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[Shoutcraft AM] Group A - May 2013 - Page 13

Forum Index > StarCraft 2 Tournaments
Post a Reply
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PatchJerk
Profile Joined September 2012
16 Posts
May 05 2013 20:12 GMT
#241
Vote for Maker
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
May 05 2013 20:12 GMT
#242
On May 06 2013 05:08 namste wrote:
Just tuned in, how have the games been like so far?

Very entertaining. There's no denying that the calibre isn't top tier (like Korean Code S/A) but since both players are of very equal/similar skill it raises the perceived skill level (if that makes sense? It's not a one-sided roflstomp) and leads to some very close game. Also there's been some pretty unique strats thrown around, so yeah, good fun games so far.
Finrod1
Profile Joined December 2010
Germany3997 Posts
May 05 2013 20:13 GMT
#243
is there a way to see how many $ are tipped for the players?
DeathProfessor
Profile Joined March 2012
United States1052 Posts
May 05 2013 20:13 GMT
#244
Minigun got pointy teeth - kinda vampiric

OK thats it - trash talk or no tip!

Anyway yeah, go Minigun!
Spline
Profile Joined November 2011
Norway8 Posts
May 05 2013 20:16 GMT
#245
I like the pre-game interviews a lot! I hope they keep doing those throughout the tournament.
Knowledge is power. France is bacon.
LeeDawg
Profile Joined April 2012
United States1306 Posts
May 05 2013 20:19 GMT
#246
i like minigun's chances. maker looked pretty mediocre in his last few broadcast matches
:-)
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
May 05 2013 20:22 GMT
#247
--- Nuked ---
Prplppleatr
Profile Joined May 2011
United States1518 Posts
May 05 2013 20:22 GMT
#248
Aligulac predictions for anyone who was wonering:
                 Top 2      1st      2nd      3rd      4th    
--------------------------------------------------------------
LeiYa 67.36% 35.98% 31.39% 18.81% 13.83%
Minigun 60.60% 33.04% 27.56% 20.72% 18.67%
ViBE 36.90% 16.25% 20.66% 29.64% 33.46%
Maker 35.13% 14.73% 20.39% 30.83% 34.04%
Estimated by Aligulac. Modify.
🥇 Prediction Contest - Mess with the best, die like the rest.
Morrisson
Profile Joined May 2011
289 Posts
May 05 2013 20:23 GMT
#249
That was bad from maker ...
niekoz
Profile Joined April 2011
Netherlands350 Posts
May 05 2013 20:26 GMT
#250
On May 06 2013 04:37 GameHeart wrote:
Sorry there is no victory screen guys. I will fix it tonight. I broke it when I was trying to add better support for stalemate situations and I didn't realize it no longer was triggered when a player quits the game.


GameHeart is awesome! But i noticed the worker count that is shown does not match with the unit count tab. I know it also counts the workers that are in construction but than its still incorrect if im right.
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
May 05 2013 20:26 GMT
#251
these drops.....
scarper65
Profile Blog Joined January 2011
1560 Posts
May 05 2013 20:26 GMT
#252
what is maker doing
corpsepose
Profile Blog Joined August 2010
1678 Posts
May 05 2013 20:28 GMT
#253
maker wtf, still hasnt realized minigun didn't get colo range, and hasnt started ghosts even though his drops got feedbacked..
http://www.twitch.tv/corpsep0se
GameHeart
Profile Blog Joined February 2012
286 Posts
May 05 2013 20:28 GMT
#254
On May 06 2013 05:26 niekoz wrote:GameHeart is awesome! But i noticed the worker count that is shown does not match with the unit count tab. I know it also counts the workers that are in construction but than its still incorrect if im right.


Yes I believe the worker count in gameheart includes workers under construction and mules as well. I just have it checking for all units with the 'worker' tag. I will look at it tonight when fixing the victory screen to see if I can correct that.
Gameheart
ThePowerHour
Profile Blog Joined July 2010
United States834 Posts
May 05 2013 20:28 GMT
#255
The observer is not paying attention to the minimap. Minigun just sent a lone stalker to pick off one of the wounded medivacs and it wasn't caught at all.
LeeDawg
Profile Joined April 2012
United States1306 Posts
May 05 2013 20:29 GMT
#256
maker keeps throwing units at minigun and minigun keeps killing the EZPZ.

loving minigun's chances to advance
:-)
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
May 05 2013 20:29 GMT
#257
Stream still super choppy on 240p, gee fucking gee
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Vindicare605
Profile Blog Joined August 2011
United States16129 Posts
May 05 2013 20:30 GMT
#258
On May 06 2013 05:29 Crownlol wrote:
Stream still super choppy on 240p, gee fucking gee


I'm not having any issues.
aka: KTVindicare the Geeky Bartender
hzflank
Profile Joined August 2011
United Kingdom2991 Posts
Last Edited: 2013-05-05 20:33:08
May 05 2013 20:30 GMT
#259
I think the casters are underestimating how many probes died to the early hellbat drops. Maker has never been far behind in the game.

And as soon as I post this Maker starts to mis-micro everything and ends up miles behind.
LeeDawg
Profile Joined April 2012
United States1306 Posts
May 05 2013 20:31 GMT
#260
On May 06 2013 05:30 hzflank wrote:
I think the casters are underestimating how many probes died to the early hellbat drops. Maker has never been far behind in the game.


really? minigun was never behind in workers this whole game. plus with all those failed drops i think minigun has been in a sizable lead this whole game
:-)
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