I'm gonna go with my "Terran lineups decide matches" theory and suggest that MVP should win, given that Gumiho gets no more than 1 kill. If Dream beats Gumiho I think it'll be pretty one-sided. On the other hand, there's the possibility that Gumiho will take out enough of MVP's lineup for Leenock & co to clean up.
edit: I forgot about sC. I imagine he joined in time to be put on the roster, but who knows if he's too rusty to be much of a threat.
Yes, gogo GuMiho! FXO depends on you, you nine-tailed foxy terran!
In all fairness, MVP has a deep lineup this season. Even if he takes down Dream there's still Keen and no shortage of protoss. Gonna need Tear or someone else to play big tonight.
We should stop calling him Super/Vampire and just start calling him Super Vampire. Weak to both the day and kryptonite, but double the strength during the night.
surprised gumiho is going out first, so many chances to snipe him and no one else but leenock is really scary on FXO. I think MVP will win, but i suspect vampire's extraordinary run of luck will be ending.
On April 06 2013 11:08 Giriath wrote: I think people may be overestimating Leenock.
yea I love Leenock but he hasn't been looking so good in HotS yet, also in WoL ZvZ he was pretty evenly matched with DRG I think, and then there's Sniper
On April 06 2013 13:05 MCXD wrote: You can hear Wolf and Khaldor in the background lol
SPIDER!
??
That one went over my head.
At WCS Global, there were massive sound issues at the lan. Everyone suspected it was NASL sound guy. It was revealed his name was Spider. I think there is a youtube video somewhere of Tastosis yelling at Spider.
GSTL Season 1 2013 Group Stage vs Dream vs GuMiho Game 1: 0-0 Map: Icarus
0:00 Dream spawns in the top left GuMiho spawns in the bottom right
1:20 proxy rax on 8 just to the south of Dream's base by GuMiho gas for GuMiho on 8
2:00 CC first for Dream reaper started for GuMiho rax for Dream GuMiho scouts the CC first of Dream and starts harassing with his scv 2nd rax for Dream
3:00 Dream scouts gas and no rax in GuMiho's main 2nd reaper started for GuMiho Dream sees the first reaper scvs are chasing the first reaper around to buy time for the rax to finish
4:00 2nd reaper arrives at the main of Dream first marine is out to help push the reapers away bunker started at the main ramp for Dream Dream kills 1 reaper
5:00 bunker finishes and another reaper falls Factory on the way for GuMiho CC on the way for GuMiho GuMiho is ahead by 4 workers (17-13) rich gas for Dream 6 workers were killed by the reapers and a lot of mining time lost 2nd gas for GuMiho
Not really a big fan of the new overlay :/ they should reposition some of the info, like minerals and such in the top right and the score along the bottom of the screen.
GSTL Season 1 2013 Group Stage vs Dream vs GuMiho Game 1: 0-0 Map: Icarus
0:00 Dream spawns in the top left GuMiho spawns in the bottom right
1:20 proxy rax on 8 just to the south of Dream's base by GuMiho gas for GuMiho on 8
2:00 CC first for Dream reaper started for GuMiho rax for Dream GuMiho scouts the CC first of Dream and starts harassing with his scv 2nd rax for Dream
3:00 Dream scouts gas and no rax in GuMiho's main 2nd reaper started for GuMiho Dream sees the first reaper scvs are chasing the first reaper around to buy time for the rax to finish
4:00 2nd reaper arrives at the main of Dream first marine is out to help push the reapers away bunker started at the main ramp for Dream Dream kills 1 reaper
5:00 bunker finishes and another reaper falls Factory on the way for GuMiho CC on the way for GuMiho GuMiho is ahead by 4 workers (17-13) rich gas for Dream 6 workers were killed by the reapers and a lot of mining time lost 2nd gas for GuMiho
6:00 Starport for GuMiho rich gas for GuMiho widow mine started for GuMiho factory for Dream Dream picks off another reaper with his marines bunker at the main ramp for GuMiho medivac started for GuMiho tech lab and reactor on the rax for Dream
7:00 widow mines moving across the map for GuMiho armory for GuMiho ebay for Dream combat shields research started for Dream Starport started for Dream reactor on the factory of GuMiho 2 widow mines loaded into GuMiho's medivac
8:00 widow mine production started for Dream drop in the natural of Dream only 1 scv is killed by the first widow mine 2nd widow mine in the main kills a few scvs raven for GuMiho hellbat production started for GuMiho +1 attack started for Dream +1 vehicle weapons started for GuMiho
9:00 missile turrets going up for Dream 2 more factories for GuMiho ebay for GuMiho viking started for Dream Dream sending a medivac across the map and it is spotted by GuMiho's floating rax briefly widow mine marine drop from Dream in the natural of GuMiho
10:00 hellbat drop in the main of Dream viking production started for GuMiho both players clean up the drops GuMiho is ahead 42 to 39 in workers Siege tank production started for GuMiho Marauder production started for Dream stim on the way for Dream
GSTL Season 1 2013 Group Stage vs Dream vs GuMiho Game 1: 0-0 Map: Icarus
0:00 Dream spawns in the top left GuMiho spawns in the bottom right
1:20 proxy rax on 8 just to the south of Dream's base by GuMiho gas for GuMiho on 8
2:00 CC first for Dream reaper started for GuMiho rax for Dream GuMiho scouts the CC first of Dream and starts harassing with his scv 2nd rax for Dream
3:00 Dream scouts gas and no rax in GuMiho's main 2nd reaper started for GuMiho Dream sees the first reaper scvs are chasing the first reaper around to buy time for the rax to finish
4:00 2nd reaper arrives at the main of Dream first marine is out to help push the reapers away bunker started at the main ramp for Dream Dream kills 1 reaper
