIALLY a decent Terran...
bakedace
Profile Blog Joined March 2010
United States672 Posts
June 15 2010 06:34 GMT
#6
so how do I setup the AI you speak of, instead of the default.
Kordox
Profile Joined April 2010
Denmark142 Posts
June 15 2010 06:38 GMT
#7
I've made the AI work on other maps, but now the problem is that the game speed isn't at 'faster'. How do I fix that?
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
June 15 2010 07:04 GMT
#8
Mimic is nothing compared to dark green tea. Dark green tea AI is pretty legit it takes the tops builds of each race and plots them against you. So you have to scout and react rather than play the same counter every time with mimic ai.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Spyridon
Profile Joined April 2010
United States997 Posts
June 15 2010 07:16 GMT
#9
On June 15 2010 15:38 Kordox wrote:
I've made the AI work on other maps, but now the problem is that the game speed isn't at 'faster'. How do I fix that?


If I remember correctly, thats found in File>Preferences somewhere.

On June 15 2010 16:04 XXXSmOke wrote:
Mimic is nothing compared to dark green tea. Dark green tea AI is pretty legit it takes the tops builds of each race and plots them against you. So you have to scout and react rather than play the same counter every time with mimic ai.


Never even heard of that. Is that a real AI? Where could you find it?
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
June 15 2010 07:16 GMT
#10
On June 15 2010 16:04 XXXSmOke wrote:
Mimic is nothing compared to dark green tea. Dark green tea AI is pretty legit it takes the tops builds of each race and plots them against you. So you have to scout and react rather than play the same counter every time with mimic ai.


I guess both AI's have their uses. If you just want to play a nice AI I guess Green Tea is more unpredictable and nice.
If you want to investigate your own build and scout for possible holes and weaknesses, Mimic is pretty cool.

I'll give both of them a try this evening.

BTW: http://sc2.nibbits.com/assets/green-tea-ai/
Bankai - Correlation does not imply causation
scrdmnttr
Profile Joined May 2010
United States96 Posts
June 15 2010 07:20 GMT
#11
On June 15 2010 15:38 Kordox wrote:
I've made the AI work on other maps, but now the problem is that the game speed isn't at 'faster'. How do I fix that?


Menu + Options. Click on Gameplay tab, then simply set the game speed to faster.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
June 15 2010 07:29 GMT
#12
sweet gonna give green tea a try! i need a more challenging AI, find the Starcrack one waaaaay too easy
Spyridon
Profile Joined April 2010
United States997 Posts
June 15 2010 07:33 GMT
#13
On June 15 2010 16:20 scrdmnttr wrote:
Show nested quote +
On June 15 2010 15:38 Kordox wrote:
I've made the AI work on other maps, but now the problem is that the game speed isn't at 'faster'. How do I fix that?


Menu + Options. Click on Gameplay tab, then simply set the game speed to faster.


You have to do it every game that way. If you do it in the editor, you only need to do it once.
Iwbhs
Profile Blog Joined May 2009
United States195 Posts
June 15 2010 08:47 GMT
#14
hmmmm GREEN tea! I'll try it tomorrow. Thanks for the find!
Everyone loves Milano cookies.
Shanedon
Profile Joined April 2010
United States147 Posts
June 15 2010 09:43 GMT
#15
I just beat the green tea AI with a bunker rush once and a 2 mara + conc shell the second time to see how it handled harassment, both were TvP. It didnt seem to adapt any, it just kinda sat there and died, but maybe I just got lucky who knows.
Gyar...
lovewithlea
Profile Joined March 2010
168 Posts
June 15 2010 11:50 GMT
#16
anyone mind telling me how i manage ton only play one opponent in mimic and how to set my and his race?
Endorsed
Profile Joined May 2010
Netherlands1221 Posts
June 15 2010 11:54 GMT
#17
On June 15 2010 18:43 Shanedon wrote:
I just beat the green tea AI with a bunker rush once and a 2 mara + conc shell the second time to see how it handled harassment, both were TvP. It didnt seem to adapt any, it just kinda sat there and died, but maybe I just got lucky who knows.


I had the same problem, you probably put the AI in the wrong folder. It has to be in the ai folder of SC2ALLIN1, otherwise you just play against the default blizzard AI which does nothing other then building a few buildings.

Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
June 15 2010 12:53 GMT
#18
green tea AI is pretty okay but the thing about is that you have to change SC2 files so that you can play the crack version which isn't my thing right now.

Well, i'll just try the mimic AI
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
Last Edited: 2010-06-15 13:14:35
June 15 2010 13:00 GMT
#19
I really don't like the fact that it's an FFA on Kulas Ravine. I think it would have been FAR better if it was 1v1 on Steppes of War or something. It would definitely be a lot more useful to have the AI mimicking those BOs instead, since FFA obviously plays out a little bit different.

Edit: nvm, you didn't add in the part where it says you can switch it to any melee map :p

Copying - Mimic can be copied into any melee map:

1. Open the trigger editor
2. Copy the 'Mimic' folder
3. Open the destination map
4. Paste the 'Mimic' folder into the destination map.
5. Click on the 'Melee Initialization' trigger of the destination map, and delete the 'Set Default Melee Options' and 'Start Melee AI' functions.
6. On the top toolbar, navigate to 'Map -> Player properties'
7. Make all the desired AI players computer controlled
Ichabod
Profile Joined May 2010
United States1659 Posts
June 15 2010 13:06 GMT
#20
I'm skeptical, seems more like a build order matchup device instead of actual AI, does it make decisions based on what it sees? or does it just copy BO's?
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