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[WCS] Day 2 Season 2 Grand Finals 2013 - Page 234

Forum Index > StarCraft 2 Tournaments
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Zambrah
Profile Blog Joined June 2011
United States7288 Posts
August 24 2013 16:40 GMT
#4661
On August 25 2013 01:38 Zarahtra wrote:
Show nested quote +
On August 25 2013 01:37 Zambrah wrote:
On August 25 2013 01:35 Godwrath wrote:
On August 25 2013 01:34 Zambrah wrote:
On August 25 2013 01:32 Zarahtra wrote:
On August 25 2013 01:30 Zambrah wrote:
On August 25 2013 01:29 KingAlphard wrote:
Are terran players still complaining about TvP lategame?


They'll be back when another Protoss win happens, don't worry.

Did you guys watch the same game I did? Taeja was far far far far far far far far ahead all game long, but couldn't close it. Don't get me wrong, Rain did play superbly surviving for so long, but that game I'd argue T should rather be complaining about than P defending current TvP balance.


Im not seeing a reason to complain when all that I see is Terrans beating Protoss and Protoss beating Terran.

"couldn't close it" is probably also not necessarily accurate. Its more like TaeJa being okay with patiently waiting for the safest point to crush Rain at.

No, because if you misstep trying to close it you can end like Alive.


Taeja could have had to misstep pretty fucking hard to lose that. Like, eat Storms like he was a fat kid at an ice cream buffet.

The sad part is, no you wouldn't.


I don't really believe that. Taeja owned his side of the map had an army upwards of 170 supply, had a crazy amount of Ghosts, Rain's detection was very minimalized so cloak was going to be very effective.

TaeJa set himself SO far ahead in that game that he more than likely could have closed that game out earlier. He was just playing safe and theres nothing WRONG with that, but I don't believe that Rain was just unkillable unless TaeJa just took the perfect fight.
Incremental change is the Democrat version of Trickle Down economics.
babylon
Profile Blog Joined April 2011
8765 Posts
August 24 2013 16:40 GMT
#4662
Break him, Taeja.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
August 24 2013 16:40 GMT
#4663
On August 25 2013 01:40 BronzeKnee wrote:
Show nested quote +
On August 25 2013 01:37 TheDwf wrote:
On August 25 2013 01:35 BronzeKnee wrote:
On August 25 2013 01:32 TheDwf wrote:
On August 25 2013 01:30 BronzeKnee wrote:
On August 25 2013 01:28 rshawer wrote:
UltLate game is always protoss favored


So what counters Mass Viking/Cloaked Ghost?

Anything that can move and detect is countered by Vikings and scans. Cloak handles the rest.

Tempests, Observers following your Colossi. It also helps not to enter lategame massively behind; if people think 10 macro OCs 180 army size is the norm for each lategame TvP, they're fairly deluded.


Tempests are terrible against Vikings.

Hence why Tempests transitions are perfectly standard in lategame PvT?


I'm speaking of Mass Viking/Ghost in particular. No Marines, no Marauders. I've played against it, and I've never won.

If Terran reaches that point, Protoss dies.


Lots of stalkers + lots of colossus is very good. If you add tempest, even better.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Cokefreak
Profile Joined June 2011
Finland8095 Posts
August 24 2013 16:40 GMT
#4664
On August 25 2013 01:39 Sated wrote:
Show nested quote +
On August 25 2013 01:38 Cokefreak wrote:
On August 25 2013 01:36 Naphal wrote:
On August 25 2013 01:35 Cokefreak wrote:
Everytime ToD says 'forget' I hear 'fourgate' and go wtf


i always hear rotti say "turd" instead of "third" and smile xD

Turd base lmao

You guys would not do well in Ireland.

Pshh, I would drink so much whiskey & guinness that I would be fine no matter what.
75
Profile Joined December 2012
Germany4057 Posts
August 24 2013 16:40 GMT
#4665
On August 25 2013 01:40 bo1b wrote:
I really really really want to see a taeja vs jaedong finals

but it is already a ZvZ
yo twitch, as long as I can watch 480p lagfree I'm happy
Die4Ever
Profile Joined August 2010
United States17664 Posts
August 24 2013 16:40 GMT
#4666
lol that marine flew so far off the cliff
"Expert" mods4ever.com
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
August 24 2013 16:41 GMT
#4667
this is more like the bulletproof protoss I know, never miss anything in the map
TheDwf
Profile Joined November 2011
France19747 Posts
August 24 2013 16:41 GMT
#4668
On August 25 2013 01:40 BronzeKnee wrote:
Show nested quote +
On August 25 2013 01:37 TheDwf wrote:
On August 25 2013 01:35 BronzeKnee wrote:
On August 25 2013 01:32 TheDwf wrote:
On August 25 2013 01:30 BronzeKnee wrote:
On August 25 2013 01:28 rshawer wrote:
UltLate game is always protoss favored


So what counters Mass Viking/Cloaked Ghost?