5:00 bunker finishes and another reaper falls Factory on the way for GuMiho CC on the way for GuMiho GuMiho is ahead by 4 workers (17-13) rich gas for Dream 6 workers were killed by the reapers and a lot of mining time lost 2nd gas for GuMiho
6:00 Starport for GuMiho rich gas for GuMiho widow mine started for GuMiho factory for Dream Dream picks off another reaper with his marines bunker at the main ramp for GuMiho medivac started for GuMiho tech lab and reactor on the rax for Dream
7:00 widow mines moving across the map for GuMiho armory for GuMiho ebay for Dream combat shields research started for Dream Starport started for Dream reactor on the factory of GuMiho 2 widow mines loaded into GuMiho's medivac
8:00 widow mine production started for Dream drop in the natural of Dream only 1 scv is killed by the first widow mine 2nd widow mine in the main kills a few scvs raven for GuMiho hellbat production started for GuMiho +1 attack started for Dream +1 vehicle weapons started for GuMiho
9:00 missile turrets going up for Dream 2 more factories for GuMiho ebay for GuMiho viking started for Dream Dream sending a medivac across the map and it is spotted by GuMiho's floating rax briefly widow mine marine drop from Dream in the natural of GuMiho
10:00 hellbat drop in the main of Dream viking production started for GuMiho both players clean up the drops GuMiho is ahead 42 to 39 in workers Siege tank production started for GuMiho Marauder production started for Dream stim on the way for Dream
11:00 Dream pushing out with his bio force and 1 tank on the map +2 vehicle weapons started for GuMiho 2 more rax finish for Dream +1 armor started for Dream
12:00 Dream starts breaking down the back rocks to GuMiho's base Dream sieges up the armory of guMiho in GuMiho's natural double drop in th emain of GuMiho pdd to protect the tanks marines killing tons of scvs
13:00 Dream takes a 17 scv lead hellbat drop in the natural of dream GuMiho takes a 9 scv lead after hellbat harassment
14:00 Gumiho pushing out with his mech force 3rd base started for Dream Gumiho adding banshees into his comp double drop in the main of GuMiho but turrets kill the medivacs after the units are unloaded
15:00 GuMiho cleans up the drop in his main mech force of GuMiho pushes towards the main of Dream Dream's army takes a ton of damage from siege tanks Dream drops marauders on the tanks but GuMiho has pdd hellbats break into the main and finish off the tanks of Dream 2 banshees still alive for GuMiho doing lots of damage
Maybe it's just the casters, but I found this game more exciting than Flash vs. Fantasy, though of course I heavily appreciated the huge technical skill between those two behomeths and the huge comebacks.
On April 06 2013 13:34 Tobblish wrote: One thing I don't really like with this new UI is that when you do that *remove most of the panels* you also lose the supply count.
GSTL Season 1 2013 Group Stage vs Dream vs GuMiho Game 1: 0-0 Map: Icarus
0:00 Dream spawns in the top left GuMiho spawns in the bottom right
1:20 proxy rax on 8 just to the south of Dream's base by GuMiho gas for GuMiho on 8
2:00 CC first for Dream reaper started for GuMiho rax for Dream GuMiho scouts the CC first of Dream and starts harassing with his scv 2nd rax for Dream
3:00 Dream scouts gas and no rax in GuMiho's main 2nd reaper started for GuMiho Dream sees the first reaper scvs are chasing the first reaper around to buy time for the rax to finish
4:00 2nd reaper arrives at the main of Dream first marine is out to help push the reapers away bunker started at the main ramp for Dream Dream kills 1 reaper
5:00 bunker finishes and another reaper falls Factory on the way for GuMiho CC on the way for GuMiho GuMiho is ahead by 4 workers (17-13) rich gas for Dream 6 workers were killed by the reapers and a lot of mining time lost 2nd gas for GuMiho
6:00 Starport for GuMiho rich gas for GuMiho widow mine started for GuMiho factory for Dream Dream picks off another reaper with his marines bunker at the main ramp for GuMiho medivac started for GuMiho tech lab and reactor on the rax for Dream
7:00 widow mines moving across the map for GuMiho armory for GuMiho ebay for Dream combat shields research started for Dream Starport started for Dream reactor on the factory of GuMiho 2 widow mines loaded into GuMiho's medivac
8:00 widow mine production started for Dream drop in the natural of Dream only 1 scv is killed by the first widow mine 2nd widow mine in the main kills a few scvs raven for GuMiho hellbat production started for GuMiho +1 attack started for Dream +1 vehicle weapons started for GuMiho
9:00 missile turrets going up for Dream 2 more factories for GuMiho ebay for GuMiho viking started for Dream Dream sending a medivac across the map and it is spotted by GuMiho's floating rax briefly widow mine marine drop from Dream in the natural of GuMiho
10:00 hellbat drop in the main of Dream viking production started for GuMiho both players clean up the drops GuMiho is ahead 42 to 39 in workers Siege tank production started for GuMiho Marauder production started for Dream stim on the way for Dream
11:00 Dream pushing out with his bio force and 1 tank on the map +2 vehicle weapons started for GuMiho 2 more rax finish for Dream +1 armor started for Dream
12:00 Dream starts breaking down the back rocks to GuMiho's base Dream sieges up the armory of guMiho in GuMiho's natural double drop in th emain of GuMiho pdd to protect the tanks marines killing tons of scvs
13:00 Dream takes a 17 scv lead hellbat drop in the natural of dream GuMiho takes a 9 scv lead after hellbat harassment
14:00 Gumiho pushing out with his mech force 3rd base started for Dream Gumiho adding banshees into his comp double drop in the main of GuMiho but turrets kill the medivacs after the units are unloaded
