"Rocket Beans TV Archon Cup" starting this week - Page 2
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ossavi09
Germany441 Posts
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KeksX
Germany3634 Posts
On June 08 2015 00:31 ossavi09 wrote: 26k peak so far, hoped for more than wcs )= Thats pretty unreasonable to hope for given the time, day, stakes and players ![]() | ||
SetGuitarsToKill
Canada28396 Posts
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KeksX
Germany3634 Posts
On June 08 2015 00:44 SetGuitarsToKill wrote: Clan Wars can't find games, players pulling out of LOTUS en masse, and players won't show up for this Archon tournaments.... I wish players wouldn't consistently screw over tournament organizers so much Yeah but as rifkin pointed out, RBTV can easily enforce the rules and continue. They don't really rely on the players to get viewers and they had replacements instantly. Dimaga said before in the pre-game interview that White-Ra had an emergency, but no idea about Stephano. | ||
juleharen
Norway298 Posts
On June 08 2015 00:44 SetGuitarsToKill wrote: Clan Wars can't find games, players pulling out of LOTUS en masse, and players won't show up for this Archon tournaments.... I wish players wouldn't consistently screw over tournament organizers so much Maybe the tournament organizers should stop inviting people who does this. If there are no consequences to doing this players will sign up for stuff and withdraw at their own leisure. | ||
KeksX
Germany3634 Posts
EDIT: Also 20k on RBTV again! | ||
ilovegroov
357 Posts
cyclone really looks like a bad unit though. Adds nothing to mech, hardly much additional micro at all. | ||
KeksX
Germany3634 Posts
First game was Lambo's build, he refined that in LOTUS. Second build was prepared by TargA/Stephano. The player who knew the build did macro, other micro. | ||
SetGuitarsToKill
Canada28396 Posts
On June 08 2015 00:59 ilovegroov wrote: get fucked mech cyclone really looks like a bad unit though. Adds nothing to mech, hardly much additional micro at all. Yes, I really really hope for a redesign. The HERC was so much better of a unit than the Cyclone, but knowing Blizzard, they probably think the Cyclone is amazing design like their precious forcefield | ||
KeksX
Germany3634 Posts
!TEAM 1 for QXC &BeastyQT !TEAM 2 for HeroMarine &Lamboking !TEAM 3 for Nerchio & Bly ! Just type it in chat: http://www.twitch.tv/rocketbeanstv The first 3 teams of today stay, 4th gets replaced by the team the community voted for. | ||
Rollora
2450 Posts
When I can't watch the streams anymore even though whitelisting, unfortunately I have to un-whitelist. Seems to be working after that | ||
SetGuitarsToKill
Canada28396 Posts
I mean, it's a neat idea, but if you spam like 10 of them like the Terrans are doing here, then you just have the whole screen of completely locked down terrain. | ||
KeksX
Germany3634 Posts
On June 08 2015 01:30 SetGuitarsToKill wrote: Surely the Liberator's being to shoot into other Liberator's range is a bug, right? I mean, it's a neat idea, but if you spam like 10 of them like the Terrans are doing here, then you just have the whole screen of completely locked down terrain. Afaik if the circle is within 15 range, any liberator can shoot into it. EDIT: Apparently it's a bug. Huh | ||
_Darwin_
United States2374 Posts
On June 08 2015 01:30 SetGuitarsToKill wrote: Surely the Liberator's being to shoot into other Liberator's range is a bug, right? I mean, it's a neat idea, but if you spam like 10 of them like the Terrans are doing here, then you just have the whole screen of completely locked down terrain. Yep, confirmed bug. | ||
Serimek
France2274 Posts
On June 08 2015 01:33 KeksX wrote: Afaik if the circle is within 15 range, any liberator can shoot into it. Yes, which is very good for the viability of this unit (15 is huge, but it's not infinite as SGTK could have thought). But it's indeed a bug (see QXC's blog The Liberator in review, he talks about it) | ||
Serimek
France2274 Posts
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SetGuitarsToKill
Canada28396 Posts
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Musicus
Germany23570 Posts
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KeksX
Germany3634 Posts
https://www.youtube.com/playlist?list=PLsksxTH4pR3JDfhq0UQ_o6-CljB5zwO4- | ||
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