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[SPL] KHAN vs. SKT R1 Playoffs - Page 31

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 29 30 31 32 33 201 Next
KadaverBB
Profile Blog Joined June 2009
Germany25657 Posts
February 10 2014 10:50 GMT
#601
This looks familiar. Reality only has to hold out for 15 more minutes so the artifact gets fully charged!
AdministratorLaws change depending on who's making them, but justice is justice
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
February 10 2014 10:50 GMT
#602
On February 10 2014 19:49 pmp10 wrote:
Show nested quote +
On February 10 2014 19:47 xsnac wrote:
who is winning ? i dont understand this tvz late late game

Reality is.
Soulkey is about to start his 30 minute death animation.


thanks . i tought soulkey would becose 2 more bases
1/4 \pi \epsilon_0
ETisME
Profile Blog Joined April 2011
12387 Posts
February 10 2014 10:50 GMT
#603
On February 10 2014 19:50 Qwerty85 wrote:
Show nested quote +
On February 10 2014 19:48 Jaramir wrote:
On February 10 2014 19:47 xsnac wrote:
who is winning ? i dont understand this tvz late late game

terran


No it is a slow death animation for Reality..

not at all, reality is ahead in almost every way possible
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Kosak
Profile Joined August 2013
Czech Republic193 Posts
February 10 2014 10:50 GMT
#604
the only thing that this game needs to be #1 moron game of the year is wolf talking about hair
it's good to be the king
LennX
Profile Joined October 2010
4552 Posts
February 10 2014 10:50 GMT
#605
Will the game end before the entire map is mined out?
Mute user function on TL; http://www.liquiddota.com/blogs/491245-mute-annoying-users-in-lr-threads
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
February 10 2014 10:51 GMT
#606
On February 10 2014 19:48 Tiaraju9 wrote:
And people want to mech be viable.

God no.


Did you watch Flash vs. DRG mech play?
Not every mech game is passive like this
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
February 10 2014 10:51 GMT
#607
Okay, it's been pretty cool to watch and all, but what exactly is Reality's plan here?
Melliflue
Profile Joined October 2012
United Kingdom1389 Posts
February 10 2014 10:51 GMT
#608
Now I see why they sent out Reality. They wanted to tire Soulkey out so that they can snipe him more easily with their next player. Very smart.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
February 10 2014 10:51 GMT
#609
On February 10 2014 19:49 Pangpootata wrote:
Show nested quote +
On February 10 2014 19:48 Aeromi wrote:
How were the two first games ?

BW stork showed up for the first match, then degenerated to SC2 stork in the second

that was hardly bw stork
ModeratorRetired LR Bonjwa
TL+ Member
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51484 Posts
February 10 2014 10:51 GMT
#610
Reality hasn't sacked SCVs yet? I know the Planetry just killed one that was stuck but shouldn't he have like just about 6 SCVs on gas now? Thats it?
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
February 10 2014 10:51 GMT
#611
On February 10 2014 19:50 KadaverBB wrote:
This looks familiar. Reality only has to hold out for 15 more minutes so the artifact gets fully charged!

HAHAHAHA win
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
February 10 2014 10:51 GMT
#612
On February 10 2014 19:50 KadaverBB wrote:
This looks familiar. Reality only has to hold out for 15 more minutes so the artifact gets fully charged!

LOL

A+
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
February 10 2014 10:51 GMT
#613
Soulkey will die this eventually
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
Noonius
Profile Joined April 2012
Estonia17413 Posts
February 10 2014 10:51 GMT
#614
terran power
Terran forever | Maru hater forever
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
February 10 2014 10:51 GMT
#615
On February 10 2014 19:50 FFW_Rude wrote:
Show nested quote +
On February 10 2014 19:48 FFW_Rude wrote:
On February 10 2014 19:46 FFW_Rude wrote:
On February 10 2014 19:45 FFW_Rude wrote:
On February 10 2014 19:43 FFW_Rude wrote:
On February 10 2014 19:42 FFW_Rude wrote:
On February 10 2014 19:40 FFW_Rude wrote:
On February 10 2014 19:38 FFW_Rude wrote:
On February 10 2014 19:36 FFW_Rude wrote:
On February 10 2014 19:34 FFW_Rude wrote:
[quote]

08:00
- I would have died to those 2reapers. I hate progamers.
- Starport.
- Hellions.
- Cloack started with banshee.
- Marine production strated.
- 3rd for SK.
- Lair. 2nd gaz for sk.
- SK building some lings. And spores (without scouting).
- 3rd CC in the wall of the nat


11:00
- 6hellions/2reaper push (did nothing. No drones on third)
- Banshee waiting.
- SK soucts the 3rd CC
- Spire and oversear
- 2factory, vikings, armory.
- 2 evo.
- Banshee is joined with a friend. Going for the nat. Killing few drones. (spore in place).
- Hellions getting surrounded. 1 escapes.
- +1/+1 for SK (range)
- Thor, helbat. +1 mech.
- 3 turrets
- Muras in prod with roach warren. SK supply block. It's ok. Reality is supply block. He can't land his thrid cause zerglings are there



14:00
- Lings are killed. Reality lands his third.
- 58scv to 67 drones.
- Tanks for reality.
- Roaches for SK. Taking a 4th.
- Mutas kills a reapear. (only 3mutas. Well... only 1).
- Sensor tower and turrets for reality between nat and third.
- Sk pushing with roaches.
- +2/+1 mech.
- +2/+2 for SK with ovie speed.
- SK brought his queens with the roach. Do some damage then fall back.
- Enduring bugs researching.
- +1 flyer.
- Swarm host.


