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[WCS AM] RO40 Day 4 Challenger Season 2 2013 - Page 7

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 5 6 7 8 Next All
Bagration
Profile Blog Joined October 2011
United States18282 Posts
Last Edited: 2013-08-02 00:05:26
August 02 2013 00:03 GMT
#121
You hallucinate a phoenix because it is faster and more mobile than an oracle, and you can scout more. But if you have already shown that you are making oracles, a hallucinated oracle could prompt an overreaction by the opponent.
Team Slayers, Axiom-Acer and Vile forever
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 02 2013 00:04 GMT
#122
Dat mindgame with the halluc Colossus.
kiss kiss fall in love
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 02 2013 00:04 GMT
#123
Poll: Recommend HerO vs SeleCT G2?

★★★ - Good game (4)
 
50%

★★★★ - Highly recommended game (2)
 
25%

★ - Do not see this game no matter what (2)
 
25%

★★★★★ - One of the best games this season (0)
 
0%

★★ - Not recommended unless you have nothing better to do (0)
 
0%

8 total votes

Your vote: Recommend HerO vs SeleCT G2?

(Vote): ★★★★★ - One of the best games this season
(Vote): ★★★★ - Highly recommended game
(Vote): ★★★ - Good game
(Vote): ★★ - Not recommended unless you have nothing better to do
(Vote): ★ - Do not see this game no matter what


Poll: Recommend HerO vs SeleCT G3?

★★ - Not recommended unless you have nothing better to do (2)
 
29%

★ - Do not see this game no matter what (2)
 
29%

★★★★★ - One of the best games this season (1)
 
14%

★★★★ - Highly recommended game (1)
 
14%

★★★ - Good game (1)
 
14%

7 total votes

Your vote: Recommend HerO vs SeleCT G3?

(Vote): ★★★★★ - One of the best games this season
(Vote): ★★★★ - Highly recommended game
(Vote): ★★★ - Good game
(Vote): ★★ - Not recommended unless you have nothing better to do
(Vote): ★ - Do not see this game no matter what

This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 02 2013 00:05 GMT
#124
On August 02 2013 09:03 The_Templar wrote:
Show nested quote +
On August 02 2013 09:00 The_Templar wrote:
On August 02 2013 08:57 The_Templar wrote:
(P)HerO vs (T)SeleCT
1-0


Map: Korhal Sky Island
HerO spawns in the top right.
SeleCT spawns in the bottom left.

1:00
Nothing of interest happens.

2:00
HerO gets a second gas before a cybernetics core
SeleCT starts an engineering bay at HerO's natural and kills the scouting worker.

3:00
HerO is getting warp gate.
SeleCT getting a CC.

4:00
HerO gets a zealot onto the engineering bay.
SeleCT getting 2 barracks and 2 refineries.
HerO moving out with a zealot, a stalker, and a mothership core.


5:00
HerO delays a bunker and kills some marines, losing a zealot.
He almost loses the stalker but retreats.

6:00
HerO is getting a stargate and a forge.
HerO's also getting an oracle.
SeleCT getting a factory and stim pack.

7:00
HerO killing marines and SCVs with an oracle but he loses it.
He has a second oracle and almost loses it to marines.

8:00
10 worker kills for HerO so far.
Missile turrets for SeleCT.

9:00 P 62 T 55
2 medivacs for SeleCT.
Templar Archives for HerO.

10:00 P 74 T 67
SeleCT moving out with marines and medivacs.
Hallucinated oracle scouting the main of select.

11:00 P 88 T 76
Hallucinated colossus JUST IN CASE.
Select hanging out around the center.

12:00 P 98 T 90
HerO harassing with 2 zealots and an oracle which does some damage and forces SeleCT to retreat.

13:00 P 112 T 103
HerO has a third base under construction.
SeleCT kills a proxy pylon.

14:00 P 133 T 114
HerO attacks with Templars and hallucinated colossi and lands money storms.
Manner revelation on SeleCT's production. Select GG's.
HerO 2-0.
Moderatorshe/her
TL+ Member
Heinsenzerg
Profile Joined September 2011
Argentina2279 Posts
August 02 2013 00:05 GMT
#125
manner HerO
WombaT
Profile Blog Joined May 2010
Northern Ireland26094 Posts
August 02 2013 00:06 GMT
#126
Not in too long, look like HerO crushed it.

