The LiquidLegends Lounge - Page 1473
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Gahlo
United States35174 Posts
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Karis Vas Ryaar
United States4396 Posts
On October 12 2016 23:41 AsmodeusXI wrote: I still need to play that game. Along with many games, but that one looks super fun. it's fun. I eventually stopped playing because I wasn't sure what I wanted to do and it took much concentration to make sure I was actually making money and not just slowly going broke. might go back to it at somepoint though. (kinda hard cause I don't have access to my saves right now) (and I actidentally messed something up and didn't have a good save to go back to so I kind a screwed up. I can't play true roguelike way too stressful. | ||
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GhandiEAGLE
United States20754 Posts
Can't recommend enough ^^ | ||
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Alaric
France45622 Posts
+ Show Spoiler [draft] + P1P1 Unlicensed Disintegration just because it's potentially so strong and can be splashed at worst. Rare was negligible. P1P2 Welding Sparks, Empyreal Voyager was in that pack, and in the next one Restoration Gearsmith. Weird. I'm picking up a bit of everything, pick 3 was a Propeller (good common despite what the others say), pick 5 I see a Thriving Rhino, and the other commons are much worse... what? Also a Propeller, but I decide to hedge the rhino. Of course I proceed to see almost zero G/W all pack (garbage like the fog or Pressure Point exempted), and basically 0 R at all (Terror of the Fairgrounds wooo). When Glimmer of Genius is the best card in a pack I sigh and pick it (7th I think?), expecting to get pushed into UB (like last friday, wooo). P2P1 is Torrential Gearhulk, passing Arborback Stomper and an otherwise meh pack. At least I get a decent finisher for my deck, and a card I can be happy to hand over to whoever'll win tonight. Then pack 2 is full of UB cards. Great. 'cept you know I could pick 5 of them and I know I'll only get one and wheel a mediocre one. The rest of the pack goes, giving almost nothing of note in B (Maulfist Squad becomes worse after the 4th one when 4-drop is already your crowded one, y'know). Notably no removal 'cept Tidy Conclusion, same with U, and no solid Us apart from a Serpent, Contraband Kingpin, Weldfast Wingsmith. Pack 3 gives me some better stuff like Thriving Rats, Die Young (I passed one hoping to see a trick, since they're actually often better in B, but I see none, obviously), 2x Ovalchase Daredevil, but my non-creature spells aren't great (I end up splashing Disintegration and Welding Sparks) and my creatures aren't exactly the best either. I have 2-drops to hold against aggro, but unless I can slow the game enough to abuse Maulfist Squad and Ambitious Aetherborne to recur the Daredevils till I can use Serpent and Gearhulk for value, I don't see myself beating midrange. Also my lack of removal means flyers would shit on me. I got dumb in this pack because I passed an UR land forgetting that I was already planning to splash Disintegration; I also passed a Prism at some point which would have easily made the cut in that context (spoiler: it wouldn't have mattered at all if I picked them or not considering how the evening played out). In the end over 7 people we have UB, GW, UG, GW, RW, BW, UW. UG was basically only splashing U (for Insidious Will, Revolutionary Rebuff, Empyreal Voyager and maybe another card), and UW took a couple card draw (Glimmer and Tezzeret's Ambition) and all the flyers (Aviator, couple Drakes, Sky Whale) (and splashed R for Depala). BW had 2x Tidy (but I passed them 'cause I believe 2 is too much), Subtle Strike, Trafficker, Embaal Bruiser, Die Young, and that's about all. TL;DR: I played 2 underdrafted colours and still somehow managed to only get mediocre to bad cards, with the exception of the U bombs and both Daredevils. Pool was just too garbage to even support fucking two players out of seven. Meanwhile both GW had bombs and solid/powerful cards, 2 Depala were opened, G and W despite being grossly overdrafted all lead to solid decks ('cept the RW was more midrange than aggro but he still ended 2nd). Oh yeah, and my right neighbour was all "But I sent you in BR artifacts! I gave you so many