[Redbull] Global Battlegrounds Qualifiers - Page 67
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Foreverkul
United States1649 Posts
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lolfail9001
Russian Federation40190 Posts
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Zheryn
Sweden3653 Posts
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Foreverkul
United States1649 Posts
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royalroadweed
United States8301 Posts
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Godwrath
Spain10132 Posts
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CakeSauc3
United States1437 Posts
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lolfail9001
Russian Federation40190 Posts
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FrostedMiniWheats
United States30730 Posts
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Godwrath
Spain10132 Posts
On July 28 2014 08:06 Zheryn wrote: Are they playing some kind of mod? What's up with the drones in ? party hats ? http://us.battle.net/sc2/en/blog/14963399 | ||
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Foreverkul
United States1649 Posts
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imre
France9263 Posts
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Foreverkul
United States1649 Posts
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imre
France9263 Posts
On July 28 2014 08:21 Foreverkul wrote: And thats why mines suck against good players :/ Journey's micro (especially his mine micro) and movements have been off tbh while hydra was really solid. | ||
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geokilla
Canada8244 Posts
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lolfail9001
Russian Federation40190 Posts
On July 28 2014 08:24 geokilla wrote: Hydra found the solution to Widow Mines. More banelings. Nestea was the prophet. | ||
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CakeSauc3
United States1437 Posts
On July 28 2014 08:23 sAsImre wrote: Journey's micro (especially his mine micro) and movements have been off tbh while hydra was really solid. I would also add that Journey has a tendency of getting his dops caught. He essentially donates a medivac full of bio every time he tries, and overtime that adds up. | ||
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deus.machinarum
Austria658 Posts
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Foreverkul
United States1649 Posts
On July 28 2014 08:23 sAsImre wrote: Journey's micro (especially his mine micro) and movements have been off tbh while hydra was really solid. No doubt that Journey doesn't have good micro (basically no splits vs banes) but Journeys micro doesn't affect his mines. A good zerg player will know how to deal with mines. Mines rely on your opponent making a mistake, but good players rarely make them, thus the mines usefulness is virtually none. | ||
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Xinzoe
Korea (South)2373 Posts
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