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HyperX 10-Year $15K Vegas Finals - Jan. 8-9th - Page 24

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 22 23 24 25 26 40 Next All
letian
Profile Blog Joined May 2010
Germany4221 Posts
January 09 2013 23:59 GMT
#461
On January 10 2013 08:58 sitromit wrote:
Show nested quote +
On January 10 2013 08:54 letian wrote:
well how stupid is the mechanics of this game ?
a player who outplays the other on every corner gets into a position where he is not ahead, jesus.


It's a mirror match, efficiency is very important. This game reminded me of that game Life played on Cloud Kingdom against Violet in the Blizzard cup, where he was attacking and harassing all game and was ahead in bases, but ended up losing because he had lost over 10K more resources than Violet towards the end. Jaedong did a lot of harassing and multi-pronged attacking, but he wasn't trading well most of the time.

this is not what makes a game entertaining, isn't it?
MangoMountain
Profile Joined June 2011
Norway2044 Posts
January 10 2013 00:02 GMT
#462
On January 10 2013 08:58 letian wrote:
on the side note, I didn't see anything special in gosuser play except higher infestor count.
If you say this is playing on par, then rts is dead here.

Holy shit, goswser came out ahead in pretty much every real fight they had and had a better army composition for most of the game. Sc2 isn't a speed clicking contest, you can lose the game even if you play faster than the other guy if your strategy is inferior
zephiK
Profile Joined March 2012
United States372 Posts
January 10 2013 00:02 GMT
#463
that was a intense ZvZ on abyssal city
GWdeathscythe
Profile Joined November 2012
Brazil1091 Posts
January 10 2013 00:03 GMT
#464
On January 10 2013 08:58 skYTosS wrote:
Jaedong's stubborn, just like in BW. One combination for the whole game. Should he transition to hydra or broods, he should win long time ago.


So stubborn.. he uses the "win" combination.
JD is BONJWA!
letian
Profile Blog Joined May 2010
Germany4221 Posts
Last Edited: 2013-01-10 00:04:45
January 10 2013 00:04 GMT
#465
ok
skYTosS
Profile Joined January 2013
United States188 Posts
Last Edited: 2013-01-10 00:07:04
January 10 2013 00:04 GMT
#466
On January 10 2013 09:02 MangoMountain wrote:
Show nested quote +
On January 10 2013 08:58 letian wrote:
on the side note, I didn't see anything special in gosuser play except higher infestor count.
If you say this is playing on par, then rts is dead here.

Holy shit, goswser came out ahead in pretty much every real fight they had and had a better army composition for most of the game. Sc2 isn't a speed clicking contest, you can lose the game even if you play faster than the other guy if your strategy is inferior


This statement seems valid. But if the superior combination is boring to watch, then the game design has problems. Speed is always more enjoyable to watch in any sports.
TR
Profile Joined February 2011
2320 Posts
January 10 2013 00:05 GMT
#467
GOGO PUMA AND JD!!
sitromit
Profile Joined June 2011
7051 Posts
January 10 2013 00:09 GMT
#468
On January 10 2013 08:59 letian wrote:
Show nested quote +
On January 10 2013 08:58 sitromit wrote:
On January 10 2013 08:54 letian wrote:
well how stupid is the mechanics of this game ?
a player who outplays the other on every corner gets into a position where he is not ahead, jesus.


It's a mirror match, efficiency is very important. This game reminded me of that game Life played on Cloud Kingdom against Violet in the Blizzard cup, where he was attacking and harassing all game and was ahead in bases, but ended up losing because he had lost over 10K more resources than Violet towards the end. Jaedong did a lot of harassing and multi-pronged attacking, but he wasn't trading well most of the time.

this is not what makes a game entertaining, isn't it?


Maybe not, but it's inevitable to an extent. I mean, everyone loves to see Banelings blow things up, but if I attack all over the place with Banelings and lose too many resources compared to the damage I did, it doesn't matter how exciting it looked.

From a strategic point of view, if you're sacrificing 7 Roaches to snipe a Hydralisk Den, unless you're somehow taking advantage of the fact that your opponent will not be able to build Hydralisks for the next 1.5 minutes, you're not really being efficient, you're just wasting resources.