good cards, it makes no sense you didn't end there!" Oh yeah fucking genius, I saw no even decent red card past pick 5 in pack 1, and you think you "put" me in the archetype? Bravo. + Show Spoiler [matches] + Match 1 vs GW curvestone + Show Spoiler + Game 1, he's on the play: t3 Glint-sleeve Artisan, t4 Fairgrounds Warden exiling my Contraband Kingpin, swing t5 swing, trick to kill my Daredevil and live, Peema Outrider t6 swing, trick to kill my Maulfist and live, Wild Wanderer t7 lose a Peema during my turn, Wanderer trades, plays another Peema and I have no removal, lose. His hand is empty at the end of the game. I got stuck at 6 mana, eg. the right amount to prevent me from playing 2 cards a turn (one more and I could, one less meant I had gas). Game 2: 1-lander, mull 0-lander, mull 2 mountains, don't wanna mull to 4, scry bottom. I need an island, or 2 lands including a swamp to play stuff. I draw a swamp turn 4. Then an island but surprisingly, I'm dead the next turn regardless. What a match. I had so many interesting decisions to make, avenues of play to explore, challenging my poor intellect. Such stimulation. Wow. Also such difficult plays for my opponent, much complexity. 0-1 Match 2 bye "Look we heard you complain about not getting to play when variance buttfucks you dry, Alaric, so here, have an actual match where you don't play to see the difference." (Well the difference is that I don't have to hope I'll somehow not get buttfucked and get to play, so I can just get up and watch other more interesting matches meanwhile.) Match 3 vs BWu small creatures splash Dovin + Show Spoiler + Game 1: 1- lander with Gearhulk, Serpent, Ambitious Aetherborn, etc. 0-lander with almost the exact same cards Don't wanna go down to 4, scry bottom, hope I hit a swamp. Swamp was my 8th card or something, I played one non-land card that game. Next. Game 2 I have to mull once, then my hand has a Thriving Turtle and Glassblower Puzzleknot and 2 islands so might as well try. Scry bottom. Forced to scry a screecher bottom turn 2 playing the Puzzleknot, keep an island top, crack the puzzleknot t3, see a swamp, keep it top. Basically I played my little shits and abused my opponent's mistakes that game (had to trade Maulfist to Embraal Bruiser 'cause menace; he attacked without using a removal or playing another artifact so I forced him to choose between his Syndicate Trafficker or his 3/4 Skiff for my 1/2 Rats, then used Malfunction on the Trafficker). But I only drew 2 of my 4-drops, none of my actual hard removal, and my main threat was a 4/7 Turtle, since Multiform Wonder can help double block my Peafowl. I keep pumping the Turtle knowing once he hit 5 mana he's got 2x Tidy Conclusion in his deck and I'd be naked, because I don't have a choice. Then he plays his one big thing: Mastodon. I topdeck Dhund Operative and think to myself "He's got 5 mana, he's gonna attack so I block with the Operative and he kills the Peafowl at instant-speed, blowing me out or something." I was wrong. He used Fragmentise instead of instant-speed stuff. All in all I simply lost because I didn't draw anything big nor my removal while he was sitting at 5 life, and he sent stuff flying to finish me off while drawing removal on top of that. At least until I noticed I was starting to flood (not quite yet, because some of the scried-bottom-stuff early on was non-lands) and I hadn't drawn any of my mid-high curve cards, I got to play a real game. The only one of the evening. 1-2 6th out of 7, yay, and only due to breakers and the other guy getting the bye on round 3. UR land, UG land, Dovin Baan, Gearhulk went away, 5th picked Marvel I think so I got an RW land. Worst of the bunch but hey maybe one day in EDH... yeah sure. + Show Spoiler [summary] + Played 1 actual game in 3 theorical matches. Only saw my splash lands but not the cards. Only saw my hard removal and high-end cards in mulliganed hands. Watched somebody goldfish, with the exception that he was using 1 mana per turn to remove the blocker I played. Watched the other matches during the bye, noticed both my colours were tied for least drafted at the table, didn't matter because everyone else had bombs in their colours and drew them ('cept one guy). If that trend keeps going I think I'll hate this format just as much as EMN. Sure, there's good stuff to do with synergy archetypes (more than in EMN, actually), but we get the same annoying points of getting forced into a weak archetype because I stay open, the colours having a shit pool even while underdrafted, to the point that overdrafted colours still do better all the way, and boring archetypes to face that fun police the format. | ||