15:00 GuMiho cleans up the drop in his main mech force of GuMiho pushes towards the main of Dream Dream's army takes a ton of damage from siege tanks Dream drops marauders on the tanks but GuMiho has pdd hellbats break into the main and finish off the tanks of Dream 2 banshees still alive for GuMiho doing lots of damage
16:00 20 supply lead for GuMiho GuMiho sieges up the production of Dream GuMiho leapfrogging his tanks forward into the main Dream goes to try and break the tank line Dream is able to break through but is down 13 supply still
17:00 3rd base finishes for Dream Thor production started for GuMiho sensor tower building for Dream
18:00 GuMiho sends his banshees home to repair them 3rd base started for GuMiho drop at the 3rd of GuMiho forces a cancel and kills the scv 2nd ebay for Dream armory for Dream GuMiho going for another push and pulling a bunch of scvs Dream scouts the attack coming Marauder viking attack at the main of GuMiho
19:00 GuMiho has nothing at home to defend GuMiho goes for an attack at Dream's main GuMiho sends his banshees home Dream pulls his scvs in his main but there are a lot of hellbats
20:00 Dream is killing the factories of GuMiho banshees and vikings of GuMiho clean up the army of Dream GuMiho sending his air forces back to the front lines Dream is losing his production
GSTL Season 1 2013 Group Stage vs Dream vs GuMiho Game 1: 0-0 Map: Icarus
0:00 Dream spawns in the top left GuMiho spawns in the bottom right
1:20 proxy rax on 8 just to the south of Dream's base by GuMiho gas for GuMiho on 8
2:00 CC first for Dream reaper started for GuMiho rax for Dream GuMiho scouts the CC first of Dream and starts harassing with his scv 2nd rax for Dream
3:00 Dream scouts gas and no rax in GuMiho's main 2nd reaper started for GuMiho Dream sees the first reaper scvs are chasing the first reaper around to buy time for the rax to finish
4:00 2nd reaper arrives at the main of Dream first marine is out to help push the reapers away bunker started at the main ramp for Dream Dream kills 1 reaper
5:00 bunker finishes and another reaper falls Factory on the way for GuMiho CC on the way for GuMiho GuMiho is ahead by 4 workers (17-13) rich gas for Dream 6 workers were killed by the reapers and a lot of mining time lost 2nd gas for GuMiho
6:00 Starport for GuMiho rich gas for GuMiho widow mine started for GuMiho factory for Dream Dream picks off another reaper with his marines bunker at the main ramp for GuMiho medivac started for GuMiho tech lab and reactor on the rax for Dream
7:00 widow mines moving across the map for GuMiho armory for GuMiho ebay for Dream combat shields research started for Dream Starport started for Dream reactor on the factory of GuMiho 2 widow mines loaded into GuMiho's medivac
8:00 widow mine production started for Dream drop in the natural of Dream only 1 scv is killed by the first widow mine 2nd widow mine in the main kills a few scvs raven for GuMiho hellbat production started for GuMiho +1 attack started for Dream +1 vehicle weapons started for GuMiho
9:00 missile turrets going up for Dream 2 more factories for GuMiho ebay for GuMiho viking started for Dream Dream sending a medivac across the map and it is spotted by GuMiho's floating rax briefly widow mine marine drop from Dream in the natural of GuMiho
10:00 hellbat drop in the main of Dream viking production started for GuMiho both players clean up the drops GuMiho is ahead 42 to 39 in workers Siege tank production started for GuMiho Marauder production started for Dream stim on the way for Dream
11:00 Dream pushing out with his bio force and 1 tank on the map +2 vehicle weapons started for GuMiho 2 more rax finish for Dream +1 armor started for Dream
12:00 Dream starts breaking down the back rocks to GuMiho's base Dream sieges up the armory of guMiho in GuMiho's natural double drop in th emain of GuMiho pdd to protect the tanks marines killing tons of scvs
13:00 Dream takes a 17 scv lead hellbat drop in the natural of dream GuMiho takes a 9 scv lead after hellbat harassment
14:00 Gumiho pushing out with his mech force 3rd base started for Dream Gumiho adding banshees into his comp double drop in the main of GuMiho but turrets kill the medivacs after the units are unloaded
15:00 GuMiho cleans up the drop in his main mech force of GuMiho pushes towards the main of Dream Dream's army takes a ton of damage from siege tanks Dream drops marauders on the tanks but GuMiho has pdd hellbats break into the main and finish off the tanks of Dream 2 banshees still alive for GuMiho doing lots of damage
16:00 20 supply lead for GuMiho GuMiho sieges up the production of Dream GuMiho leapfrogging his tanks forward into the main Dream goes to try and break the tank line Dream is able to break through but is down 13 supply still
17:00 3rd base finishes for Dream Thor production started for GuMiho sensor tower building for Dream
18:00 GuMiho sends his banshees home to repair them 3rd base started for GuMiho drop at the 3rd of GuMiho forces a cancel and kills the scv 2nd ebay for Dream armory for Dream GuMiho going for another push and pulling a bunch of scvs Dream scouts the attack coming Marauder viking attack at the main of GuMiho
19:00 GuMiho has nothing at home to defend GuMiho goes for an attack at Dream's main GuMiho sends his banshees home Dream pulls his scvs in his main but there are a lot of hellbats
20:00 Dream is killing the factories of GuMiho banshees and vikings of GuMiho clean up the army of Dream GuMiho sending his air forces back to the front lines Dream is losing his production
21:00 double drop from Dream to chase the army of GuMiho the banshees and viking arrive to help clean up the army of Dream Dream has no production left GuMiho up 50 supply Dream ggs! GuMiho wins game 1 and FXO takes a 1-0 lead!
