[SPL] Samsung vs KT Round 2 2015 - Page 11
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Magnifico
1958 Posts
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yoshi245
United States2969 Posts
On March 31 2015 21:08 TurboMaN wrote: The balance team should really do some research on why Terrans almost always do a SCV pull. Macro vs a deathball is no fun at all coz you lose unless the Toss throws the game. Too lazy, it would be nice if they can make Mech work against Protoss, and I'm not talking about Sky Terran in a game that's over 40minutes long and both players got more than 5 bases. | ||
Ej_
47656 Posts
how did it happen? | ||
Swisslink
2950 Posts
On March 31 2015 21:06 royalroadweed wrote: So the moment samgsung goes against a team thats not prime, staretale or mvp they get crushed. Yep. And KT dominates as soon as they go against someone beside the top 3. :-P | ||
Ketch
Netherlands7285 Posts
On March 31 2015 21:08 Tiaraju9 wrote: Dear saw the two medvacs going to drop and didnt react at all. Like at 3 points.. 2 times with a pylon one time with a zealot... | ||
royalroadweed
United States8301 Posts
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KingofdaHipHop
United States25602 Posts
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egrimm
Poland1199 Posts
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Exarl25
1887 Posts
He was trying to dodge Storms that never actually came because everything was being thrown on the Vikings, which is just dumb in that situation. Don't think Dear had enough to hold anyway, not on that map. Pulling into Storm actually made sense in this case as Dear had to invest so much into getting it that quickly that his army just wasn't ready. | ||
KingofdaHipHop
United States25602 Posts
On March 31 2015 21:09 Swisslink wrote: Yep. And KT dominates as soon as they go against someone beside the top 3. :-P by that logic KT 4th and Samsung 5th, but i feel like that won't happen | ||
Magnifico
1958 Posts
On March 31 2015 21:09 Ketch wrote: Like at 3 points.. 2 times with a pylon one time with a zealot... Very weird. Maybe he was supply blocked? I dont know. | ||
Fortuna.424
Germany174 Posts
On March 31 2015 21:10 egrimm wrote: looks like using storm on vikings wasn't the best idea Yeah when u have only 2 colossus its better to just drop the storms on the bio. | ||
Exarl25
1887 Posts
On March 31 2015 21:09 Ketch wrote: Like at 3 points.. 2 times with a pylon one time with a zealot... He had his MSC in position. Must have been reading too many forum posts and thought that was enough. | ||
yoshi245
United States2969 Posts
On March 31 2015 21:09 Ej_ wrote: wow Flash won a game and saved me from more losses from anti-Dear how did it happen? Was able to see the 2base push early, lifted off 3rd CC and built a strong enough defense to hold. Also had bunker full of Marines + Turret kill warp prism. Lastly, was able to pull the boys and make a time sensitive push to overwhelm Dear. Though his micro and storm dodges were pretty good. Was enough to the job. | ||
Elentos
55468 Posts
On March 31 2015 21:10 royalroadweed wrote: Great read from flash that game. His TvP is strange that way. Sometimes he has the most amazing game sense, other times he salvages his bunkers. Good thing Billowy's on SKT's bench now <.< | ||
KingofdaHipHop
United States25602 Posts
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Gwavajuice
France1810 Posts
On March 31 2015 21:09 Ketch wrote: Like at 3 points.. 2 times with a pylon one time with a zealot... actually he did react in time, that drop didn't make that much damage (3 zealot while they where being wrapped) and he was pressuring the front at that time... Funily enough pulling the boys was the good idea this time, cause Dear had caught up in economy... | ||
showstealer1829
Australia3123 Posts
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Alchemik
Poland7124 Posts
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Elentos
55468 Posts
On March 31 2015 21:12 Gwavajuice wrote: actually he did react in time, that drop didn't make that much damage (3 zealot while they where being wrapped) and he was pressuring the front at that time... Funily enough pulling the boys was the good idea this time, cause Dear had caught up in economy... He lost 9 probes and all the zealots he warped in, that's too much damage for a drop he scouted. | ||
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