Hopefully he can have a good run in Premier next season, should guarantee his spot in the end of year finals!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
Last Edited: 2013-08-02 00:07:37
August 02 2013 00:07 GMT
#127
Yay HerO won
darn it I wanted to see at least 2 epic games
Moderatorshe/her
TL+ Member
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
August 02 2013 00:07 GMT
#128
Hero to good!
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
August 02 2013 00:18 GMT
#129
3gate vs 3gate o.o
Moderatorlickypiddy
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 02 2013 00:18 GMT
#130
HuK vs. Arthur
0-0


Map: Bel'shir Vestige.
HuK spawns in the top left.
Arthur spawns in the bottom right.

1:00
Nothing of interest yet.

2:00
Both players going double gas after gateway.

3:00
HuK about 5-10 seconds ahead in build order.
Warp gate for both players, Arthus is chronoboosting his without a mothership core.

4:00
Arthur's mothership core begins production.
HuK begins 2 more gates seconds before Arthur does.

5:00
HuK pokes with a zealot and stalker but the mothership core for Arthur is finished.
HuK's mothership core kills 2 workers.
Moderatorshe/her
TL+ Member
WombaT
Profile Blog Joined May 2010
Northern Ireland26094 Posts
August 02 2013 00:20 GMT
#131
This UI looks to have quite a bit of potential, is this the Blizz's one revamped one?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 02 2013 00:22 GMT
#132
On August 02 2013 09:18 The_Templar wrote:
HuK vs. Arthur
0-0


Map: Bel'shir Vestige.
HuK spawns in the top left.
Arthur spawns in the bottom right.

1:00
Nothing of interest yet.

2:00
Both players going double gas after gateway.

3:00
HuK about 5-10 seconds ahead in build order.
Warp gate for both players, Arthus is chronoboosting his without a mothership core.

4:00
Arthur's mothership core begins production.
HuK begins 2 more gates seconds before Arthur does.

5:00
HuK pokes with a zealot and stalker but the mothership core for Arthur is finished.
HuK's mothership core kills 2 workers.

6:00
Arthur is pressuring HuK with 3 gates but HuK has forcefields and 3 zealots in arthur's undefended main.
HuK misses a force field and Arthur's stalkers get in.

7:00
HuK fending off the stalker pressure.
HuK's immortal finishes and Arthur is forced to retreat.

8:00 A 33 H 44
HuK has more zealots in Arthur's main and now has 12 worker kills.
HuK expands.

9:00 A 41 H 42
Arthur making probes but not expanding.
Arthur gearing up for another attack.

10:00 A 48 H 50
Arthur attacks and forces a cancel on the natural.
Time warp on the main allows arthur to kill a pylon on the high ground.next to the ramp.
Moderatorshe/her
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 02 2013 00:23 GMT
#133
On August 02 2013 09:22 The_Templar wrote:
Show nested quote +
On August 02 2013 09:18 The_Templar wrote:
HuK vs. Arthur
0-0


Map: Bel'shir Vestige.
HuK spawns in the top left.
Arthur spawns in the bottom right.

1:00
Nothing of interest yet.

2:00
Both players going double gas after gateway.

3:00
HuK about 5-10 seconds ahead in build order.
Warp gate for both players, Arthus is chronoboosting his without a mothership core.

4:00
Arthur's mothership core begins production.
HuK begins 2 more gates seconds before Arthur does.

5:00
HuK pokes with a zealot and stalker but the mothership core for Arthur is finished.
HuK's mothership core kills 2 workers.

6:00
Arthur is pressuring HuK with 3 gates but HuK has forcefields and 3 zealots in arthur's undefended main.
HuK misses a force field and Arthur's stalkers get in.

7:00
HuK fending off the stalker pressure.
HuK's immortal finishes and Arthur is forced to retreat.

8:00 A 33 H 44
HuK has more zealots in Arthur's main and now has 12 worker kills.
HuK expands.

9:00 A 41 H 42
Arthur making probes but not expanding.
Arthur gearing up for another attack.

10:00 A 48 H 50
Arthur attacks and forces a cancel on the natural.
Time warp on the main allows arthur to kill a pylon on the high ground.next to the ramp.


11:00 A 46 H 57
Good forcefields from HuK traps a zealot and stalker.
HuK is floating money.

12:00 A 45 H 64.
More probe kills in Arthur's main distracts him and he loses a stalker.
HuK breaks Arthur's contain and restarts his natural.
Moderatorshe/her
TL+ Member
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 02 2013 00:26 GMT
#134
Poll: Recommend HuK vs Arthur G1?