On April 06 2013 13:42 crawlingchaos wrote: Oh shit, I picked Super/Vampire for my anti-team because I didn't think he'd play ahead of finale, Tails and Sangho...
On April 06 2013 13:42 crawlingchaos wrote: Oh shit, I picked Super/Vampire for my anti-team because I didn't think he'd play ahead of finale, Tails and Sangho...
GSTL Season 1 2013 Group Stage vs Super vs GuMiho Game 2: 0-1 Map: Whirlwind
0:00 Super spawns in the bottom right GuMiho spawns in the top right
1:30 Gas first for GuMiho gateway first for Super rax for GuMiho
2:00 gas for Super 2nd gas for Super Cybernetics core for Super
3:00 Factory for GuMiho zealot for Super Nexus for Super mothership core for Super
4:00 widow mine production started for GuMiho starport for GuMiho sentry for Super
5:00 forge for Super Robo for Super CC for GuMiho medivac for GuMiho 2nd gas for GuMiho another gate for Super 3rd gate for Super
6:00 2 widow mine 4 marine drop in the main of Super cannon started in Super's mineral line widow mine gets a big hit on the probes observer for Super 2 more rax for GuMiho 12 probes were killed and GuMiho saves all of his units form the drop
7:00 siege tank production started for GuMiho another gas for GuMiho widow mine drop in the natural only 1 probe is killed and the mothership core takes heavy damage
8:00 combat shields started for GuMiho twilight council for Super ebay for GuMiho immortal production started for Super drop in the main by GuMiho photon overcharge from super 2nd medivac comes in with a tank in it
9:00 another photon overcharge and Super is able to push the drop away tank is killed 2 more rax for GuMiho +1 attack for GuMiho dark shrine for Super reaper for GuMiho stim research started for GuMiho 2nd immortal on the way for Super
10:00 Super spots the push from GuMiho and comes out to meet it 8 marine drop in the main of Super another gate for Super Super adding on 2 more cannons armory for GuMiho 3rd CC for GuMiho
On April 06 2013 14:00 felisconcolori wrote: So, has Gom mentioned how their new UI is done? Is it map modification, or is it something you can do with the custom UI feature?
On April 06 2013 14:00 felisconcolori wrote: So, has Gom mentioned how their new UI is done? Is it map modification, or is it something you can do with the custom UI feature?