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WaveofShadow
Canada31495 Posts
On October 14 2016 07:09 GhandiEAGLE wrote: Wave stop being so nervous about it. Give it a shot, you'll probably love it. Spring Awakening is emo dumpster trash anyways, so the reason you hated it isn't because it strayed from a formula. Don't worry about not liking hip-hop that much, most of the Broadway general audience doesn't either; the genre is not why Hamilton succeeds. Can't recommend enough ^^ Actually a very compelling argument. (although I must admit 'emo dumpster trash' scored you big points too) | ||
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WaveofShadow
Canada31495 Posts
Overwatch appears to be a fun game. I wonder why I stopped playing it? (got 3k golds to spend too. Guess I either buy a bunch of epics or a legendary at the end of the event?) Second, Alaric I truly just don't understand why you even play anymore. Any game, really. | ||
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Dandel Ion
Austria17960 Posts
On October 14 2016 13:59 WaveofShadow wrote: [X] appears to be a fun game. I wonder why I stopped playing it? [...] Second, Alaric I truly just don't understand why you even play anymore. | ||
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Alaric
France45622 Posts
And, well, what Dandel said, with the caveat that I actually get to play. Which happens little of the time recently and kinda is the crux. | ||
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Seuss
United States10536 Posts
Once I'm done leveling alts and setting up Order Halls and running Mythic+ and getting sucked into Civ 6 (because that is totally going to be a thing) I'll probably end up playing Overwatch again. | ||
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AsmodeusXI
United States15536 Posts
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Lord Tolkien
United States12084 Posts
On October 14 2016 23:04 AsmodeusXI wrote: Got Boston Major tickets. I'm actually a little surprised it was as easy as it was. Probably because it's general admission. I imagine the lines will be awful regardless. See ya there? :3 | ||
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GhandiEAGLE
United States20754 Posts
So you'll go to THAT major too? Lord Tolkien, why don't you just send me the breakup text already and let's be done with it. It's clear to me that you're seeing other men. | ||
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AsmodeusXI
United States15536 Posts
I did get an extra ticket just in case. | ||
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Frolossus
United States4779 Posts
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Lord Tolkien
United States12084 Posts
On October 15 2016 06:25 GhandiEAGLE wrote: So you'll go to THAT major too? Lord Tolkien, why don't you just send me the breakup text already and let's be done with it. It's clear to me that you're seeing other men. Hey, maybe if you had the decency to live on the EAST COAST or had offered tickets I would've been able to make it. :x Next TI. On October 15 2016 06:29 AsmodeusXI wrote: I did get an extra ticket just in case. You have one for Friday/Saturday, by any chance? If so I'll buy them off you. Otherwise I'll have to see if I can get/bum one from Korok, who I think is bumming his off of UNiVeRsE, or spend my time ceaselessly refreshing ticketmaster/getting scalped. Not sure if I'll be able to come for the full 4 days (or basically a week), but definitely the finals/quarterfinals. | ||
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Alaric
France45622 Posts
