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[WCS AM] RO16 Group C Premier Season 1 2013 - Page 6

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 4 5 6 7 8 48 Next All
greatZERG
Profile Joined June 2011
Australia755 Posts
May 22 2013 22:33 GMT
#101
Scarlett needs some maple syrup and moose for Canadian power
stu >)
aoe2fan
Profile Joined October 2010
Sweden700 Posts
May 22 2013 22:33 GMT
#102
best NA toss
DifuntO
Profile Joined November 2011
Greece2376 Posts
May 22 2013 22:33 GMT
#103
That was some sexy play from HerO!
All I do is Stim.
Holdenintherye
Profile Joined December 2012
Canada1441 Posts
May 22 2013 22:33 GMT
#104
Swarmhosts < FF
Moral of the game
kju
Profile Joined September 2010
6143 Posts
May 22 2013 22:33 GMT
#105
gg HerO's play was spot on
Bagi
Profile Joined August 2010
Germany6799 Posts
May 22 2013 22:33 GMT
#106
On May 23 2013 07:32 Zheryn wrote:
swarm hosts just too immobile vs a good protoss

Depends so much on the map, on Akilon that game would've looked very different.
Godwrath
Profile Joined August 2012
Spain10138 Posts
May 22 2013 22:33 GMT
#107
On May 23 2013 07:32 Zheryn wrote:
swarm hosts just too immobile vs a good protoss


That entirely depends on the map.
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
May 22 2013 22:33 GMT
#108
The twitch chat is giving me cancer and aids
red_
Profile Joined May 2010
United States8474 Posts
May 22 2013 22:33 GMT
#109
On May 23 2013 07:32 Zheryn wrote:
swarm hosts just too immobile vs a good protoss


Not to mention how ineffective they were vs FFs in the few large scale engagements that actually happened.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
May 22 2013 22:34 GMT
#110
On May 23 2013 07:31 EpiK wrote:
best pvz you've seen so far? Really?

He said the best protoss play, not the best PvZ.

And that was really superb from HerO. No void rays, just a ground army beating swarmhosts up.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Toadvine
Profile Joined November 2010
Poland2234 Posts
May 22 2013 22:34 GMT
#111
Ahahaha, yes, crush that silly Zerg like skull of pig!
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 22 2013 22:34 GMT
#112
Nice to see a protoss finally using recall as part of their strategy more than once
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Maleta
Profile Joined September 2012
Chile150 Posts
May 22 2013 22:34 GMT
#113
(P)HerO really a world class protoss
Forward + Down + Downforward + Forward + Punch (Any) // F + QF + HP/MP/LP.... SHORYUKEN!!!
Undead1993
Profile Joined January 2012
Germany17651 Posts
May 22 2013 22:34 GMT
#114
On May 23 2013 07:32 Zheryn wrote:
swarm hosts just too immobile vs a good protoss

tahts why every zerg is turtling up with spines basically everywhere gsl shows it, without these there's no way to win a game the toss will always move out and move in on the other side.
SEKO SEKO SEKO SEKO SEKO
Liquid`Drone
Profile Joined September 2002
Norway28739 Posts
May 22 2013 22:35 GMT
#115
scarlett played a great game, but hero's army management and tactical decisionmaking was spot on through the entire game. the position they were in where scarlett had like 25 swarm hosts and scarlett was up 30 supplyish and scarlett had 4 bases vs hero's 2 with third starting.. that's usually not one that ends well for protoss.
Moderator
Dauntless
Profile Joined May 2010
Norway548 Posts
May 22 2013 22:35 GMT
#116
Awesome late game army control and positioning by HerO.
However, I think he would be in trouble if he hadn't sniped the natural and the Hive along with all the tech. If Scarlett had denied HerO's entry into her nat she would be way ahead.
HerO had delayed his third greatly and HAD to do damage, and even when he did it was still close for a long time.
Dauntless.156 EU || Liquid´HerO | Grubby.Grubby
ACrow
Profile Joined October 2011
Germany6583 Posts
May 22 2013 22:35 GMT
#117
On May 23 2013 07:33 Bagi wrote:
Show nested quote +
On May 23 2013 07:32 Zheryn wrote:
swarm hosts just too immobile vs a good protoss

Depends so much on the map, on Akilon that game would've looked very different.

Or that terrible Zerus Prime (? the one where the middle is a giant choke splitting the map in quarters), SH play is like invincible on that map. For a big open map like Bel'shir, muta play is pretty strong.
Get off my lawn, young punks
Snijjer
Profile Joined September 2011
United States989 Posts
May 22 2013 22:35 GMT
#118
Great game by Hero. Hope to see Scarlett bounce back.
petered
Profile Joined February 2010
United States1817 Posts
May 22 2013 22:35 GMT
#119
On May 23 2013 07:32 Zheryn wrote:
swarm hosts just too immobile vs a good protoss


They are strong in conjunction with a spine and spore crawler forest to buy time for SH repositioning. Hero took advantage of a 2 base timing to never let Scarlett establish position. SH themselves aren't the problem.

I feel like Scarlett needs to commit to a stronger roach/hydra force before going straight into SH if she wants to pull it off against a player as good as Hero.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
butter
Profile Blog Joined July 2009
United States785 Posts
May 22 2013 22:36 GMT
#120
Swarm hosts didn't really have anything to do with the main ramp being forcefielded ~_~
TL should have a minigame where you have to destroy some rocks before you can make a new post – DentalFloss
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