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Xinzoe
Korea (South)2373 Posts
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SetGuitarsToKill
Canada28396 Posts
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KingofdaHipHop
United States25602 Posts
On May 27 2014 08:47 Waise wrote: you have to do something to curb that metagreed or soon they'll be going 3nex before gate The day protoss starts doing that is the day I become platinum on ladder. | ||
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The_Templar
your Country52797 Posts
On May 27 2014 08:46 The_Templar wrote: 2:00 Hatchery first for viOLet. Gateway followed by a gas for puCK. Spawning pool and gas for viOLet. 3:00 2 queens for viOLet. puCK expanding. Stalker for puCK. 4:00 Zergling speed on the way for viOLet. 8 zerglings already being created. puCK building 2 more gateways. 5:00 viOLet starts his third hatchery. puCK scouts the timing of the third base. Zerglings get into puCK's natural. Zerglings kill a sentry, several probes, and a stalker. 7:00 Roach warren on the way. Overlord is killed by sentries. puCK is trying a third base. puCK building a forge. 8:00 puCK building four more gateways. viOLet takes the shields off puCK's third nexus before sentries arrive to fend them off. puCK moving out with lots of sentries. viOLet kills some probes in puCK's third base. 9:30 14 roaches on the way. viOLet seeking out proxy pylons. puCK walks into the third base. 10:00 puCK kills the third and tons of drones before recalling with good force field rounds. Infestation pit for viOLet as well as roach speed. Twilight council and robotics facility for puCK. | ||
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RaFox17
Finland4581 Posts
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KristofferAG
Norway25712 Posts
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plogamer
Canada3132 Posts
On May 27 2014 08:45 KingofdaHipHop wrote: Show nested quote + On May 27 2014 08:44 plogamer wrote: Great casting btw. BUT. Rotterdam I want to hear from you during action play by play cast along with Nathanias. Some reaction would be awesome. Even "SO MANY BANELINGS". I know you have #passion. <3 Great work! I don't think he does that because Nathanias is the Play by Play and Rotti is the Analysis caster. Usually having one of each in a cast makes for good casts. I understand that. But above all, casters must be having fun and a bit relaxed around such rules. This will give a more natural and entertaining cast for us all. Tastosis are popular for that reason, imo. But yeah, I already notice a lot of improvement as I type this post and listen to the cast. Much props to casters. ![]() | ||
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SetGuitarsToKill
Canada28396 Posts
On May 27 2014 08:50 RaFox17 wrote: Thats why i hate FF. There is nothing more infuriating for a zerg player than that exact play. | ||
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Waise
3165 Posts
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KristofferAG
Norway25712 Posts
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KingofdaHipHop
United States25602 Posts
On May 27 2014 08:51 plogamer wrote: Show nested quote + On May 27 2014 08:45 KingofdaHipHop wrote: On May 27 2014 08:44 plogamer wrote: Great casting btw. BUT. Rotterdam I want to hear from you during action play by play cast along with Nathanias. Some reaction would be awesome. Even "SO MANY BANELINGS". I know you have #passion. <3 Great work! I don't think he does that because Nathanias is the Play by Play and Rotti is the Analysis caster. Usually having one of each in a cast makes for good casts. I understand that. But above all, casters must be having fun and a bit relaxed around such rules. This will give a more natural and entertaining cast for us all. Tastosis are popular for that reason, imo. But yeah, I already notice a lot of improvement as I type this post and listen to the cast. Much props to casters. ![]() Yeah they really are very good casters, Rotterdam especially. | ||
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looken
727 Posts
User was warned for this post | ||
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The_Templar
your Country52797 Posts
On May 27 2014 08:50 The_Templar wrote: Show nested quote + On May 27 2014 08:46 The_Templar wrote: On May 27 2014 08:42 The_Templar wrote: puCK spawns in the top left viOLet spawns in the top right2:00 Hatchery first for viOLet. Gateway followed by a gas for puCK. Spawning pool and gas for viOLet. 3:00 2 queens for viOLet. puCK expanding. Stalker for puCK. 4:00 Zergling speed on the way for viOLet. 8 zerglings already being created. puCK building 2 more gateways. 5:00 viOLet starts his third hatchery. puCK scouts the timing of the third base. Zerglings get into puCK's natural. Zerglings kill a sentry, several probes, and a stalker. 7:00 Roach warren on the way. Overlord is killed by sentries. puCK is trying a third base. puCK building a forge. 8:00 puCK building four more gateways. viOLet takes the shields off puCK's third nexus before sentries arrive to fend them off. puCK moving out with lots of sentries. viOLet kills some probes in puCK's third base. 9:30 14 roaches on the way. viOLet seeking out proxy pylons. puCK walks into the third base. 10:00 puCK kills the third and tons of drones before recalling with good force field rounds. Infestation pit for viOLet as well as roach speed. Twilight council and robotics facility for puCK. 12:00 Enduring locusts for viOLet. Robotics bay on the way for puCK. puCK researching blink and +1 attack. 13:00 Roaches moving around the center of the map. puCK moving out. 14:00 puCK kills the fourth base and recalls while getting his own fourth. viOLet kills the fourth base but loses tons of roaches in exchange. viOLet tries the natural but there's a wall and a colossus. 16:00 puCK rebuilding his fourth, as is viOLet. Hive for viOLet. Dark shrine in production. puCK getting +2 attack. puCK loses his fourth base again. viOLet playing very defensively with swarm hosts. | ||
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AlternativeEgo
Sweden17309 Posts
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Waise
3165 Posts
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plogamer
Canada3132 Posts
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RHoudini
Belgium3627 Posts
On May 27 2014 08:55 AlternativeEgo wrote: Losing observer to a spore crawler. Classic Yes, happens EVERY time. | ||
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KristofferAG
Norway25712 Posts
Violet keeps throwing away medium chunks of roaches to kill that base, not sure if I agree on that. | ||
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Nebuchad
Switzerland12363 Posts
On May 27 2014 08:53 looken wrote: FF, disgusting me since 2010 Appropriate set of responses to a swarmhost game... | ||
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KristofferAG
Norway25712 Posts
Cute :> | ||
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