[GSTL] NS HoSeo vs MVP Preseason Quarterfinals - Page 9
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Megiddosc
United States966 Posts
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Shellshock
United States97274 Posts
On February 18 2013 18:42 stuchiu wrote: Does NSH still leave his name and Seal's on the roster? Did anyone take a screenshot of the rosters today? I missed it | ||
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Fionn
United States23455 Posts
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TommyP
United States6231 Posts
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Proseat
Germany5113 Posts
On February 18 2013 18:42 Shellshock1122 wrote: Did anyone take a screenshot of the rosters today? I missed it Seal and Freaky were not on the roster overlay anymore from what I saw. | ||
ACrow
Germany6583 Posts
On February 18 2013 18:37 Sc2Null wrote: colossi with range shut down swarm hosts...kills the locust before they get in range. Depends on the amount of colossi vs swarm hosts. You really need critical mass and swarm hosts are lower tech, so SHs reach critical mass earlier than colossi. Plus, you should get corruptors to cover your SHs vs air anyways, so it becomes a game of trying to sniper the colossi, they pull back so the stalkers shoot at the corruptors, at which point the locusts need to come in chewing at the stalkers. What I want to say is, that it really comes down to micro battles, which take a lot of practice from both sides until we can come to a real conclusion. | ||
Account252508
3454 Posts
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forsooth
United States3648 Posts
On February 18 2013 18:43 TommyP wrote: I think that was the first time in my doing a LR thread that a zerg win was almost unanimously voted Yes. When you don't have infestors or brood lords in a game, things have a chance to be actually interesting. | ||
TommyP
United States6231 Posts
On February 18 2013 18:44 forsooth wrote: When you don't have infestors or brood lords in a game, things have a chance to be actually interesting. I dont know, i found this + Show Spoiler + | ||
ETisME
12265 Posts
On February 18 2013 18:42 DarkLordOlli wrote: Especially because the value is so damn high. Everytime a gateway unit dies like trash it already stings enough. Now colossi are in danger too and that's a bit... eh, questionable in my eyes. swarm host won't be this powerful if his stargate did more damage earlier and also he had to go for a gateway expand. colossus shut down swarm host really well actually, but not when there are so many swarm hosts | ||
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Shellshock
United States97274 Posts
On February 18 2013 18:43 TommyP wrote: I think that was the first time in my doing a LR thread that a zerg win was almost unanimously voted Yes. http://www.teamliquid.net/forum/viewmessage.php?topic_id=387934 pretty close http://www.teamliquid.net/forum/viewmessage.php?topic_id=388363 I'm on to you | ||
TommyP
United States6231 Posts
On February 18 2013 18:45 Shellshock1122 wrote: http://www.teamliquid.net/forum/viewmessage.php?topic_id=387934 pretty close http://www.teamliquid.net/forum/viewmessage.php?topic_id=388363 you stalker ![]() | ||
AbuntuGuntu
United States1972 Posts
It can't be very hard for a robot to find that. | ||
Rollora
2450 Posts
TBH I don't like them as well. I play random and I never lost when i had enough of them, which shouldn't be the case since there should be a good counter as well, even though the unit is expensive. Anyways, I think at least you CAN kill the free units, which is btw only something graphical. How would it be, if you cannot target the shots of em? Would that be IMBA? Answer would maybe be no, if we look at the lurker from BW which of course was different, but also a similar concept (siege unit) | ||
Garfailed
Netherlands409 Posts
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Heartland
Sweden24578 Posts
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SolidMoose
United States1240 Posts
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Account252508
3454 Posts
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neoghaleon55
United States7435 Posts
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bittman
Australia8759 Posts
So maybe its the brood lord I don't like. Maybe they'll make that cooler one day in HotS. Alongside the majority of t3 units that just aren't very cool. BC and ultra are the only things I like of all t3 units. Early and mid-game armies still better for viewing and personal enjoyment. [/endspirallingmindtrack] | ||
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