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[WCS 2018] Leipzig - Championship Sunday - Page 11

Forum Index > StarCraft 2 Tournaments
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Prev 1 9 10 11 12 13 39 Next All
DBooN
Profile Joined May 2011
Germany2727 Posts
January 28 2018 13:18 GMT
#201
terrible angle for the BLs
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 28 2018 13:18 GMT
#202
sick emp bomb
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
January 28 2018 13:18 GMT
#203
Major with the 10,001MMR level of play.
cmdspinner1
Profile Joined February 2014
140 Posts
January 28 2018 13:18 GMT
#204
wow really impressive
Philozovic
Profile Joined August 2012
France1677 Posts
January 28 2018 13:18 GMT
#205
Let's go Juan
INnoVation is the absolute best | I wept for i knew his words to be true
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 28 2018 13:18 GMT
#206
Can't clump the tanks but also can't clump the vipers

gg
Neosteel Enthusiast
HolydaKing
Profile Joined February 2010
21254 Posts
January 28 2018 13:19 GMT
#207
I don't mind more games. TvZ best.
Myrddrael
Profile Joined November 2012
United Kingdom291 Posts
January 28 2018 13:19 GMT
#208
Special is so sick. Really want him to go to the finals as much as I like Serral.
DBooN
Profile Joined May 2011
Germany2727 Posts
January 28 2018 13:19 GMT
#209
Really cool composition!
JackONeill
Profile Joined September 2013
861 Posts
January 28 2018 13:19 GMT
#210
Why the fuck didn't Serral abduct the ghost? Both spells have the same range.
egrimm
Profile Joined September 2011
Poland1199 Posts
January 28 2018 13:19 GMT
#211
On January 28 2018 21:06 Heartland wrote:
Show nested quote +
On January 28 2018 21:04 egrimm wrote:
On January 28 2018 21:03 Heartland wrote:
On January 28 2018 21:02 egrimm wrote:
On January 28 2018 20:59 Heartland wrote:
On January 28 2018 20:56 FueledUpAndReadyToGo wrote:
Are there still good PvP cheese strats like sOs inbase proxying herO?


I get cannon rushed 50% of all my PvPs. I hold the majority, but it's popular in Dia. I've never seen a pro do it though.

especially on the ramp. I know the pain.


If you just scout your base after you take your gases and then put one probe on following every enemy probe and four probes on attacking every pylon, then just chrono out units it's an easy hold.


if it in my base then i can defend. Problem is when they black my ramp with pylon and cannon rush the ramp then cancel pylon.


but how can they do that before you got your core out? It's at least 300 minerals to block the ramp.


they use my own wall-off
2 gates on a ramp to prevent future adepts shade-ins.

I think that I should put my first gate in a way that allows to move around it from both sides, then after putting 2nd gate scout down the ramp - if cannons then cancel 2nd gate and rebuild it near 2nd pylon closer to nexus and core also.
sOs TY PartinG
Yiome
Profile Joined February 2014
China1687 Posts
January 28 2018 13:19 GMT
#212
The mechanical god is actually ghost
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
January 28 2018 13:19 GMT
#213
Another game lost by not building enough static defense.
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2018-01-28 13:21:46
January 28 2018 13:20 GMT
#214
Yeah, I'm not sold on Mech/Ghost.

Managing Tanks+Libs+Ghosts is the reason why lategame bio is so hard, mech is arguably more mobile than bio at that point. Not to mention easier to control. If Major had just gone heavy on the Vikings and Thors I think he could've won much earlier.

Also his upgrades were super late, he had a bastardized mix and never even got +3 vehicle armor
Denominator of the Universe
TL+ Member
Charoisaur
Profile Joined August 2014
Germany16008 Posts
Last Edited: 2018-01-28 13:23:05
January 28 2018 13:22 GMT
#215
On January 28 2018 22:20 pvsnp wrote:
Yeah, I'm not sold on Mech/Ghost.

Managing Tanks+Libs+Ghosts is the reason why lategame bio is so hard, mech is arguably more mobile than bio at that point. Not to mention easier to control. If Major had just gone heavy on the Vikings and Thors I think he could've won much earlier.

Also his upgrades were super late, he had a bastardized mix and never even got +3 vehicle armor

Thor Viking doesn't really work vs lategame Zerg. Which is why koreans stopped making vikings and just try widow mine bombs instead. Parasitic bomb just obliterates vikings
Many of the coolest moments in sc2 happen due to worker harassment
Durnuu
Profile Joined September 2013
13322 Posts
January 28 2018 13:23 GMT
#216
On January 28 2018 22:20 pvsnp wrote:
Yeah, I'm not sold on Mech/Ghost.

Managing Tanks+Libs+Ghosts is the reason why lategame bio is so hard, mech is arguably more mobile than bio at that point. Not to mention easier to control. If Major had just gone heavy on the Vikings and Thors I think he could've won much earlier.

Also his upgrades were super late, he had a bastardized mix and never even got +3 vehicle armor

Major wins the game
"Not convincing."
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
Yiome
Profile Joined February 2014
China1687 Posts
January 28 2018 13:23 GMT
#217
On January 28 2018 22:20 pvsnp wrote:
Yeah, I'm not sold on Mech/Ghost. Managing Tanks+Libs+Ghosts is the reason why lategame bio is so hard, mech is supposed to be easier. If Major had just gone heavy on the Vikings and Thors I think he could've won much earlier.

Also his upgrades were super late, he had a bastardized mix and never even got +3 vehicle armor

Both Vikings and Thors are countered by Vipers tho, as can be seen in earlier group stage when XY and other terrans tried this.
In real late game scenario ghost composition feels almost always stronger.
Noonius
Profile Joined April 2012
Estonia17413 Posts
January 28 2018 13:24 GMT
#218
LL into WWW, justterranthings
Terran forever | Maru hater forever
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2018-01-28 13:26:20
January 28 2018 13:25 GMT
#219
On January 28 2018 22:22 Charoisaur wrote:
Show nested quote +
On January 28 2018 22:20 pvsnp wrote:
Yeah, I'm not sold on Mech/Ghost.

Managing Tanks+Libs+Ghosts is the reason why lategame bio is so hard, mech is arguably more mobile than bio at that point. Not to mention easier to control. If Major had just gone heavy on the Vikings and Thors I think he could've won much earlier.

Also his upgrades were super late, he had a bastardized mix and never even got +3 vehicle armor

Thor Viking doesn't really work vs lategame Zerg. Which is why koreans stopped making vikings and just try widow mine bombs instead. Parasitic bomb just obliterates vikings

The PB buff really hurt Vikings, true, but the incoming nerf should help with that.

On January 28 2018 22:23 Durnuu wrote:
Show nested quote +
On January 28 2018 22:20 pvsnp wrote:
Yeah, I'm not sold on Mech/Ghost.

Managing Tanks+Libs+Ghosts is the reason why lategame bio is so hard, mech is arguably more mobile than bio at that point. Not to mention easier to control. If Major had just gone heavy on the Vikings and Thors I think he could've won much earlier.

Also his upgrades were super late, he had a bastardized mix and never even got +3 vehicle armor

Major wins the game
"Not convincing."


I mean, that game was really close. If Serral had more corruptors the Liberators would be in a much tougher spot.
Denominator of the Universe
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
January 28 2018 13:26 GMT
#220
On January 28 2018 22:24 Noonius wrote:
LL into WWW, justterranthings

LLWWL into whining about zerg on twitter is more of a terran thing
"Technically the dictionary has zero authority on the meaning or words" - Rodya
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