GSTL Season 1 2013 Group Stage vs Super vs GuMiho Game 2: 0-1 Map: Whirlwind
0:00 Super spawns in the bottom right GuMiho spawns in the top right
1:30 Gas first for GuMiho gateway first for Super rax for GuMiho
2:00 gas for Super 2nd gas for Super Cybernetics core for Super
3:00 Factory for GuMiho zealot for Super Nexus for Super mothership core for Super
4:00 widow mine production started for GuMiho starport for GuMiho sentry for Super
5:00 forge for Super Robo for Super CC for GuMiho medivac for GuMiho 2nd gas for GuMiho another gate for Super 3rd gate for Super
6:00 2 widow mine 4 marine drop in the main of Super cannon started in Super's mineral line widow mine gets a big hit on the probes observer for Super 2 more rax for GuMiho 12 probes were killed and GuMiho saves all of his units form the drop
7:00 siege tank production started for GuMiho another gas for GuMiho widow mine drop in the natural only 1 probe is killed and the mothership core takes heavy damage
8:00 combat shields started for GuMiho twilight council for Super ebay for GuMiho immortal production started for Super drop in the main by GuMiho photon overcharge from super 2nd medivac comes in with a tank in it
9:00 another photon overcharge and Super is able to push the drop away tank is killed 2 more rax for GuMiho +1 attack for GuMiho dark shrine for Super reaper for GuMiho stim research started for GuMiho 2nd immortal on the way for Super
10:00 Super spots the push from GuMiho and comes out to meet it 8 marine drop in the main of Super another gate for Super Super adding on 2 more cannons armory for GuMiho 3rd CC for GuMiho
11:00 2nd ebay for GuMiho 2 DTs walk into GuMiho's natural - 1 heads to the main missile turrets started for GuMiho scvs being killed building 3rd of GuMiho being harassed Super pushing into the natural with his main army
12:00 Super is killing the tanks of GuMiho in the natural GuMiho pulls all of his scvs in the natural and cleans up the attack of Super Super is 10 supply ahead and 24 workers up 3rd base of GuMiho is canceled +2 attack and +1 armor started for GuMiho medivac with 6 marines of GuMiho is killed
13:00 3rd base started for Super 3 more DTs head into the base of GuMiho DT starts killing add ons on GuMiho's production
14:00 2 more gates for Super Charge research started for Super GuMiho walls off his main and cleans up the DTs finally 2 more gates for Super another immortal for Super
15:00 +1 armor started for Super GuMiho pushing out on the map and pulling a bunch of scvs
GSTL Season 1 2013 Group Stage vs Super vs GuMiho Game 2: 0-1 Map: Whirlwind
0:00 Super spawns in the bottom right GuMiho spawns in the top right
1:30 Gas first for GuMiho gateway first for Super rax for GuMiho
2:00 gas for Super 2nd gas for Super Cybernetics core for Super
3:00 Factory for GuMiho zealot for Super Nexus for Super mothership core for Super
4:00 widow mine production started for GuMiho starport for GuMiho sentry for Super
5:00 forge for Super Robo for Super CC for GuMiho medivac for GuMiho 2nd gas for GuMiho another gate for Super 3rd gate for Super
6:00 2 widow mine 4 marine drop in the main of Super cannon started in Super's mineral line widow mine gets a big hit on the probes observer for Super 2 more rax for GuMiho 12 probes were killed and GuMiho saves all of his units form the drop
7:00 siege tank production started for GuMiho another gas for GuMiho widow mine drop in the natural only 1 probe is killed and the mothership core takes heavy damage
8:00 combat shields started for GuMiho twilight council for Super ebay for GuMiho immortal production started for Super drop in the main by GuMiho photon overcharge from super 2nd medivac comes in with a tank in it
9:00 another photon overcharge and Super is able to push the drop away tank is killed 2 more rax for GuMiho +1 attack for GuMiho dark shrine for Super reaper for GuMiho stim research started for GuMiho 2nd immortal on the way for Super
10:00 Super spots the push from GuMiho and comes out to meet it 8 marine drop in the main of Super another gate for Super Super adding on 2 more cannons armory for GuMiho 3rd CC for GuMiho
11:00 2nd ebay for GuMiho 2 DTs walk into GuMiho's natural - 1 heads to the main missile turrets started for GuMiho scvs being killed building 3rd of GuMiho being harassed Super pushing into the natural with his main army
12:00 Super is killing the tanks of GuMiho in the natural GuMiho pulls all of his scvs in the natural and cleans up the attack of Super Super is 10 supply ahead and 24 workers up 3rd base of GuMiho is canceled +2 attack and +1 armor started for GuMiho medivac with 6 marines of GuMiho is killed
13:00 3rd base started for Super 3 more DTs head into the base of GuMiho DT starts killing add ons on GuMiho's production
14:00 2 more gates for Super Charge research started for Super GuMiho walls off his main and cleans up the DTs finally 2 more gates for Super another immortal for Super
15:00 +1 armor started for Super GuMiho pushing out on the map and pulling a bunch of scvs
16:00 Super sees the army coming and retreats back to his natural the armies engage at the base of Super's natural ramp the zealots of Super are all cleaned up 3 immortals and a few DTs are still in the army GuMiho cleans up the DTs
17:00 GuMiho 50 supply down though Super still has 2 more immortals time warp on the army of GuMiho as it tries to kite zealots more warp ins come in for Super GuMiho is down to 12 scvs GuMiho ggs as his army dies! Super wins and ties the score!
Oh well. I have faith that Gumiho will come through in a bigger way later in the season. He's my captain so it's not like I can do anything except have faith in him,
OK, when the heck did Vampire's micro get so good? Never over committed his Immortals during that last engagement, DTs connected onto the right units, and wow. That was ridiculous. 0/1 Protoss no splash vs 2/1 Marine/Tank/SCV, who would have thought that outcome?!
We see more tosses going for them DTs now as they aren't such a big investment anymore which opens up more aggressive non-allin play from toss mid game, gonna be tougher for terran now
I think Super looks angry cause he didnt see a GG. Since i noticed GG is now being sent to allies only (unless you hold shift) where before it was just to all chat in 1v1. Thats why MVP gg'ed twice vs scarlett
On April 06 2013 14:06 Supah wrote: OK, when the heck did Vampire's micro get so good? Never over committed his Immortals during that last engagement, DTs connected onto the right units, and wow. That was ridiculous. 0/1 Protoss no splash vs 2/1 Marine/Tank/SCV, who would have thought that outcome?!
On April 06 2013 14:06 Supah wrote: OK, when the heck did Vampire's micro get so good? Never over committed his Immortals during that last engagement, DTs connected onto the right units, and wow. That was ridiculous. 0/1 Protoss no splash vs 2/1 Marine/Tank/SCV, who would have thought that outcome?!
more units is better than less units, in general.
