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[SPL] Samsung Khan vs KT Rolster R4 Week 2 - Page 20

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 18 19 20 21 22 34 Next All
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
April 13 2013 05:25 GMT
#381
On April 13 2013 14:22 LightSpectra wrote:
Show nested quote +
On April 13 2013 14:19 Ammanas wrote:
On April 13 2013 14:17 LightSpectra wrote:
On April 13 2013 14:16 HolyArrow wrote:
On April 13 2013 14:15 LightSpectra wrote:
On April 13 2013 14:13 blade55555 wrote:
On April 13 2013 14:13 HolyArrow wrote:
Yay! I wanna see Jangbi play

I wonder how many people would be claiming that Flash deserved the win right now if resume from replay didn't exist.


Read some of the posts people already are saying that resume from replay is why flash lost LOL.


Look, maybe Flash was going to lose anyway (he was way behind in economy), but you have to admit that resume from replay greatly disadvantaged him. His greatest asset bar none is his impeccable game sense and improvisation, but if you give another player a good 10 minutes to reflect upon what to do, it evens the field out.


Yeah your point is valid. I still think it's better than not being able to resume from replay at all, though.


Why can't there just be fucking LAN


Just wondering, how exactly would LAN save you from crashing computer?

btw, most of the disconnects that happened to SC2 were not afflicted by LAN at all. Problem with not having LAN is lagging in games, not disconnects...


Well that's interesting, the only BW game interruption that I can recall was the power surge that crashed Jaedong vs. Flash, but I can think of half a dozen disconnects in pro SC2.


I actually have disconnected only once since I started playing SC2. Don't know what's wrong with tournament's internet lol.
RifleCow
Profile Joined February 2008
Canada637 Posts
April 13 2013 05:25 GMT
#382
On April 13 2013 14:22 LightSpectra wrote:
Show nested quote +
On April 13 2013 14:19 Ammanas wrote:
On April 13 2013 14:17 LightSpectra wrote:
On April 13 2013 14:16 HolyArrow wrote:
On April 13 2013 14:15 LightSpectra wrote:
On April 13 2013 14:13 blade55555 wrote:
On April 13 2013 14:13 HolyArrow wrote:
Yay! I wanna see Jangbi play

I wonder how many people would be claiming that Flash deserved the win right now if resume from replay didn't exist.


Read some of the posts people already are saying that resume from replay is why flash lost LOL.


Look, maybe Flash was going to lose anyway (he was way behind in economy), but you have to admit that resume from replay greatly disadvantaged him. His greatest asset bar none is his impeccable game sense and improvisation, but if you give another player a good 10 minutes to reflect upon what to do, it evens the field out.


Yeah your point is valid. I still think it's better than not being able to resume from replay at all, though.


Why can't there just be fucking LAN


Just wondering, how exactly would LAN save you from crashing computer?

btw, most of the disconnects that happened to SC2 were not afflicted by LAN at all. Problem with not having LAN is lagging in games, not disconnects...


Well that's interesting, the only BW game interruption that I can recall was the power surge that crashed Jaedong vs. Flash, but I can think of half a dozen disconnects in pro SC2.


Could it be because SC2 requires a lot more computer resources so it is a lot easier for computer issues to pop up and cause disconnects? No, that doesn't make sense. Clearly its because evil blizzard won't give us the LAN.
hohoho
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
April 13 2013 05:25 GMT
#383
Technology vs. OGN 2:0
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
April 13 2013 05:25 GMT
#384
laughing my ass off XD
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
April 13 2013 05:26 GMT
#385
for years Ive never stopped asking myself why OGN is so good at producing intro
trifecta
Profile Joined April 2010
United States6795 Posts
April 13 2013 05:26 GMT
#386
mech is the biggest thing I miss from BW. Yea people complained that mech tvt was slow and boring, but it was one of my favorite matchups b/c it really highlighted who was the better/grittier player.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
April 13 2013 05:26 GMT
#387
On April 13 2013 14:26 Arceus wrote:
for years Ive never stopped asking myself why OGN is so good at producing intro


i wondered why gsl never had those XD
age: 84 | location: california | sex: 잘함
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
April 13 2013 05:27 GMT
#388
On April 13 2013 14:22 LightSpectra wrote:
Show nested quote +
On April 13 2013 14:19 Ammanas wrote:
On April 13 2013 14:17 LightSpectra wrote:
On April 13 2013 14:16 HolyArrow wrote:
On April 13 2013 14:15 LightSpectra wrote:
On April 13 2013 14:13 blade55555 wrote:
On April 13 2013 14:13 HolyArrow wrote:
Yay! I wanna see Jangbi play