+ Show Spoiler [draft] + I opened Trafficker, Trafficker, Midnight Oil. Such a surprise that my main colour was black! Actually I ended up with a 8-9 split of swamps-forests because almost all my green cards had double symbols. Pack 1 showed decent B, and when I saw a Peema pick 5, and some other green cards... lessgo. Red had some cards too but G is obviously stronger and I had good B commons and the trafficker. Not much in terms of artifacts to go with it tho... Pack 2 I open Trafficker, Essence Extraction, Underhanded Designs, Dhund Operative, and iirc Screecher. Please! I hope something will come back at least, tho I expect anyone in B to pick the Extraction. Turns out only the screecher comes back. Meanwhile I get some more green, Blossoming Defense, another Peema, Appetite, Servant of the Conduit... Pack 3 I know my curve's a bit high for Midnight Oil so I pass it (it'll be 5th picked right before I wheel it back) in favour of Elegant Edgecrafters. Pass a Servant to desperately try and get more artifacts for the Screecher, Bruiser, and both Traffickers. I end up with a bastardised BG deck, with Peema(s) and Maulfist Squad and Armorcraft Judge and Trafficker and Freighter, and on the other side a couple tricks, Screecher, Bruiser, Trafficker(s), Ripparian Tiger... I'm low on artifact sources (cut a B puzzleknot too), but I also don't have that many ways to get counters, and not many tricks to hold mana for Traffickers and stuff. At the table we have, starting clockwise from me, BG, RG, BW, UGr, BW, UBr. The 6th one opened Noxious Gearhulk P1P1, he also picked up the Unlicensed Disintegration I considered taking once in B if it wheeled, if only to splash. I probably should have been RG, and got stuck too much on B because of my first pick and the overall decent first cards I got in the colour. Then again, the BW to my left should never have been there, he didn't even pick up Restoration Gearsmith pack 2, and all he did was basically take stuff like Essence Extraction and Subtle Strike away from the 3 of us. B was clearly overdrafted, but the pool was so absurd for it this time that I'm pretty sure it could have supported 3 people easily: 2x Trafficker, 2x Master of Marionettes, Noxious Gearhulk, Midnight Oil, couple Lawless Brokers and Operatives, 2x Screechers, Underhanded Designs, and a bunch of Maulfist Squads and Ambitious Aetherborne. Considering the pool RB and BW would probably have been the best decks to build with the colour. On the other hand, my left neighbour basically got all the R for himself (others only splashed a couple cards). + Show Spoiler [matches] + Match 1 vs UGr energy flyers w/ Panharmonicon + Show Spoiler + No idea what he splashed for. He basically played energy sources, bounce spells, flyers, and Panharmonicon. Game 1 I had a decent curve and could overpower his early drops, but I stopped playing stuff when the issue of GG costs cropped up: no Tiger on turn 5 because I only had a single forest. I finally got that forest on turn 7 but by then he had available blocks and I couldn't simply punch for 6 (or 4 and keep it alive anyway). It was still a very close game as he survived my swan alpha strike with only one life, killed by Whale + Dukhara Peafowl. Game 2 was pretty much me playing aggressively again, but with the correct lands and a t3 Freighter to tell him "hi." Freighter turns any deck it's drawn early in into the beatdown. The game lasted a bit more after he stabilised, and I lost a lot of cards to his Ministry milling me (both Traffickers, Bruiser, Wanderer, Blossoming Defense...), also I'd started to flood before that (as in 9 lands and 6 spells). Elegant Edgecrafters with counters on finished the job after forcing his bigger creatures to chump (even knowing he had so much bounce, the counters to punch through his 4/4s was the correct play I believe). Game 3 was close again, but I think I made the mistake of replaying the Trafficker, hoping to set up value sacrifices/prevent him from attacking, rather than play something like a Peema Outrider and try to be aggro again. Another mistake was trying to block his Peema with Trafficker+Ornamental Courage rather than Wanderer+Ornamental Courage: he'd attacked the previous turn and I got blown out by Select for Inspection, taking 4 damage and not killing his Peema. In the end the same plan of "chump/defend then send the flyers in" worked for him. It was definitely a game I could have won with sounder decision-making, esp. wrt what attacks to make and how. Observers said we could both have won at some point with smart attacks. I jokingly gave him shit for picking that Take Down in pack 2, since my sideboard clearly needed it more than his. ![]() 0-1, note