Anything that can move and detect is countered by Vikings and scans. Cloak handles the rest.

Tempests, Observers following your Colossi. It also helps not to enter lategame massively behind; if people think 10 macro OCs 180 army size is the norm for each lategame TvP, they're fairly deluded.


Tempests are terrible against Vikings.

Hence why Tempests transitions are perfectly standard in lategame PvT?


I'm speaking of Mass Viking/Ghost in particular. No Marines, no Marauders. I've played against it, and I've never won.

If Terran reaches that point, Protoss dies.

Max on stalks/colos/tempests and be sure to laugh when his 20k army value evaporates.
Havik_
Profile Joined November 2011
United States5585 Posts
August 24 2013 16:41 GMT
#4669
Rain with the safe, defensive macro. Great obs spread. I love to see that!
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Baroninthetree
Profile Joined August 2012
United States473 Posts
August 24 2013 16:41 GMT
#4670
On August 25 2013 01:38 Faruko wrote:
Show nested quote +
On August 25 2013 01:33 Abominous wrote:
On August 25 2013 01:33 Faruko wrote:
On August 25 2013 01:31 Scarecrow wrote:
On August 25 2013 01:30 Bagration wrote:
Kespa is failing so hard this tournament. Not used to international travel, eh?

They are on holidays

Kespa players dont care a lot for individual tournaments, they live and die for Proleague, IMO

Say something similar about non-kespa and you'd be banished for bullshit.

Well its kind of obvious, you see Kespa paychecks and they are far FAR ahead compared to non-Kespa players, and im pretty sure with that kind of money you are bound to care more for proleague.

A lot of individual tournaments are called off by Kespa players because they have to play proleague (im pretty sure Innovation didnt go to MLG, even thought there was a high chance he would have won it)

There's no proleague in now and a while.
And I don't think innovation had chance in MLG, he mind is just not strong enuf for foreign games
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2013-08-24 16:43:13
August 24 2013 16:41 GMT
#4671
On August 25 2013 01:40 BronzeKnee wrote:
Show nested quote +
On August 25 2013 01:37 TheDwf wrote:
On August 25 2013 01:35 BronzeKnee wrote:
On August 25 2013 01:32 TheDwf wrote:
On August 25 2013 01:30 BronzeKnee wrote:
On August 25 2013 01:28 rshawer wrote:
UltLate game is always protoss favored


So what counters Mass Viking/Cloaked Ghost?

Anything that can move and detect is countered by Vikings and scans. Cloak handles the rest.

Tempests, Observers following your Colossi. It also helps not to enter lategame massively behind; if people think 10 macro OCs 180 army size is the norm for each lategame TvP, they're fairly deluded.


Tempests are terrible against Vikings.

Hence why Tempests transitions are perfectly standard in lategame PvT?


I'm speaking of Mass Viking/Ghost in particular. No Marines, no Marauders. I've played against it, and I've never won.

If Terran reaches that point, Protoss dies.

Uh, Alive had that exact composition versus First's Tempest/Colossus/Templar and got wrecked.

The key to beating Tempest is abusing it's mobility and killing off bases.
BronzeKnee
Profile Joined March 2011
United States5217 Posts
August 24 2013 16:42 GMT
#4672
On August 25 2013 01:40 NarutO wrote:
Show nested quote +
On August 25 2013 01:40 BronzeKnee wrote:
On August 25 2013 01:37 TheDwf wrote:
On August 25 2013 01:35 BronzeKnee wrote:
On August 25 2013 01:32 TheDwf wrote:
On August 25 2013 01:30 BronzeKnee wrote:
On August 25 2013 01:28 rshawer wrote:
UltLate game is always protoss favored


So what counters Mass Viking/Cloaked Ghost?

Anything that can move and detect is countered by Vikings and scans. Cloak handles the rest.

Tempests, Observers following your Colossi. It also helps not to enter lategame massively behind; if people think 10 macro OCs 180 army size is the norm for each lategame TvP, they're fairly deluded.


Tempests are terrible against Vikings.

Hence why Tempests transitions are perfectly standard in lategame PvT?


I'm speaking of Mass Viking/Ghost in particular. No Marines, no Marauders. I've played against it, and I've never won.

If Terran reaches that point, Protoss dies.


Lots of stalkers + lots of colossus is very good. If you add tempest, even better.


Scan, kill Observers/Oracles. Cloak Mass ghosts. EMP and kill everything. Use any remaining Vikings to help DPS down Colossus and any Tempests.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
August 24 2013 16:42 GMT
#4673
On August 25 2013 01:41 TheDwf wrote:
Show nested quote +
On August 25 2013 01:40 BronzeKnee wrote:
On August 25 2013 01:37 TheDwf wrote:
On August 25 2013 01:35 BronzeKnee wrote:
On August 25 2013 01:32 TheDwf wrote:
On August 25 2013 01:30 BronzeKnee wrote:
On August 25 2013 01:28 rshawer wrote:
UltLate game is always protoss favored


So what counters Mass Viking/Cloaked Ghost?