I wonder how many people would be claiming that Flash deserved the win right now if resume from replay didn't exist.


Read some of the posts people already are saying that resume from replay is why flash lost LOL.


Look, maybe Flash was going to lose anyway (he was way behind in economy), but you have to admit that resume from replay greatly disadvantaged him. His greatest asset bar none is his impeccable game sense and improvisation, but if you give another player a good 10 minutes to reflect upon what to do, it evens the field out.


Yeah your point is valid. I still think it's better than not being able to resume from replay at all, though.


Why can't there just be fucking LAN


Just wondering, how exactly would LAN save you from crashing computer?

btw, most of the disconnects that happened to SC2 were not afflicted by LAN at all. Problem with not having LAN is lagging in games, not disconnects...


Well that's interesting, the only BW game interruption that I can recall was the power surge that crashed Jaedong vs. Flash, but I can think of half a dozen disconnects in pro SC2.


Maybe because they were not using the operating system that crashes your game every time it decides it needs an update? Or thousands of other reasons that came with modern OS and HW?

I am not defending Blizzard for not including LAN (to be honest, I don't really care but whatever). What pisses me off is people, who have no clue about how technology works screaming "LAN" while it would not help anything. Just basic human ignorancy, that's what pisses me off.
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
The Devastator
Profile Joined September 2012
34 Posts
April 13 2013 05:29 GMT
#389
Does anyone know the BW game SNM and WL talked about when the DC happened, something about flash waiting over an hour in the booth then getting told he could not play?
Al Bundy
Profile Joined April 2010
7257 Posts
April 13 2013 05:29 GMT
#390
On April 13 2013 14:22 EpiK wrote:
Show nested quote +
On April 13 2013 14:17 Al Bundy wrote:
On April 13 2013 14:15 LightSpectra wrote:
On April 13 2013 14:13 blade55555 wrote:
On April 13 2013 14:13 HolyArrow wrote:
Yay! I wanna see Jangbi play

I wonder how many people would be claiming that Flash deserved the win right now if resume from replay didn't exist.


Read some of the posts people already are saying that resume from replay is why flash lost LOL.


Look, maybe Flash was going to lose anyway (he was way behind in economy), but you have to admit that resume from replay greatly disadvantaged him. His greatest asset bar none is his impeccable game sense and improvisation, but if you give another player a good 10 minutes to reflect upon what to do, it evens the field out.

Not to sound like a fanboy, but I agree with LightSpectra here.

Something else to note is that Flash was the one pushing and Reality is defending. You interrupt the guy attacking mid-push, you obviously break whatever momentum he had. A pause for the guy defending is actually advantageous because whatever disorienting panic he had while defending goes away and he regains composure.

This makes sense. That is a very unfortunate situation indeed. Let's just hope that the tournament organizers will try and learn from that incident.
o choro é livre
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
April 13 2013 05:29 GMT
#391
On April 13 2013 14:27 Ammanas wrote:
Show nested quote +
On April 13 2013 14:22 LightSpectra wrote:
On April 13 2013 14:19 Ammanas wrote:
On April 13 2013 14:17 LightSpectra wrote:
On April 13 2013 14:16 HolyArrow wrote:
On April 13 2013 14:15 LightSpectra wrote:
On April 13 2013 14:13 blade55555 wrote:
On April 13 2013 14:13 HolyArrow wrote:
Yay! I wanna see Jangbi play

I wonder how many people would be claiming that Flash deserved the win right now if resume from replay didn't exist.


