[GSL 2018] Season 1 - Ro16 Group C - Page 7
Forum Index > StarCraft 2 Tournaments |
Kommander
Philippines4950 Posts
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Meiya
Australia1169 Posts
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Pandemona
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Charlie Sheens House51449 Posts
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sneakyfox
8216 Posts
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Kommander
Philippines4950 Posts
On February 21 2018 19:56 ZigguratOfUr wrote: What Tastosis says sounds off today. Everything they're doing is completely meta. I can't speak for Tasteless, but Artosis is basically playing purely BW nowadays. | ||
Durnuu
13319 Posts
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Vindicare605
United States16033 Posts
On February 21 2018 19:56 ZigguratOfUr wrote: What Tastosis says sounds off today. Everything they're doing is completely meta. To be fair, the meta has been shifting pretty rapidly over the last couple of weeks. I've been following a lot more lately since I've had more time and I'm having a hard time keeping up with all of the shifts in every match up. the only two that seem like they are still kind of the same is PvP and ZvZ. | ||
KrulAsfaltuf
Zimbabwe70 Posts
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ZigguratOfUr
Iraq16955 Posts
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Fyzar
Netherlands8010 Posts
On February 21 2018 19:58 Vindicare605 wrote: To be fair, the meta has been shifting pretty rapidly over the last couple of weeks. I've been following a lot more lately since I've had more time and I'm having a hard time keeping up with all of the shifts in every match up. the only two that seem like they are still kind of the same is PvP and ZvZ. What shifts have you seen in PvZ? PvP seems to be shifting more than vZ | ||
Argonauta
Spain4902 Posts
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ZigguratOfUr
Iraq16955 Posts
On February 21 2018 19:59 Fyzar wrote: What shifts have you seen in PvZ? PvP seems to be shifting more than vZ I mean post patch hydra timings are almost entirely gone, and the lurker transitions which were already fairly common pre-patch are almost omnipresent now. These were very logical developments, but they are still developments. | ||
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Inflicted
Australia18228 Posts
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D-light
Finland7364 Posts
Nice. | ||
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Pandemona
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Charlie Sheens House51449 Posts
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Fyzar
Netherlands8010 Posts
On February 21 2018 20:01 ZigguratOfUr wrote: I mean post patch hydra timings are almost entirely gone, and the lurker transitions which were already fairly common pre-patch are almost omnipresent now. These were very logical developments, but they are still developments. Ah like that, okay. Yeah I guess that I was using post-patch as the baseline instead of pre-patch like you guys ![]() | ||
Vindicare605
United States16033 Posts
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KrulAsfaltuf
Zimbabwe70 Posts
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Inflicted
Australia18228 Posts
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Durnuu
13319 Posts
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