DTs also did tons of damage before they were finally scanned and cleaned up
On April 06 2013 14:06 Supah wrote: OK, when the heck did Vampire's micro get so good? Never over committed his Immortals during that last engagement, DTs connected onto the right units, and wow. That was ridiculous. 0/1 Protoss no splash vs 2/1 Marine/Tank/SCV, who would have thought that outcome?!
more units is better than less units, in general.
DTs also did tons of damage before they were finally scanned and cleaned up
Yeah..pretty sure those DT's won Vampire that fight
On April 06 2013 14:16 FeiLing wrote: A bit too many clan logos for me. One per spawning location (not nexus/hatch/and especially not command centers) would have been enough.
proleague has the logos as decals which is much more attractive imo.
On April 06 2013 14:16 FeiLing wrote: A bit too many clan logos for me. One per spawning location (not nexus/hatch/and especially not command centers) would have been enough.
proleague has the logos as decals which is much more attractive imo.
On April 06 2013 14:18 Kinky wrote: I hope every tournament starts picking up this UI. Otherwise, it's going to throw off a lot of casual watchers who don't know what's going on.
I have a feeling that a lot of tournaments are going to use a custom UI/map but not necessary with the same looks.
I really don't like the lack of ling pressure to burn any FFs for the future. These Hydras are going to get cut up by those Sentries. Especially on this wide open third.. awdqdjqdioqmq
GSTL Season 1 2013 Group Stage vs Super vs Lucky Game 3: 1-1 Map: Star Station
0:00 Super spawns in the top left Lucky spawns in the bottom right
2:00 pool first for Lucky Nexus first for Super forge for Super hatch for Lucky
3:00 gateway for Super cannon for Super double gas for Super
4:00 3rd base for Lucky Cybernetics core for Super
5:00 Stargate for Super 2 more gas for Super double gas for Lucky
6:00 mothership core for Super Void ray for Super robo for Super Lair for Lucky 2 more gas for Lucky
7:00 2 more gates for Super ling speed for Lucky +1 attack for Super Void ray is revealed to start killing overlords spores started for Lucky (2 at each base)
8:00 Hydralisk den started for Lucky Robotics bay for Super 3rd base for Super immortal started for Super overlord speed for Lucky evo for Lucky
9:00 hydra speed for Lucky +1 range attack started for Lucky hydras started for Lucky 2 more gates for Super Colossus production started for Super infestation pit started for Lucky Twilight council for Super
10:00 Extended thermal lance research started for Super 3 more gates for Super +1 armor started for Super Hive started for Lucky 4th base on the way for Lucky blink research started for Super 5th base started for Lucky Roach warren for Lucky
GSTL Season 1 2013 Group Stage vs Super vs Lucky Game 3: 1-1 Map: Star Station
0:00 Super spawns in the top left Lucky spawns in the bottom right
2:00 pool first for Lucky Nexus first for Super forge for Super hatch for Lucky
3:00 gateway for Super cannon for Super double gas for Super
4:00 3rd base for Lucky Cybernetics core for Super
5:00 Stargate for Super 2 more gas for Super double gas for Lucky
6:00 mothership core for Super Void ray for Super robo for Super Lair for Lucky 2 more gas for Lucky
7:00 2 more gates for Super ling speed for Lucky +1 attack for Super Void ray is revealed to start killing overlords spores started for Lucky (2 at each base)
8:00 Hydralisk den started for Lucky Robotics bay for Super 3rd base for Super immortal started for Super overlord speed for Lucky evo for Lucky
9:00 hydra speed for Lucky +1 range attack started for Lucky hydras started for Lucky 2 more gates for Super Colossus production started for Super infestation pit started for Lucky Twilight council for Super
10:00 Extended thermal lance research started for Super 3 more gates for Super +1 armor started for Super Hive started for Lucky 4th base on the way for Lucky blink research started for Super 5th base started for Lucky Roach warren for Lucky
11:00 Hydra range started for Lucky Spire started for Lucky Super moving out on the map with his first 2 colossi Roach speed started for Lucky
12:00 Super pushing into the 4th base of Lucky Lucky coming out to engage the army viper production started for Lucky forcefields zone out the zerg army and Super goes for the 4th hatch
13:00 Super decides not to attack the base and waits to engage the army no mining at the 4th of Lucky +1 air attack started for Lucky +2 attack started for Super stalkers blink under the vipers
14:00 abduct on 1 of the colossus to kill it right away 3 of the vipers are killed the army of Lucky is steamrolled Super pushes into the natural of Lucky forcefield on the main ramp Lucky is 30 supply behind 4th base started for Lucky another colossus joins up with the army Lucky ggs! Super wins and gives MVP the 2-1 lead!
What a terrible game from Lucky. Makes 10 overlords at once, has 800/800 in the bank and doesn't start his spire anywhere near in time to line up with his hive. Absolutely deserved loss.
On April 06 2013 14:23 Topin wrote: lools like skytoss have changed the mentality of Z, 1 voyds insta 6 spores.
