hahaha
long time no see
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samurai80
Japan4225 Posts
On November 13 2013 20:59 TheDwf wrote: Show nested quote + On November 13 2013 20:59 samurai80 wrote: OMG. Trap played the perfect game and still loses. How deluded can you be? hahaha long time no see | ||
Ctesias
4595 Posts
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xsnac
Barbados1365 Posts
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Elite_
United States4259 Posts
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NovaMB
Germany9534 Posts
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samurai80
Japan4225 Posts
On November 13 2013 21:00 Ctesias wrote: Great engagements by Trap, but Innovation's macro was just unstoppable. Really enjoyable game, with fantastic casting by Wolf and Khaldor. Yeah. One of the best I've seen recently. I still can't believe Trap lost but this is how good Innovation's macro is. | ||
Schelim
Austria11525 Posts
On November 13 2013 21:01 NovaMB wrote: Innovation has it, since Symbol is at HSC and is not playing against SouL allkill in PL format is kinda difficult to do anyways | ||
Qwerty85
Croatia5536 Posts
On November 13 2013 20:58 Calthrash wrote: And this is how you win Maru Guess Trap wasnt expecting Inno to ever make ghosts lol Yes you somehow need to be 40 supply ahead against protoss and even/ahead on upgrades and only then when you have massive unit advantage, you can afford to switch to ghost. And even then you need to hit the timing before protoss goes colossus. Maru was losing more units for sure but he would never be able to get such a macro lead against Dear even if he played a bit more passive. Inno was just way better than Trap in this game. | ||
sudete
Singapore3040 Posts
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AxionSteel
United States7754 Posts
On November 13 2013 21:02 Qwerty85 wrote: Show nested quote + On November 13 2013 20:58 Calthrash wrote: And this is how you win Maru Guess Trap wasnt expecting Inno to ever make ghosts lol Yes you somehow need to be 40 supply ahead against protoss and even/ahead on upgrades and only then when you have massive unit advantage, you can afford to switch to ghost. And even then you need to hit the timing before protoss goes colossus. Maru was losing more units for sure but he would never be able to get such a macro lead against Dear even if he played a bit more passive. Inno was just way better than Trap in this game. Don't forget the god mode defense of all the various harass that Trap constantly threw at him. Very strong game from innovation! | ||
NovemberstOrm
Canada16217 Posts
Poll: Recommend set 7? ★★★★ - Highly recommended game (12) ★★★★★ - One of the best games of the year ( (3) ★★★ - Good game (1) ★★ - Not recommended unless you have nothing better to do (0) ★ - Do not see this game no matter what (0) 16 total votes Your vote: Recommend set 7? (Vote): ★★★★★ - One of the best games of the year ( | ||
SmoKim
Denmark10280 Posts
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GumBa
United Kingdom31934 Posts
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ETisME
12083 Posts
On November 13 2013 21:02 sudete wrote: I thought WolfDor made that game like 50% more epic than it already was (and it was pretty epic on its own, ye). Great ace match after so many underwhelming games today yup, thanks wolfdor :D | ||
Green_25
Great Britain696 Posts
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Elite_
United States4259 Posts
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NovaMB
Germany9534 Posts
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FeyFey
Germany10114 Posts
On November 13 2013 21:04 AxionSteel wrote: Show nested quote + On November 13 2013 21:02 Qwerty85 wrote: On November 13 2013 20:58 Calthrash wrote: And this is how you win Maru Guess Trap wasnt expecting Inno to ever make ghosts lol Yes you somehow need to be 40 supply ahead against protoss and even/ahead on upgrades and only then when you have massive unit advantage, you can afford to switch to ghost. And even then you need to hit the timing before protoss goes colossus. Maru was losing more units for sure but he would never be able to get such a macro lead against Dear even if he played a bit more passive. Inno was just way better than Trap in this game. Don't forget the god mode defense of all the various harass that Trap constantly threw at him. Very strong game from innovation! yep you need to somehow keep the terran busy to get storm ready if you skip colossus. I think Trap did a good job, but Innovations defense was so good that it cost Trap to much. | ||
samurai80
Japan4225 Posts
On November 13 2013 21:10 FeyFey wrote: Show nested quote + On November 13 2013 21:04 AxionSteel wrote: On November 13 2013 21:02 Qwerty85 wrote: On November 13 2013 20:58 Calthrash wrote: And this is how you win Maru Guess Trap wasnt expecting Inno to ever make ghosts lol Yes you somehow need to be 40 supply ahead against protoss and even/ahead on upgrades and only then when you have massive unit advantage, you can afford to switch to ghost. And even then you need to hit the timing before protoss goes colossus. Maru was losing more units for sure but he would never be able to get such a macro lead against Dear even if he played a bit more passive. Inno was just way better than Trap in this game. Don't forget the god mode defense of all the various harass that Trap constantly threw at him. Very strong game from innovation! yep you need to somehow keep the terran busy to get storm ready if you skip colossus. I think Trap did a good job, but Innovations defense was so good that it cost Trap to much. This too. Both players played really well, I don't see a clear mistake from Trap but somehow Innovation seems to win this game in a dominating fashion. | ||
TheDwf
France19747 Posts
On November 13 2013 21:12 samurai80 wrote: Show nested quote + On November 13 2013 21:10 FeyFey wrote: On November 13 2013 21:04 AxionSteel wrote: On November 13 2013 21:02 Qwerty85 wrote: On November 13 2013 20:58 Calthrash wrote: And this is how you win Maru Guess Trap wasnt expecting Inno to ever make ghosts lol Yes you somehow need to be 40 supply ahead against protoss and even/ahead on upgrades and only then when you have massive unit advantage, you can afford to switch to ghost. And even then you need to hit the timing before protoss goes colossus. Maru was losing more units for sure but he would never be able to get such a macro lead against Dear even if he played a bit more passive. Inno was just way better than Trap in this game. Don't forget the god mode defense of all the various harass that Trap constantly threw at him. Very strong game from innovation! yep you need to somehow keep the terran busy to get storm ready if you skip colossus. I think Trap did a good job, but Innovations defense was so good that it cost Trap to much. This too. Both players played really well, I don't see a clear mistake from Trap but somehow Innovation seems to win this game in a dominating fashion. Donating too many Zealots, late third, losing most of his Templars at the last fight. | ||
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