Read some of the posts people already are saying that resume from replay is why flash lost LOL.


Look, maybe Flash was going to lose anyway (he was way behind in economy), but you have to admit that resume from replay greatly disadvantaged him. His greatest asset bar none is his impeccable game sense and improvisation, but if you give another player a good 10 minutes to reflect upon what to do, it evens the field out.


Yeah your point is valid. I still think it's better than not being able to resume from replay at all, though.


Why can't there just be fucking LAN


Just wondering, how exactly would LAN save you from crashing computer?

btw, most of the disconnects that happened to SC2 were not afflicted by LAN at all. Problem with not having LAN is lagging in games, not disconnects...


Well that's interesting, the only BW game interruption that I can recall was the power surge that crashed Jaedong vs. Flash, but I can think of half a dozen disconnects in pro SC2.


Maybe because they were not using the operating system that crashes your game every time it decides it needs an update? Or thousands of other reasons that came with modern OS and HW?

I am not defending Blizzard for not including LAN (to be honest, I don't really care but whatever). What pisses me off is people, who have no clue about how technology works screaming "LAN" while it would not help anything. Just basic human ignorancy, that's what pisses me off.


lan will rid of one whole portion of possible problems: internet connection and b.net instability. also, if you noticed the game feels better on single player because of latency and it'll be the same with lan
age: 84 | location: california | sex: 잘함
LightSpectra
Profile Blog Joined October 2011
United States3188 Posts
April 13 2013 05:29 GMT
#392
When I find myself in times of trouble
January comes to me
speaking words of wisdom
"go DTs"
"don't try to pull a LightSpectra-Trumper"
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
April 13 2013 05:30 GMT
#393
Pretty funny, scouting dark shrine at 5:25

I really like the rich geyser for pvp though, i'd like to see a ton of games with it to see where it goes
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
April 13 2013 05:30 GMT
#394
On April 13 2013 14:29 Al Bundy wrote:
Show nested quote +
On April 13 2013 14:22 EpiK wrote:
On April 13 2013 14:17 Al Bundy wrote:
On April 13 2013 14:15 LightSpectra wrote:
On April 13 2013 14:13 blade55555 wrote:
On April 13 2013 14:13 HolyArrow wrote:
Yay! I wanna see Jangbi play

I wonder how many people would be claiming that Flash deserved the win right now if resume from replay didn't exist.


Read some of the posts people already are saying that resume from replay is why flash lost LOL.


Look, maybe Flash was going to lose anyway (he was way behind in economy), but you have to admit that resume from replay greatly disadvantaged him. His greatest asset bar none is his impeccable game sense and improvisation, but if you give another player a good 10 minutes to reflect upon what to do, it evens the field out.

Not to sound like a fanboy, but I agree with LightSpectra here.

Something else to note is that Flash was the one pushing and Reality is defending. You interrupt the guy attacking mid-push, you obviously break whatever momentum he had. A pause for the guy defending is actually advantageous because whatever disorienting panic he had while defending goes away and he regains composure.

This makes sense. That is a very unfortunate situation indeed. Let's just hope that the tournament organizers will try and learn from that incident.


Learn what exactly ? How should they have solved this according to you ?
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
April 13 2013 05:32 GMT
#395
On April 13 2013 14:29 jinorazi wrote:
Show nested quote +
On April 13 2013 14:27 Ammanas wrote:
On April 13 2013 14:22 LightSpectra wrote:
On April 13 2013 14:19 Ammanas wrote:
On April 13 2013 14:17 LightSpectra wrote:
On April 13 2013 14:16 HolyArrow wrote:
On April 13 2013 14:15 LightSpectra wrote:
On April 13 2013 14:13 blade55555 wrote:
On April 13 2013 14:13 HolyArrow wrote:
Yay! I wanna see Jangbi play

I wonder how many people would be claiming that Flash deserved the win right now if resume from replay didn't exist.


Read some of the posts people already are saying that resume from replay is why flash lost LOL.


Look, maybe Flash was going to lose anyway (he was way behind in economy), but you have to admit that resume from replay greatly disadvantaged him. His greatest asset bar none is his impeccable game sense and improvisation, but if you give another player a good 10 minutes to reflect upon what to do, it evens the field out.


