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On May 16 2013 03:23 Tsubbi wrote: i love this play by babyknight, getting nexus even before starting his attack and not going allin with blinkstalkers i don't it is very strange
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Apollo seems to think Happy needed knowledge outside of Babyk picking Akilon for the losers map to know he's going to blink allin. lol.
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On May 16 2013 03:23 Tsubbi wrote: i love this play by babyknight, getting nexus even before starting his attack and not going allin with blinkstalkers Perhaps technically not all-in but he really doesn't have a whole lot to deal with Happy's stuff.
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i dont get babyknights build, he straight up lost now without doing anything
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On May 16 2013 03:23 MaestroSC wrote: IDK I wish they were playing in booths cause Happy Prepping for blink play with 0 scouting of twilight ... idk seems sketch for me
He always goes for blink, nothing new.
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On May 16 2013 03:23 teddyoojo wrote: i dont get babyknights build, he straight up lost now without doing anything Care to explain how he's lost? As long as he doesn't lose his army in the front when Happy inevitably breaks out and subsequently loses immediately afterward, he's in decent shape.
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United States97274 Posts
On May 16 2013 03:21 Shellshock1122 wrote:Show nested quote +On May 16 2013 03:17 Shellshock1122 wrote:0:00  Happy spawns in the bottom right  BabyKnight spawns in the top left 1:40 gateway first for Babyknight rax first for Happy 2:00 gas for Babyknight cybernetics core for Babyknight 3:00 2nd gas for Babyknight CC on the low ground for Happy 4:00 2 more rax for Happy bunker in the natural for Happy twilight council for Babyknight double gas for Happy 5:00 Blink research started for Happy Happy sees no natural but Babyknight puts a probe down there and kills the scv 2 more gates for Babyknight mothership core for Babyknight tech lab for Happy stim research started for Happy 6:00 factory for happy bunker started at the top of the main ramp for Happy Marauder production started for Happy nexus for Babyknight
7:00 Happy abandons his natural and moves back into his main as stalkers come in stalkers of Babyknight push into the main but are forced out mothership core is killed starport for Happy widow mine for Happy
8:00 medivac started for Happy forge for Babyknight 2nd mothership core moving across the map for Babyknight ebay for Happy
9:00 another gateway for babyknight +1 attack for Happy combat shields for Happy +1 attack started for Babyknight drop in the main of Babyknight
10:00 Babyknight sends his army home the drop of happy is cleaned up Happy retakes his natural 2 more rax for happy
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My god, is anyone else experiencing massive lag on the english stream?
5sec of watching, 5sec of silence. Unbearable..
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damn babyknight, that was the most predictable drop and no preparation whatsoever lol
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Now ForGG can luck his way into the ro4 by playing another tvt, great....
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On May 16 2013 03:24 AgentW wrote:Show nested quote +On May 16 2013 03:23 teddyoojo wrote: i dont get babyknights build, he straight up lost now without doing anything Care to explain how he's lost? As long as he doesn't lose his army in the front when Happy inevitably breaks out and subsequently loses immediately afterward, he's in decent shape. His AOE is extremely late.
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On May 16 2013 03:23 Tsubbi wrote: i love this play by babyknight, getting nexus even before starting his attack and not going allin with blinkstalkers
You shouldn't, really. There's no way he can hold a counter at any point.
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yep.. now i understand why stephano called BK bad
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On May 16 2013 03:23 teddyoojo wrote: i dont get babyknights build, he straight up lost now without doing anything
This is the problem with going for these "middle of the road" builds. If the other player keeps his cool and doesn't overreact or read too much into what you're doing, he's going to kill you.
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On May 16 2013 03:24 AgentW wrote:Show nested quote +On May 16 2013 03:23 teddyoojo wrote: i dont get babyknights build, he straight up lost now without doing anything Care to explain how he's lost? As long as he doesn't lose his army in the front when Happy inevitably breaks out and subsequently loses immediately afterward, he's in decent shape. because pull scvs win game
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On May 16 2013 03:25 reki- wrote: My god, is anyone else experiencing massive lag on the english stream?
5sec of watching, 5sec of silence. Unbearable..
Not on this stream atm, but the western qualifiers were unwatchable for me on every resolution.
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On May 16 2013 03:25 reki- wrote: My god, is anyone else experiencing massive lag on the english stream?
5sec of watching, 5sec of silence. Unbearable.. I'm watching on 480p, absolutely no lag here. all glory to the twitch randomizer.
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On May 16 2013 03:23 MaestroSC wrote: IDK I wish they were playing in booths cause Happy Prepping for blink play with 0 scouting of twilight ... idk seems sketch for me
Akilon wastes ? Blink all in ? Yeah, that was certainly blind...
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On May 16 2013 03:24 Ippo wrote:Show nested quote +On May 16 2013 03:23 MaestroSC wrote: IDK I wish they were playing in booths cause Happy Prepping for blink play with 0 scouting of twilight ... idk seems sketch for me He always goes for blink, nothing new.
They have some of the highest amount of ladder games played among EU pros, they play each other all the fucking time. Babyk goes for blink allins all the fucking time. The first map Happy veto'd was Star Station and this is the only map left in the pool that it's effective on.
Had nothing to do with their proximity.
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If Happy wins, does he face ForGG or is it randomized like it was this season in WCS Korea ?
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