After Life lost that game I mentioned, he said he got some tips from his coach about improving his engagements and worked on it. Then he came back and destroyed his ZvZs in the following rounds. I think it's just some subtle things about unit compositions and engagements with SC2 units, that Jaedong needs more experience and practice with.
letian
Profile Blog Joined May 2010
Germany4221 Posts
January 10 2013 00:11 GMT
#469
oh well time to bed, JD ftw
Boucot
Profile Blog Joined October 2011
France15997 Posts
January 10 2013 00:14 GMT
#470
YongHwa-Goswser will be played off stream. -_-
Former SC2 writer for Millenium - twitter.com/Boucot
letian
Profile Blog Joined May 2010
Germany4221 Posts
January 10 2013 00:15 GMT
#471
On January 10 2013 09:09 sitromit wrote:
Show nested quote +
On January 10 2013 08:59 letian wrote:
On January 10 2013 08:58 sitromit wrote:
On January 10 2013 08:54 letian wrote:
well how stupid is the mechanics of this game ?
a player who outplays the other on every corner gets into a position where he is not ahead, jesus.


It's a mirror match, efficiency is very important. This game reminded me of that game Life played on Cloud Kingdom against Violet in the Blizzard cup, where he was attacking and harassing all game and was ahead in bases, but ended up losing because he had lost over 10K more resources than Violet towards the end. Jaedong did a lot of harassing and multi-pronged attacking, but he wasn't trading well most of the time.

this is not what makes a game entertaining, isn't it?


Maybe not, but it's inevitable to an extent. I mean, everyone loves to see Banelings blow things up, but if I attack all over the place with Banelings and lose too many resources compared to the damage I did, it doesn't matter how exciting it looked.

From a strategic point of view, if you're sacrificing 7 Roaches to snipe a Hydralisk Den, unless you're somehow taking advantage of the fact that your opponent will not be able to build Hydralisks for the next 1.5 minutes, you're not really being efficient, you're just wasting resources.

After Life lost that game I mentioned, he said he got some tips from his coach about improving his engagements and worked on it. Then he came back and destroyed his ZvZs in the following rounds. I think it's just some subtle things about unit compositions and engagements with SC2 units, that Jaedong needs more experience and practice with.

I just need to readjust the game understanding then, I guess
sitromit
Profile Joined June 2011
7051 Posts
January 10 2013 00:15 GMT
#472
So we get an MC vs JD finals?
sM.Zik
Profile Joined June 2011
Canada2550 Posts
January 10 2013 00:16 GMT
#473
On January 10 2013 09:15 sitromit wrote:
So we get an MC vs JD finals?


Looks like it. Now it's MC vs Puma, then 3rd/4th match, then finals.
Jaedong Fighting! | youtube.com/ZikGaming
Boucot
Profile Blog Joined October 2011
France15997 Posts
January 10 2013 00:16 GMT
#474
On January 10 2013 09:15 sitromit wrote:
So we get an MC vs JD finals?

Not if MC loses his last two matches with a bad map score.
Former SC2 writer for Millenium - twitter.com/Boucot
sM.Zik
Profile Joined June 2011
Canada2550 Posts
January 10 2013 00:17 GMT
#475
On January 10 2013 09:16 Boucot wrote:
Show nested quote +
On January 10 2013 09:15 sitromit wrote:
So we get an MC vs JD finals?

Not if MC loses his last two matches with a bad map score.


Which will very unlikely happen!
Jaedong Fighting! | youtube.com/ZikGaming
Glubschauge
Profile Joined April 2012
Austria1216 Posts
January 10 2013 00:20 GMT
#476
great scout
MisterTea
Profile Joined September 2010
United Kingdom1047 Posts
January 10 2013 00:25 GMT
#477
so where are the results? pretty stupid the OP has no real information linked in it
Amornthep
Profile Blog Joined September 2011
Singapore2605 Posts
January 10 2013 00:28 GMT
#478
MC loses his natural to a drop that wasn't noticed by the observer.
Glubschauge
Profile Joined April 2012
Austria1216 Posts
Last Edited: 2013-01-10 00:30:47
January 10 2013 00:29 GMT
#479
On January 10 2013 09:28 Amornthep wrote:
MC loses his natural to a drop that wasn't noticed by the observer.


this explains why MC tried to end the game


2-1 on the way for Puma and MC still on 0-0 this will not end well
HotGlueGun
Profile Joined January 2012
United States1409 Posts
January 10 2013 00:34 GMT
#480
Great game 1
Don't hoot with the Owls at night if you cant soar with the Eagles at dawn.
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