★★★ - Good game (2)
 
67%

★ - Do not see this game no matter what (1)
 
33%

★★★★★ - One of the best games this season (0)
 
0%

★★★★ - Highly recommended game (0)
 
0%

★★ - Not recommended unless you have nothing better to do (0)
 
0%

3 total votes

Your vote: Recommend HuK vs Arthur G1?

(Vote): ★★★★★ - One of the best games this season
(Vote): ★★★★ - Highly recommended game
(Vote): ★★★ - Good game
(Vote): ★★ - Not recommended unless you have nothing better to do
(Vote): ★ - Do not see this game no matter what

This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 02 2013 00:26 GMT
#135
On August 02 2013 09:23 The_Templar wrote:
Show nested quote +
On August 02 2013 09:22 The_Templar wrote:
On August 02 2013 09:18 The_Templar wrote:
HuK vs. Arthur
0-0


Map: Bel'shir Vestige.
HuK spawns in the top left.
Arthur spawns in the bottom right.

1:00
Nothing of interest yet.

2:00
Both players going double gas after gateway.

3:00
HuK about 5-10 seconds ahead in build order.
Warp gate for both players, Arthus is chronoboosting his without a mothership core.

4:00
Arthur's mothership core begins production.
HuK begins 2 more gates seconds before Arthur does.

5:00
HuK pokes with a zealot and stalker but the mothership core for Arthur is finished.
HuK's mothership core kills 2 workers.

6:00
Arthur is pressuring HuK with 3 gates but HuK has forcefields and 3 zealots in arthur's undefended main.
HuK misses a force field and Arthur's stalkers get in.

7:00
HuK fending off the stalker pressure.
HuK's immortal finishes and Arthur is forced to retreat.

8:00 A 33 H 44
HuK has more zealots in Arthur's main and now has 12 worker kills.
HuK expands.

9:00 A 41 H 42
Arthur making probes but not expanding.
Arthur gearing up for another attack.

10:00 A 48 H 50
Arthur attacks and forces a cancel on the natural.
Time warp on the main allows arthur to kill a pylon on the high ground.next to the ramp.


11:00 A 46 H 57
Good forcefields from HuK traps a zealot and stalker.
HuK is floating money.

12:00 A 45 H 64.
More probe kills in Arthur's main distracts him and he loses a stalker.
HuK breaks Arthur's contain and restarts his natural.


13:00 A 48 H 64
Arthur is supply blocked because he lost a proxy pylon.

14:00 A 57 H 74
HuK moving across the map with 2 immortals.
HuK attacking Arthur's finishing natural.

15:00 A 64 H 86
HuK forces a cancel on Arthur's natural
HuK attacks and wins with warp prism micro.
Arthur GG's.
HuK 1-0
Moderatorshe/her
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 02 2013 00:28 GMT
#136
State is still being overhyped by the casters -_-
Moderatorshe/her
TL+ Member
WombaT
Profile Blog Joined May 2010
Northern Ireland26094 Posts
August 02 2013 00:30 GMT
#137
Makes a change after their overhyping of Huk. To be fair, he is looking in better shape than last time I saw him
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 02 2013 00:30 GMT
#138
On August 02 2013 09:20 Wombat_NI wrote:
This UI looks to have quite a bit of potential, is this the Blizz's one revamped one?

It is, I just checked. Also,

http://sea.battle.net/sc2/en/blog/10530389/starcraft-ii-2010-patch-notes-7-31-2013

Streamlined: [...] This UI (or community variations of it) is commonly used for WCS broadcasts.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 02 2013 00:33 GMT
#139
(P)HuK vs. (P)Arthur
1-0



Map: Derelict Watcher.
HuK spawns in the top right.
Arthur spawns in the bottom left.

1:00
Nothing happening yet.

2:00
HuK getting 2 assimilators but Arthur only getting one.
Both players getting cybernetics cores.

3:00
Arthur starts a second assimilator.

4:00
Arthur getting a later Mothership core and later gateways.
HuK getting 2 more gateways. Arthur is getting one more gateway.

5:00
Arthur is getting a twilight council and is moving out with 2 stalkers and a mothership core.
HuK scouting everywhere with probes.
Moderatorshe/her
TL+ Member
Cyrak
Profile Joined July 2011
Canada536 Posts
August 02 2013 00:35 GMT
#140
oh lord, what the fuck was that forcefield lol
Fortune favors the prepared mind.
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