Anything that can move and detect is countered by Vikings and scans. Cloak handles the rest.

Tempests, Observers following your Colossi. It also helps not to enter lategame massively behind; if people think 10 macro OCs 180 army size is the norm for each lategame TvP, they're fairly deluded.


Tempests are terrible against Vikings.

Hence why Tempests transitions are perfectly standard in lategame PvT?


I'm speaking of Mass Viking/Ghost in particular. No Marines, no Marauders. I've played against it, and I've never won.

If Terran reaches that point, Protoss dies.

Max on stalks/colos/tempests and be sure to laugh when his 20k army value evaporates.

Type your laughter into game chat as well to put him on tilt for the next game.
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
August 24 2013 16:42 GMT
#4674
Why no SCVs?
The Bomber boy
BronzeKnee
Profile Joined March 2011
United States5217 Posts
August 24 2013 16:42 GMT
#4675
On August 25 2013 01:41 Arco wrote:
Show nested quote +
On August 25 2013 01:40 BronzeKnee wrote:
On August 25 2013 01:37 TheDwf wrote:
On August 25 2013 01:35 BronzeKnee wrote:
On August 25 2013 01:32 TheDwf wrote:
On August 25 2013 01:30 BronzeKnee wrote:
On August 25 2013 01:28 rshawer wrote:
UltLate game is always protoss favored


So what counters Mass Viking/Cloaked Ghost?

Anything that can move and detect is countered by Vikings and scans. Cloak handles the rest.

Tempests, Observers following your Colossi. It also helps not to enter lategame massively behind; if people think 10 macro OCs 180 army size is the norm for each lategame TvP, they're fairly deluded.


Tempests are terrible against Vikings.

Hence why Tempests transitions are perfectly standard in lategame PvT?


I'm speaking of Mass Viking/Ghost in particular. No Marines, no Marauders. I've played against it, and I've never won.

If Terran reaches that point, Protoss dies.

Uh, Alive had that exact composition versus First's Tempest/Colossus/Templar and got wrecked.


Nice, I'll have to watch that game. Did Alive make any major error?
TheDwf
Profile Joined November 2011
France19747 Posts
August 24 2013 16:42 GMT
#4676
On August 25 2013 01:42 bo1b wrote:
Show nested quote +
On August 25 2013 01:41 TheDwf wrote:
On August 25 2013 01:40 BronzeKnee wrote:
On August 25 2013 01:37 TheDwf wrote:
On August 25 2013 01:35 BronzeKnee wrote:
On August 25 2013 01:32 TheDwf wrote:
On August 25 2013 01:30 BronzeKnee wrote:
On August 25 2013 01:28 rshawer wrote:
UltLate game is always protoss favored


So what counters Mass Viking/Cloaked Ghost?

Anything that can move and detect is countered by Vikings and scans. Cloak handles the rest.

Tempests, Observers following your Colossi. It also helps not to enter lategame massively behind; if people think 10 macro OCs 180 army size is the norm for each lategame TvP, they're fairly deluded.


Tempests are terrible against Vikings.

Hence why Tempests transitions are perfectly standard in lategame PvT?


I'm speaking of Mass Viking/Ghost in particular. No Marines, no Marauders. I've played against it, and I've never won.

If Terran reaches that point, Protoss dies.

Max on stalks/colos/tempests and be sure to laugh when his 20k army value evaporates.

Type your laughter into game chat as well to put him on tilt for the next game.

You're pure evil.
Weavel
Profile Joined January 2010
Finland9221 Posts
August 24 2013 16:42 GMT
#4677
TAEJAAAAAAAA
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
unigolyn
Profile Joined August 2013
Estonia1272 Posts
August 24 2013 16:42 GMT
#4678
On August 25 2013 01:34 Faruko wrote:
Show nested quote +
On August 25 2013 01:32 Wildmoon wrote:
On August 25 2013 01:31 BigAsia wrote:
On August 25 2013 01:30 Faruko wrote:
Guys actually like this kind of game ? this remind why SC its not the king of eSports anymore boring


^ This... not impressed lol


really? This tournament has been full of great games and you nitpick this to bitch about?

I do agree with you, but more than 50% of games (of all SC2) go to deathball vs deathball like this one, and thats boring


If you think the game ended beacuse of "deathball vs deathball", you don't seem to understand the game at all.
Show me what passes for fury amongst your misbegotten kind.
MuseMike
Profile Joined March 2011
United States1339 Posts
August 24 2013 16:43 GMT
#4679
protoss op
capiston
Profile Joined February 2011
France372 Posts
August 24 2013 16:43 GMT
#4680
taeja is soo good !
TaeJa | Maru | DRG | MKP
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