That's not even Skytoss, considering it's not very harass oriented.. didn't even show any Phoenix.
i was trying to say that after watching a stargate opening Zergs now react with a lot of anti air defence just to be prepare for a late game skytoss, if that not the case then why get 2 spores per base :ss
I really dont get the 6 spores ... spores arnt that good against voidrays. Sure getting 1 for each mineral line is awesome incase of oracles/nix's but extra queens also work against oracles/nix's and are better against voidrays so end up being much safer.
I have to say the UI GOM uses is amazing. I love those zooms they do on major battles. It gives you a lot better picture of the overall fight. I do have to say that it feels a bit confusing not to look at top right corner of the screen for minerals, gas and supplies, but i guess it's more about getting used to it. Also i like the way GOM uses music in their broadcasts.
On April 06 2013 14:23 Topin wrote: lools like skytoss have changed the mentality of Z, 1 voyds insta 6 spores.
That's not even Skytoss, considering it's not very harass oriented.. didn't even show any Phoenix.
i was trying to say that after watching a stargate opening Zergs now react with a lot of anti air defence just to be prepare for a late game skytoss, if that not the case then why get 2 spores per base :ss
That's the thing, he shouldn't have, lol. Single Spore is fine, double Spore if you think he's committing to Phoenix. Double right off the bat is just silly.
On April 06 2013 14:23 Topin wrote: lools like skytoss have changed the mentality of Z, 1 voyds insta 6 spores.
That's not even Skytoss, considering it's not very harass oriented.. didn't even show any Phoenix.
i was trying to say that after watching a stargate opening Zergs now react with a lot of anti air defence just to be prepare for a late game skytoss, if that not the case then why get 2 spores per base :ss
The 6 spores are necessary to defend phoenix harass, however the new metagame in the past few days has been to just make 1 Voidray because of the preemptive defenses from Zerg now
On April 06 2013 14:23 Topin wrote: lools like skytoss have changed the mentality of Z, 1 voyds insta 6 spores.
That's not even Skytoss, considering it's not very harass oriented.. didn't even show any Phoenix.
i was trying to say that after watching a stargate opening Zergs now react with a lot of anti air defence just to be prepare for a late game skytoss, if that not the case then why get 2 spores per base :ss
That's the thing, he shouldn't have, lol. Single Spore is fine, double Spore if you think he's committing to Phoenix. Double right off the bat is just silly.
something simillar happened in SPL and the Z went 6 spores after watching 2 or 3 phoenix... 2 pros making the same mistake in similar situation is really weird
GSTL Season 1 2013 Group Stage vs Super vs Leenock Game 4: 2-1 Map: Red City
0:00 Super spawns in the top left Leenock spawns in the bottom right
1:40 Gateway first for Super
2:00 pool for Leenock double gas for Super hatch for Leenock cybernetics core for Super
3:00 zealot for Super gas for Leenock Nexus for Super mothership core for Super
4:00 gateway for Super ling speed for Leenock
5:00 3rd gate for Super 2nd gas for Leenock 4th gate for Super overlord speed for Leenock
6:00 Lair for Leenock 5th gate for Super forward pylon going down for Super spine started in the natural for Leenock
7:00 2 more spines for Leenock zealot sentry attack into the natural of Leenock forcefield on the main ramp mothership core joins the fight Lair is canceled roach warren is on the way the spines are being taken out
8:00 chain forcefields on the main ramp Super is 30 supply ahead Leenock ggs! Super wins again and gives MVP a 3-1 lead!
GSTL Season 1 2013 Group Stage vs Super vs Hurricane Game 5: 3-1 Map: DMZ
0:00 Super spawns in the top left Hurricane spawns in the bottom right
1:30 10 gate from Super gas for Super gate on 13 for Hurricane
2:00 gas for Hurricane cybernetics core for Super cybernetics core for Hurricane 2nd gas for Hurricane zealot for Super
3:00 mothership core for Super stalker for Super 2nd gate for Hurricane Stalker for Hurricane Hurricane scouts the main of Super and sees the mothership core no warp gate from Super yet
4:00 Super chronobooting out another stalker warp gate finally started for Super zealot arrives at the main of Hurricane but is repelled by a stalker 2 more stalkers on the way for Hurricane zealot stalker mothership core pushes into the main of Hurricane
5:00 time warp on the stalker of Hurricane and it dies mothership core out for Hurricane another stalker arrives for Super Super takes the harvester lead mothership core of Super is killed Hurricane cleans up the attack 3 more gates for Super
I hate that all these guys changed their names. I was like, who the hell is Super and how the hell did he beat Leenock. Then I saw he was Vampire and it made a little more sense. Not much but still more sense than a total unknown coming in and wrecking face.
