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[WCS AM] Ro4 and Finals Premier Season 2 2014 - Page 60
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Lorning
Belgica34432 Posts
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Waise
3165 Posts
On July 07 2014 09:30 vult wrote: So if Pigbaby wins the finals, do we say "Oink oink", similarly to "Quack Quack" for duckdeok? shouldn't it be "oink oink, waaaaaaaaah"? | ||
StarVe
Germany13591 Posts
and wallowing in mud | ||
FrogOfWar
Germany1406 Posts
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Jer99
Canada8157 Posts
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jakethesnake
Canada4948 Posts
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Fanatic-Templar
Canada5819 Posts
On July 07 2014 09:26 RaiKageRyu wrote: Have they been using the censored graphic settings all season long? It sure takes a punch of out the fun of watching SC2. Yeah, that's my biggest gripe with WCS NA. There's always that one unit that is just so fun to watch die, in SC:BW it was the Hydralisk and Dragoon (it would have been Marines, but they only showed up in one matchup ) and in SC2 it's definitely the Marine. The hilariously excessive slaughter from Tanks and Banelings is the spice that makes watching Terrans die so delightful. I wish Blizzard added another animation for death from Psi Storm, but in the meantime I'd like to enjoy the variety of deaths they've already implemented. Dying to Banelings and dying to Storm This is the reason why Terrans were born TvT's the mirror that gets the least scorn 'Cause exploding to Tanks is by twice the norm StarCraft is poetry in gruesome mass murder . | ||
rice_devOurer
United States773 Posts
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blacksheepwall
China1530 Posts
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Waise
3165 Posts
On July 07 2014 09:31 Fanatic-Templar wrote: Yeah, that's my biggest gripe with WCS NA. There's always that one unit that is just so fun to watch die, in SC:BW it was the Hydralisk and Dragoon (it would have been Marines, but they only showed up in one matchup ) and in SC2 it's definitely the Marine. The hilariously excessive slaughter from Tanks and Banelings is the spice that makes watching Terrans die so delightful. I wish Blizzard added another animation for death from Psi Storm, but in the meantime I'd like to enjoy the variety of deaths they've already implemented. Dying to Banelings and dying to Storm This is the reason why Terrans were born TvT's the mirror that gets the least scorn 'Cause exploding to Tanks is by twice the norm StarCraft is poetry in gruesome mass murder . you guys scare me a little | ||
Undead1993
Germany17651 Posts
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stuchiu
Fiddler's Green42661 Posts
On July 07 2014 09:31 coL.hendralisk wrote: stardust did this vs me at MLG in both games :'( That certainly sounds like a time you should 10 pool. | ||
Yorkie
United States12612 Posts
On July 07 2014 09:31 coL.hendralisk wrote: stardust did this vs me at MLG in both games :'( Don't feel bad, it's what he does in 80% of his PvZs :D | ||
SetGuitarsToKill
Canada28396 Posts
On July 07 2014 09:31 Lorning wrote: Pigbaby looks a bit like TY aka the real BaBy Also Cuties, all of them | ||
chipmonklord17
United States11944 Posts
On July 07 2014 09:32 stuchiu wrote: That certainly sounds like a time you should 10 pool. Times to 10 pool: Every fucking time | ||
Shellshock
United States97274 Posts
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jakethesnake
Canada4948 Posts
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Waise
3165 Posts
On July 07 2014 09:32 blacksheepwall wrote: What is Hyun doing here? Such an odd reaction. "this shouldn't work so i'm going to ignore it. oh, you did it anyway" welcome to defending cannon rushes. pride comes before the fall | ||
WombaT
Northern Ireland23313 Posts
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The_Templar
your Country52797 Posts
On July 07 2014 09:29 The_Templar wrote: Map: Waystation HyuN spawns in the bottom left Pigbaby spawns in the top right 2:00 Forge for Pigbaby. HyuN goes spawning pool first. Pylon block on HyuN's natural. HyuN places a hatchery anyway. HyuN pulling lots of drones. Three cannons are placed in HyuN's natural Zerglings on the way. 3:00 HyuN kills the probe but has to cancel his natural. Zerglings get to Pigbaby's natural but there's a wall. 4:00 Gateway for Pigbaby. Cybernetics core on the way. Zerglings continue to sit near the natural of Pigbaby. HyuN taking his third and fourth base. 5:00 +1 attack for Pigbaby. HyuN scouting for proxies. Pigbaby moving out. | ||
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