to self: Traffickers aren't great with little artifacts and against a bounce-heavy deck. Match 2 vs BW gtfo + Show Spoiler + The guy sitted to my left and who as such was the "4th" Black drafter. He also happens to be the guy who always forced emerge (or UB if G was taken too much) in EMN, from what I've seen forced BW in CN2 too, and pestered me by not believing the rulings I got off gatherer. Game 1 I get blown out by a lot of removal, Subtle Strike on Pillar-Bug to trade with Outrider, Make Obsolete to make his Operative survive to my Servant of the Conduit and kill the Trafficker who wasn't even blocking... while having a Skiff and Propeller in play. Too much flying pressure. Before he used that Make Obsolete tho, he tried to say that since I blocked with Servant then tapped it (mana for Tidy Conclusion) it wouldn't deal damage to the blocked creature, and wouldn't believe me when I said tapping for an ability doesn't remove you from combat. He had to call the judge and be told it indeed isn't the case to accept it. That's the fucking third time he does something like this to me. Forcing and nitpicking rules he's wrong about, he really doesn't want me to like him. Game 2 he stumbles a couple turns on his mana (I go Eager Construct, Screecher, he taps out for Caravan and I Appetite it, then t4 Freighter), I put a lot of pressure and because I was ahead on board could afford to save my removal, and reached the stage where I could play something and keep 1 mana open to keep my trafficker alive. He couldn't handle the pressure anyway. He shows an Aerial Responder and a couple W tricks, so clearly he could have built something more aggressive around W, like UW (he was right of the UGr guy so he had priority on flyers) or RW, no idea why he forced B when he only had the mediocre stuff. Game 3 went similarly to the second one, with me dealing a lot of damage to him and him not drawing his 2-drops to be able to go trick+creature on turn 4+ to get a lead. Freighter doing work, and I kept my screecher alive so it finished him off after I forced chumps/removed his stuff. To be entirely honest, him staying stuck on 4 mana games 2 and 3 didn't help his station, but in our match alone he got to play more than me the full draft yesterday. 1-1, I know it's childish but it feels really good beating this guy with the colour he somehow tried to force. Match 3 vs UBr + Show Spoiler + Master of Marionettes, Noxious Gearhulk, Gearseeker Serpent, Midnight Oil, splashed Unlicensed Disintegration, and the module to provide him with tons of energy and bounce his black rares. Welp, I clearly wouldn't win that in the late game. Game 1 I get a strong start, my opponent makes mistakes (blocks Freighter with a 2/5 turtle, tries to Unlicensed Disintegration the Freighter, Blossoming Defense blows him out while he didn't need to wait for combat to cast it). I end up winning because I can deal a lot of damage early, and I went wide enough later on that he couldn't block everything even with bigger creatures. Mention to "Appetite for the Unnatural" on the Master of Marionettes' goggles to allow my Peema to kill it. Game 2 I get a heavy start again, but he's got Essence Extraction too, and I notice I didn't keep mana open for Blossoming Defense so instead of dealing 7 damage (18 to 11 on turn 5) he heals for 3 and my Wanderer hits for 3... welp. I still get to save my Tiger from Shrewd Negociations with the Blossoming Defense, but the following turn it gets eaten by Noxious Gearhulk. The only thing that stopped my opponent from bouncing and replaying with his module was that Midnight Oil was out and he didn't want to have to discard his Gearseeker Serpent. So instead of bouncing the Master to have a 4/6 with 3 servos, he just waited a couple turns to bounce his Gearhulk. I had to concede at some point, right? Game 3 was... weird. I dealt a lot of damage, got him low, but also did random dumb mistakes (he blocks Bruiser for 4 damage, and I want to kill his Aether Theorist, so I... cast Ornamental Courage which doesn't change a single thing). He also made some small mistakes, but getting the Master out (with goggles again) and a big rat with his energy, I get him down to 6 life with Screecher representing a 2-turns clock when Noxious Gearhulk hits (gotta admit he got damn lucky in consistently