GSTL Season 1 2013 Group Stage vs Super vs Hurricane Game 5: 3-1 Map: DMZ
0:00 Super spawns in the top left Hurricane spawns in the bottom right
1:30 10 gate from Super gas for Super gate on 13 for Hurricane
2:00 gas for Hurricane cybernetics core for Super cybernetics core for Hurricane 2nd gas for Hurricane zealot for Super
3:00 mothership core for Super stalker for Super 2nd gate for Hurricane Stalker for Hurricane Hurricane scouts the main of Super and sees the mothership core no warp gate from Super yet
4:00 Super chronobooting out another stalker warp gate finally started for Super zealot arrives at the main of Hurricane but is repelled by a stalker 2 more stalkers on the way for Hurricane zealot stalker mothership core pushes into the main of Hurricane
5:00 time warp on the stalker of Hurricane and it dies mothership core out for Hurricane another stalker arrives for Super Super takes the harvester lead mothership core of Super is killed Hurricane cleans up the attack 3 more gates for Super
6:00 3rd gate for Hurricane Hurricane going for a counter attack with stalkers forcefield on the main ramp of Super mothership core comes in with the attack Hurricane breaks into the main of Super 4 gates are done for Super
7:00 probes are pulled to help defend Hurricane has the stalker lead stalkers take out the mothership core of Hurricane 4 stalkers vs 4 stalkers now
8:00 Hurricane backs out of the base to regroup forcefield on the main ramp twilight council for Hurricane forward pylon in the natural of Hurricane zealot warped in to scout the main and harass Hurricane Super comes down his ramp
9:00 micro battle Hurricane forcefields the main ramp of Super to slow reinforcements Super wins the micro battle at his base Robo for Super Dark shrine for Hurricane Dark Shrine canceled 2 more zealots enter the main of Hurricane
10:00 another zealot runs into the main mineral line Super is 10 supply and 3 workers up Super's main army arrives at the main of Hurricane Hurricane's forcefield is late and Super gets into the main
GSTL Season 1 2013 Group Stage vs Super vs Hurricane Game 5: 3-1 Map: DMZ
0:00 Super spawns in the top left Hurricane spawns in the bottom right
1:30 10 gate from Super gas for Super gate on 13 for Hurricane
2:00 gas for Hurricane cybernetics core for Super cybernetics core for Hurricane 2nd gas for Hurricane zealot for Super
3:00 mothership core for Super stalker for Super 2nd gate for Hurricane Stalker for Hurricane Hurricane scouts the main of Super and sees the mothership core no warp gate from Super yet
4:00 Super chronobooting out another stalker warp gate finally started for Super zealot arrives at the main of Hurricane but is repelled by a stalker 2 more stalkers on the way for Hurricane zealot stalker mothership core pushes into the main of Hurricane
5:00 time warp on the stalker of Hurricane and it dies mothership core out for Hurricane another stalker arrives for Super Super takes the harvester lead mothership core of Super is killed Hurricane cleans up the attack 3 more gates for Super
6:00 3rd gate for Hurricane Hurricane going for a counter attack with stalkers forcefield on the main ramp of Super mothership core comes in with the attack Hurricane breaks into the main of Super 4 gates are done for Super
7:00 probes are pulled to help defend Hurricane has the stalker lead stalkers take out the mothership core of Hurricane 4 stalkers vs 4 stalkers now
8:00 Hurricane backs out of the base to regroup forcefield on the main ramp twilight council for Hurricane forward pylon in the natural of Hurricane zealot warped in to scout the main and harass Hurricane Super comes down his ramp
9:00 micro battle Hurricane forcefields the main ramp of Super to slow reinforcements Super wins the micro battle at his base Robo for Super Dark shrine for Hurricane Dark Shrine canceled 2 more zealots enter the main of Hurricane
10:00 another zealot runs into the main mineral line Super is 10 supply and 3 workers up Super's main army arrives at the main of Hurricane Hurricane's forcefield is late and Super gets into the main
11:00 Hurricane is losing his stalkers Super has a 13 supply lead Dark Shrine on the way for Hurricane Super targeting down the cybernetics core of Hurricane
12:00 observer is with the army of Super anyways Super is 23 supply ahead Hurricane is losing hte rest of his units Hurricane only has probes left and they are dying Hurricane ggs! Super ALL KILLS FXO!
Trading for Super was on my to-do list since his 3-kill against LG-IM at IPL, but I missed the deadline, so I was like whatever, GuMiho will kill him... and now this ;_;
Finally I did a good pick for my FGSTL. After watching Super wreck 3 good players in the IPTL finals I traded away Ganzi cause he didnt get to play last week and I aquired this Superguy He's on fire!
On April 06 2013 19:57 4ZakeN87 wrote: Koreans and their nick changing. Super is actually "ungoogleable" ^.^
Even if I write "SC2 + protoss + korea + super" do I still not find him! Thought I would find the "kick" but that was apparently very optimistic.
Anyway gratz. I am sure he will no stay "ungoogable" for long
I simply went to the 1st page of this topic, clicked on the MVP sign which forwarded me towards their tlwiki page, found super who was the last guy on the roster and went to his ltwiki page. ez. peace bro.
On April 06 2013 19:57 4ZakeN87 wrote: Koreans and their nick changing. Super is actually "ungoogleable" ^.^
Even if I write "SC2 + protoss + korea + super" do I still not find him! Thought I would find the "kick" but that was apparently very optimistic.
Anyway gratz. I am sure he will no stay "ungoogable" for long
I simply went to the 1st page of this topic, clicked on the MVP sign which forwarded me towards their tlwiki page, found super who was the last guy on the roster and went to his ltwiki page. ez. peace bro.
Well thx, but it was´nt that I could not find him. More so that the rest of the none TL internet cannot find him.
wow I did not expect FXO to start that poorly. It's not that they lost both matches, MVP and IM are strong teams, but they looked kinda helpless in both series.