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On April 02 2015 20:03 plotspot wrote:Show nested quote +On April 02 2015 19:57 Phredxor wrote:On April 02 2015 19:55 plotspot wrote: A good strategy for next time might be to invest some of this GREED into Hellions. They are obviously good at holding ling-bane all-ins and general map control against lings until mutalisk comes out. He held a couple of the bane-ling all ins pretty well with his hellions. In G4 he just got like 10 hellions caught on a ramp and lost the game from there. G3 he lost his hellbats putting pressure on the third, just didn't finish it off for whatever reason. I don't mean that it was bad defense from Flash. They were pretty good these games, it's hella risky nonetheless. If he cut a bit on the greed, he may have a few more units that would have make a difference in a counter push. I think it's just safer, than betting on perfect execution. Lol what he held it fine and had everything he needed against the allins. By all means he was fine and it was just stupid play that cost him like getting 12 hellions surrounded and losing a cc for free.
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Another failed Terran unit
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Nothing makes me happier than seeing flash lose in such a fashion. :D
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On April 02 2015 20:10 sharkie wrote: Nothing makes me happier than seeing flash lose in such a fashion. :D By being better than his opponent and then throwing his leads away? Wouldn't it be more entertaining for you if he lost to someone better than him? <.<
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On April 02 2015 20:11 Elentos wrote:Show nested quote +On April 02 2015 20:10 sharkie wrote: Nothing makes me happier than seeing flash lose in such a fashion. :D By being better than his opponent and then throwing his leads away? Wouldn't it be more entertaining for you if he lost to someone better than him? <.< Not throwing a lead is part of the "being better" thing though
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On April 02 2015 20:07 Thrillz wrote:Show nested quote +On April 02 2015 20:03 plotspot wrote:On April 02 2015 19:57 Phredxor wrote:On April 02 2015 19:55 plotspot wrote: A good strategy for next time might be to invest some of this GREED into Hellions. They are obviously good at holding ling-bane all-ins and general map control against lings until mutalisk comes out. He held a couple of the bane-ling all ins pretty well with his hellions. In G4 he just got like 10 hellions caught on a ramp and lost the game from there. G3 he lost his hellbats putting pressure on the third, just didn't finish it off for whatever reason. I don't mean that it was bad defense from Flash. They were pretty good these games, it's hella risky nonetheless. If he cut a bit on the greed, he may have a few more units that would have make a difference in a counter push. I think it's just safer, than betting on perfect execution. Lol what he held it fine and had everything he needed against the allins. By all means he was fine and it was just stupid play that cost him like getting 12 hellions surrounded and losing a cc for free.
You're certainly right for game 4. I was talking about as it as general observation and decision making. Flash's play with the 3CCs is quite risky, it was fine in the last 2 games. I just think if he makes the 3rd CC a bit later and has the right amount of hellions a bit earlier, he could hold earlier push/all-ins, and might have more units for aggression/counter pushes.
In the 3rd game if he had 2 more hellions, he might have been able to take down that hatch, instead of dancing on the knife's edge all the time.
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On April 02 2015 20:19 Penev wrote: That's not so sexy boy.. Ahahahahah
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On April 02 2015 20:18 plotspot wrote:Show nested quote +On April 02 2015 20:07 Thrillz wrote:On April 02 2015 20:03 plotspot wrote:On April 02 2015 19:57 Phredxor wrote:On April 02 2015 19:55 plotspot wrote: A good strategy for next time might be to invest some of this GREED into Hellions. They are obviously good at holding ling-bane all-ins and general map control against lings until mutalisk comes out. He held a couple of the bane-ling all ins pretty well with his hellions. In G4 he just got like 10 hellions caught on a ramp and lost the game from there. G3 he lost his hellbats putting pressure on the third, just didn't finish it off for whatever reason. I don't mean that it was bad defense from Flash. They were pretty good these games, it's hella risky nonetheless. If he cut a bit on the greed, he may have a few more units that would have make a difference in a counter push. I think it's just safer, than betting on perfect execution. Lol what he held it fine and had everything he needed against the allins. By all means he was fine and it was just stupid play that cost him like getting 12 hellions surrounded and losing a cc for free. You're certainly right for game 4. I was talking about as it as general observation and decision making. Flash's play with the 3CCs is quite risky, it was fine in the last 2 games. I just think if he makes the 3rd CC a bit later and has the right amount of hellions a bit earlier, he could hold earlier push/all-ins, and might have more units for aggression/counter pushes. In the 3rd game if he had 2 more hellions, he might have been able to take down that hatch, instead of dancing on the knife's edge all the time. He would have killed the 3rd hatch if he hadn't chased roaches with hellbats.
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If leenock had been a better zerg Flash would have been 3-0ed anyway. Leenock predicted flashs bos every time...
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your Country52797 Posts
Poll: Recommend Rogue vs Hurricane Game 1?★★★- Good game (4) 50% ★★★★- Highly recommended game (2) 25% ★- Do not see this game no matter what (1) 13% ★★★★★- One of the best games this season (1) 13% ★★- Not recommended unless you have nothing better to do (0) 0% 8 total votes Your vote: Recommend Rogue vs Hurricane Game 1? (Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
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United Kingdom36158 Posts
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TEAR
nice game, nice unit compo. And the Dt drop into archon zealot drops - nice!
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Sexy boi lost a game?
-.o
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Are there known Archon Drop builds around?
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On April 02 2015 20:21 Elentos wrote:Show nested quote +On April 02 2015 20:18 plotspot wrote:On April 02 2015 20:07 Thrillz wrote:On April 02 2015 20:03 plotspot wrote:On April 02 2015 19:57 Phredxor wrote:On April 02 2015 19:55 plotspot wrote: A good strategy for next time might be to invest some of this GREED into Hellions. They are obviously good at holding ling-bane all-ins and general map control against lings until mutalisk comes out. He held a couple of the bane-ling all ins pretty well with his hellions. In G4 he just got like 10 hellions caught on a ramp and lost the game from there. G3 he lost his hellbats putting pressure on the third, just didn't finish it off for whatever reason. I don't mean that it was bad defense from Flash. They were pretty good these games, it's hella risky nonetheless. If he cut a bit on the greed, he may have a few more units that would have make a difference in a counter push. I think it's just safer, than betting on perfect execution. Lol what he held it fine and had everything he needed against the allins. By all means he was fine and it was just stupid play that cost him like getting 12 hellions surrounded and losing a cc for free. You're certainly right for game 4. I was talking about as it as general observation and decision making. Flash's play with the 3CCs is quite risky, it was fine in the last 2 games. I just think if he makes the 3rd CC a bit later and has the right amount of hellions a bit earlier, he could hold earlier push/all-ins, and might have more units for aggression/counter pushes. In the 3rd game if he had 2 more hellions, he might have been able to take down that hatch, instead of dancing on the knife's edge all the time. He would have killed the 3rd hatch if he hadn't chased roaches with hellbats.
That's exactly what I mean. Flash is always forced (maybe with his play style) into situation where immediate decision have to do it. There's like no leeway. If his immediate decision making is shaky, then he has to buffer it somehow with other decision makings beforehand (like not building a 3rd CC and instead go for a few more units).
Btw, I think his moveout securing the 3rd base to the right in the 4th game was quite risky. Lings and banes were still lingering around and could have overwhelmed his marines. This was the CC he later lost because nothing was there to defend it, although yes it's a mistake not to lift it.
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What the hell is going on guys?!
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Lorning
Belgica34432 Posts
Sexyboy nooo
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