drawing mana+bombs, tho in the other games he scried a bunch with Theorist), kills Ripparian Tiger and puts him up to 10. I chump a bit and don't attack with Screecher (I'm not even sure if it was to defend or because I'd decided the game was over when the Gearhulk hit), Appetite the Gearhulk off the Familiar draw, which means I can't chump the Caravan with servo+sac hit to Trafficker I just played. After that I concede, look up the top, and somebody points out that had I attacked with the Screecher twice, my opponent'd be at 2, and the 6th land off the top would have let me play the Edgecrafters (making 2 servos), then let the enemy servos through (less damage than blocking 'cause of Master anyway) and block Rat+Caravan+Master to live, and finish off my opponent. TL;DR: I just fucked up and lost because I didn't count nor plan ahead enough (my opponent could have pretty much alpha striked earlier, wouldn't have killed me but not let me chump later, and he had a Malfunction he used on Maulfist Squad to attack with Gearhulk, instead of the Screecher, which'd have secured him the win too). I really need to consider my clock when racing/chumping (playing to my outs), but also pay closer attention to my build because there are often cards I don't consider topdecking (I pay attention to stuff like removal but not a Familiar's lifegain+chump draw for example). I know these mistakes, but the hard part's gonna be to learn from there and put that into application the next times. At least I can't complain, I had the potential to win the two matches I lost, putting me at 2-1 (wouldn't have 3-0'd obviously) for 3rd place. 1-2, stop playing dumb and being too bad to plan your turns ahead, dummy We opened Dovin Baan, UR fastland, Noxious Gearhulk, then it's chaff like Midnight Oil, Panharmonicon (I got one or two already), 2x Master of Marionettes/Trafficker, Cultivator's Caravan foil, Orrerry... basically this cost me an UR fastland which could easily turn into something else down the road. Still haven't managed either a standard 8-man draft or a positive record, tho... (considering the local level I'm pretty sure I could manage 2-1 in a 8-man pool but that wouldn't necessarily do much for me). TL;DR for Wave: I had similar issues as yesterday (weakened pool), same score, and mediocre pulls, but I actually had fun tonight because I played actual games. Sure, I did badly because I played badly, but this is something I have control over and I can only blame myself, not "mull to 5 then draw no lands." This is why I keep playing. Also Trafficker is pretty bad in BG... welp. | ||
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TheEmulator
28104 Posts
On October 15 2016 09:29 Frolossus wrote: new ffxiv expansion this summer https://www.youtube.com/watch?v=mAobb8_SzHY That place looks really cool. Might give FFXIV a try to be honest. | ||
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AsmodeusXI
United States15536 Posts
On October 15 2016 10:20 TheEmulator wrote: That place looks really cool. Might give FFXIV a try to be honest. It's a damn good game. I'm finally trying (in my casual way) to complete the existing (non-Savage) content and now they're throwing more levels at me. Orz Still though, it's a really fun game and I'm excited to see more of it. Especially what new jobs are coming. On October 15 2016 10:06 Lord Tolkien wrote: Hey, maybe if you had the decency to live on the EAST COAST or had offered tickets I would've been able to make it. :x Next TI. You have one for Friday/Saturday, by any chance? If so I'll buy them off you. Otherwise I'll have to see if I can get/bum one from Korok, who I think is bumming his off of UNiVeRsE, or spend my time ceaselessly refreshing ticketmaster/getting scalped. Not sure if I'll be able to come for the full 4 days (or basically a week), but definitely the finals/quarterfinals. I only got Saturday tickets and I have the one extra so we could make that work. | ||
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Crusnik
United States5378 Posts
![]() MCH and Ast I didn't try though. I still haven't done most of the 3.15+ MSQ though...maybe once my finger heals I'll see if I can get my main geared lol | ||
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TheEmulator
28104 Posts
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