Yeah your point is valid. I still think it's better than not being able to resume from replay at all, though.


Why can't there just be fucking LAN


Just wondering, how exactly would LAN save you from crashing computer?

btw, most of the disconnects that happened to SC2 were not afflicted by LAN at all. Problem with not having LAN is lagging in games, not disconnects...


Well that's interesting, the only BW game interruption that I can recall was the power surge that crashed Jaedong vs. Flash, but I can think of half a dozen disconnects in pro SC2.


Maybe because they were not using the operating system that crashes your game every time it decides it needs an update? Or thousands of other reasons that came with modern OS and HW?

I am not defending Blizzard for not including LAN (to be honest, I don't really care but whatever). What pisses me off is people, who have no clue about how technology works screaming "LAN" while it would not help anything. Just basic human ignorancy, that's what pisses me off.


lan will rid of one whole portion of possible problems: internet connection and b.net instability. also, if you noticed the game feels better on single player because of latency and it'll be the same with lan


Yes I agree. I just wanted to point out, that this (and for example also the famous MKP-Parting) disconnect would have happened regardless of having/not having LAN.
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
JBright
Profile Joined September 2010
Vancouver14381 Posts
April 13 2013 05:34 GMT
#396
Poll: Recommend KHAN vs KT Set 5?

If you have time (8)
 
53%

No (5)
 
33%

Yes (2)
 
13%

15 total votes

Your vote: Recommend KHAN vs KT Set 5?

(Vote): Yes
(Vote): No
(Vote): If you have time

ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Thinasy
Profile Joined March 2011
2856 Posts
April 13 2013 05:34 GMT
#397
Stork
Jaedong & Faker
suicideyear
Profile Joined December 2012
Ivory Coast3016 Posts
April 13 2013 05:35 GMT
#398
STAAAAAAAATS

Chintoss hwaiting!
)))____◎◎◎◎█████
RiceAgainst
Profile Blog Joined November 2011
United States1849 Posts
April 13 2013 05:35 GMT
#399
Whoo, Stats! FPL points baby, now all we need is an ace match w/ Stats. Or Myungsik wins next one since I picked KT.
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2013-04-13 05:38:25
April 13 2013 05:35 GMT
#400
On April 13 2013 14:30 Lysanias wrote:
Show nested quote +
On April 13 2013 14:29 Al Bundy wrote:
On April 13 2013 14:22 EpiK wrote:
On April 13 2013 14:17 Al Bundy wrote:
On April 13 2013 14:15 LightSpectra wrote:
On April 13 2013 14:13 blade55555 wrote:
On April 13 2013 14:13 HolyArrow wrote:
Yay! I wanna see Jangbi play

I wonder how many people would be claiming that Flash deserved the win right now if resume from replay didn't exist.


Read some of the posts people already are saying that resume from replay is why flash lost LOL.


Look, maybe Flash was going to lose anyway (he was way behind in economy), but you have to admit that resume from replay greatly disadvantaged him. His greatest asset bar none is his impeccable game sense and improvisation, but if you give another player a good 10 minutes to reflect upon what to do, it evens the field out.

Not to sound like a fanboy, but I agree with LightSpectra here.

Something else to note is that Flash was the one pushing and Reality is defending. You interrupt the guy attacking mid-push, you obviously break whatever momentum he had. A pause for the guy defending is actually advantageous because whatever disorienting panic he had while defending goes away and he regains composure.

This makes sense. That is a very unfortunate situation indeed. Let's just hope that the tournament organizers will try and learn from that incident.


Learn what exactly ? How should they have solved this according to you ?

Hmm that's a good question. I guess that if it's a hardware issue then I think they need to get better hardware. If it's not a hardware issue, then I imagine they would need to change the rules so that the matches don't take 10 minutes to restart.
I don't really have a lot of knowledge about tournament hosting, so the solutions I suggested may be totally off. Anyway I'm sure that something could have been done to prevent, or at least reduce the scale of the issue.
o choro é livre
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