On February 10 2014 21:36 Mintie wrote:
Seriously, can't SK mass mutas into GG from here?
Seriously, can't SK mass mutas into GG from here?
Against Raven/Viking/Thor/staticD... ummm no.
Forum Index > StarCraft 2 Tournaments |
robson1
3632 Posts
On February 10 2014 21:36 Mintie wrote: Seriously, can't SK mass mutas into GG from here? Against Raven/Viking/Thor/staticD... ummm no. | ||
VisonKai
United States2203 Posts
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Pangpootata
1838 Posts
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WGT-Baal
France3319 Posts
On February 10 2014 21:37 Pangpootata wrote: 103 drones wtf who needs supply when you have locusts? Hold it Reality is moving out?!! | ||
liberate71
Australia10252 Posts
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dainbramage
Australia1442 Posts
On February 10 2014 21:37 teamamerica wrote: What happens if one of these players has a GSL match scheduled before this ends? I think you just discovered reality's strategy | ||
eonDE
Canada371 Posts
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Inflicted
Australia18228 Posts
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Ramiz1989
12124 Posts
On February 10 2014 21:38 negativedge wrote: soulkey will win this time, he's too far ahead Yes, he probably knew that Reality is going to play the same way so he won't let him get 5 bases easily. | ||
Calt
Finland1140 Posts
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boxerfred
Germany8360 Posts
On February 10 2014 21:37 TheDwf wrote: 103 drones. Soulkey clearly plans to mine out all bases before the mulehammer can drop. That might pull the game to be roughly 1h long - but hey, there might be an end in sight! | ||
TheDwf
France19747 Posts
On February 10 2014 21:37 Mintie wrote: Audience getting free food and drinks because of the long game, small mercies from KESPA Hope they designed the cookies in Locust shape for maximum trolling. | ||
w3c.TruE
Czech Republic1055 Posts
On February 10 2014 21:37 samurai80 wrote: Show nested quote + On February 10 2014 21:34 w3c.TruE wrote: On February 10 2014 21:32 samurai80 wrote: On February 10 2014 21:29 Ramiz1989 wrote: Shaun Clark @ApolloSC2 If the swarmhost was removed... how does Zerg beat late game Protoss/Terran armies? cc. @LiquidTLO @ROOTCatZ @AcerNerchio @AcerScarlett CatZ @ROOTCatZ 2m @ApolloSC2 @LiquidTLO @AcerNerchio @AcerScarlett we can't. people shit on sh a lot, but it was reality who chose the boring game not soulkey. Dario Wünsch @LiquidTLO 4m @ApolloSC2 @ROOTCatZ @AcerNerchio @AcerScarlett You don't. This. My thoughts exactly. The only answer to mech turtle with mass ravens is swarmhost into 2h game into draw. I agree, but i would give all the buffs in the world to Zerg, if they would just remove SHs. I agree ! Especially corruptors and maybe a bit hydras (but only a bit, not half gas the gas cost or some bs like that). Yeah, hydras should be buffed. And I'm Protoss btw. Corruptors, I'm not sure, they seem good in the roles, they are designed for IMO. | ||
teamamerica
United States958 Posts
Soulkey seems to be trying to go heavier on hive tech vs last games heavy muta play though. | ||
RowdierBob
Australia12799 Posts
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Zheryn
Sweden3653 Posts
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FeyFey
Germany10114 Posts
On February 10 2014 21:32 samurai80 wrote: Show nested quote + On February 10 2014 21:29 Ramiz1989 wrote: Shaun Clark @ApolloSC2 If the swarmhost was removed... how does Zerg beat late game Protoss/Terran armies? cc. @LiquidTLO @ROOTCatZ @AcerNerchio @AcerScarlett CatZ @ROOTCatZ 2m @ApolloSC2 @LiquidTLO @AcerNerchio @AcerScarlett we can't. people shit on sh a lot, but it was reality who chose the boring game not soulkey. Dario Wünsch @LiquidTLO 4m @ApolloSC2 @ROOTCatZ @AcerNerchio @AcerScarlett You don't. This. My thoughts exactly. The only answer to mech turtle with mass ravens is swarmhost into 2h game into draw. Not really against this composition you just need to use your mobility like other races do against Swarmhosts, who are actually more mobile then the Mech army. The only thing is that Swarmhost turtling has no risk involved. And you just need a few mistakes by the opponent. Zergs might not be used to play risky like other races do all the time. | ||
Dinotramp
Nauru2871 Posts
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HopLight
Sweden999 Posts
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panzercrusher
Poland457 Posts
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