17:00
- I'm losing track sorry.
- Tanks, hellbat, viking in prod.
- SK try to go around the 3rd with roaches. He is met by banshee.
- 2 CC in prod.
- Hydra den and more swarm host.
- Fifth for SK.
- 3 more CC.
- Hive
- 2 starport..
- Swarm host positionned.
- Sweet couples cuddling in crowd
- 4th taken for reality
- SW seiging the third.
- Second spire,
- Grooves spine.
- Plannetary at 4th
- Reality have enough tanks for denying the locust seiging him.


19:00
- Missile turrets
- Ravens x2 in prod
- +3 mech
- Viper,hydra speed, +1 air carapace.
- Corvid reactor.
- SK harassing third and forth. Doing some damage but not much.
- Burrow. +3/+3. +2 flyers attack.
- Still tank and raven in production.
- SK have a sixth.
- +2 mech armor.


21:00
- 3 more CC
- I might fall asleep.
- Both maxed.
- There is 6orbital, 1CC and 1 planetary on the map.
- Reality taking a 5th.
- Swarm host barely starting to do damage at the nat
- MAss blinding cloud and attack with roach/hydra between nat and 3rd of realityu.
- Reality killing SK fourth with 10hellbat and a thor.
- the push from SK is denied.
- Reality lands his 5th.


23:00
- More CC. PDD to deny the locust siege.
- Total biscuit upgrade for turrents.
- SK pushing again between nat and third. He is trading.
- Creep is at something like 70% of the map.
- i missed a muyta transition. Mutas harrassing the fifth.
- +3 air attack.
- Thor and raven in prod.
- Muta in prod


25:00
- Mutas harassing the nat. Killing muissile turrets. Thor come and mutas fall back.
- Reality have half the map vision with his sensor tower.
- Vipers in prod.
- mutas annoying fifth. Lose a bunch.
- More mutas in prod.
- Locust seige doing a little damage (they are still in the middle of the map).
- Ah no swarm host harrassing the 5th to.
- SK have a 7th at the top middle.
- Banshee harass the 3rd o'(clock base.
- +3 air carapace.


27:00
- I'm sorry i'm really losing track of the game
- Greater spire.
- Blinding clouds on double plantary at the fifth of reality.
- There is a turret and supply depot ring between nat and third of reality.
- Ultra caver. +1 melee, adrenal glands.
- Reality have 55 missile turret on the map.
- +3 mech armory.
- 3CC
- Fusion core.


30:00
- They are still maxed since at least 10minutes.
-Banshee harass in the 3rd no 4th... of a SK base somewhere.
- 5 cc in prod. There is 8orbital, 4planetary.
- SK dancing his swarm host.
- HSM went but did not do something.
- SK pushing between nat and third again with mutas but there is like 20missile turret.
- Ultra armor and +2 melee. SK is building lings, hydras and roachs.
- 3orbital in prod. And more missile turret.
- Reality adding 3 starport and 2 factory
- Building vikings.


32:00
- I lose a lot of time scrolling in my own post.
- 2 more evo ???
- Pathogen lgands.
- Tanks in prod.
- Oh god ! missile turret in prod.
- SK pushing AGAIN in the same place. Doing nothing. Remaxes with Ultra (9).
- Reality is advancing on the edge of the creep (like 10meter from his base).
- Adding another CC.
- +3 melee for SK.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Maasked
Profile Joined December 2011
United States567 Posts
February 10 2014 10:51 GMT
#616
Reality made a few turrets there...

Just a few
Some sensor towers are in that forest aswell.
TwitchTV as Maaasked I stream hots (rarely)
NaldoR
Profile Joined November 2010
Singapore2198 Posts
February 10 2014 10:51 GMT
#617
reality wants that base there in top mid. and i think he will slow push it until he gets it
Morbidius
Profile Joined November 2010
Brazil3449 Posts
February 10 2014 10:52 GMT
#618
This map favors this turtlefest style too much. Soulkey managed to punish this on Heavy Rain but i have no clue what he can do here.
Has foreign StarCraft hit rock bottom?
Big J
Profile Joined March 2011
Austria16289 Posts
February 10 2014 10:52 GMT
#619
soulkey plays this out so bad...
please stephano, take over!
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
February 10 2014 10:52 GMT
#620
Will this be the first TvZ where not even 1 medievak were made ?
1/4 \pi \epsilon_0
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