On November 08 2012 22:20 MCDayC wrote:
See, I knew all that math practice we did earlier in the thread would be useful.
See, I knew all that math practice we did earlier in the thread would be useful.
Back to salad talk
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Hassybaby
United Kingdom10823 Posts
On November 08 2012 22:20 MCDayC wrote: See, I knew all that math practice we did earlier in the thread would be useful. Back to salad talk | ||
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Kasaraki
Denmark7115 Posts
On November 08 2012 22:19 HaXXspetten wrote: Show nested quote + On November 08 2012 22:15 vthree wrote: TvZ: 8-23 or 50% PvZ: 5-10 or 50% TvP: 14-14 or 50% plez, lern maths TvZ: 8-23 = -15% PvZ: 5-10 = -5% TvP: 14-14 = 0% since no matchup has any positive winrates, it's all equal really, and does not need any balance changes In Starcraft 2, everyone loses! | ||
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Daswollvieh
5553 Posts
On November 08 2012 22:18 Koshi wrote: Life is such a baller. Didn't expect less after MLG. When Life gives you lemons, you better eat that shit up. | ||
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MCDayC
United Kingdom14464 Posts
On November 08 2012 22:21 Hassybaby wrote: Show nested quote + On November 08 2012 22:20 MCDayC wrote: See, I knew all that math practice we did earlier in the thread would be useful. Back to salad talk woah woh, don't derail the thread, have some manner please. | ||
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LeLfe
France3160 Posts
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DJSub
Indonesia261 Posts
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Nimic
Norway1360 Posts
On November 08 2012 22:28 DJSub wrote: Would be nice to have 8 Zergs in Top 8 No one, nowhere, thinks that would be nice. | ||
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Gesarjack
Switzerland117 Posts
On November 08 2012 22:15 vthree wrote: TvZ: 8-23 or 50% PvZ: 5-10 or 50% TvP: 14-14 or 50% Man, that can't be, you really know nothing about maths. That would make 150%. | ||
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AlternativeEgo
Sweden17309 Posts
On November 08 2012 22:33 Gesarjack wrote: Show nested quote + On November 08 2012 22:15 vthree wrote: TvZ: 8-23 or 33,3% PvZ: 5-10 or 33,3% TvP: 14-14 or 33,4% Man, that can't be, you really know nothing about maths. That would make 150%. I fixed it. Good thing we weren't all dropped on our heads. | ||
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vthree
Hong Kong8039 Posts
On November 08 2012 22:32 Nimic wrote: No one, nowhere, thinks that would be nice. Actually, the top Protoss/Terrans that are already out of GSL would probably like this. Because if we get 8/8, it probably force Blizzard to do something before HoTS. | ||
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Caihead
Canada8550 Posts
On November 08 2012 22:33 Gesarjack wrote: Show nested quote + On November 08 2012 22:15 vthree wrote: TvZ: 8-23 or 33,3% PvZ: 5-10 or 33,3% TvP: 14-14 or 33,4% Man, that can't be, you really know nothing about maths. That would make 150%. Oh come on, everybody can see those maths are wrong, based on the uncertainty principle σxσp >= ħ/2 the win rates approach 0, no body wins because everyone loses from the lack of equal racial representation. | ||
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opterown
Australia54784 Posts
On November 08 2012 23:00 Caihead wrote: Show nested quote + On November 08 2012 22:33 Gesarjack wrote: On November 08 2012 22:15 vthree wrote: TvZ: 8-23 or 33,3% PvZ: 5-10 or 33,3% TvP: 14-14 or 33,4% Man, that can't be, you really know nothing about maths. That would make 150%. Oh come on, everybody can see those maths are wrong, based on the uncertainty principle σxσp >= ħ/2 the win rates approach 0, no body wins. quick, switch to LoL | ||
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Caihead
Canada8550 Posts
On November 08 2012 23:01 opterown wrote: Show nested quote + On November 08 2012 23:00 Caihead wrote: On November 08 2012 22:33 Gesarjack wrote: On November 08 2012 22:15 vthree wrote: TvZ: 8-23 or 33,3% PvZ: 5-10 or 33,3% TvP: 14-14 or 33,4% Man, that can't be, you really know nothing about maths. That would make 150%. Oh come on, everybody can see those maths are wrong, based on the uncertainty principle σxσp >= ħ/2 the win rates approach 0, no body wins. quick, switch to LoL No way man, pauli's exclusion principle excludes me from being able to enjoy LoL in addition to SC2, they don't belong in the same set of the spanning gaming vector space. BW on the other hand is a spanning set of SC2 in the dimension of awesome yet people take it for granted because it's such a rudimentary dimension :/ | ||
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opterown
Australia54784 Posts
On November 08 2012 23:02 Caihead wrote: Show nested quote + On November 08 2012 23:01 opterown wrote: On November 08 2012 23:00 Caihead wrote: On November 08 2012 22:33 Gesarjack wrote: On November 08 2012 22:15 vthree wrote: TvZ: 8-23 or 33,3% PvZ: 5-10 or 33,3% TvP: 14-14 or 33,4% Man, that can't be, you really know nothing about maths. That would make 150%. Oh come on, everybody can see those maths are wrong, based on the uncertainty principle σxσp >= ħ/2 the win rates approach 0, no body wins. quick, switch to LoL No way man, pauli's exclusion principle excludes me from being able to enjoy LoL in addition to SC2, they don't belong in the same set of the spanning gaming vector space. what if you spin in different directions while playing each game? | ||
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Caihead
Canada8550 Posts
On November 08 2012 23:03 opterown wrote: Show nested quote + On November 08 2012 23:02 Caihead wrote: On November 08 2012 23:01 opterown wrote: On November 08 2012 23:00 Caihead wrote: On November 08 2012 22:33 Gesarjack wrote: On November 08 2012 22:15 vthree wrote: TvZ: 8-23 or 33,3% PvZ: 5-10 or 33,3% TvP: 14-14 or 33,4% Man, that can't be, you really know nothing about maths. That would make 150%. Oh come on, everybody can see those maths are wrong, based on the uncertainty principle σxσp >= ħ/2 the win rates approach 0, no body wins. quick, switch to LoL No way man, pauli's exclusion principle excludes me from being able to enjoy LoL in addition to SC2, they don't belong in the same set of the spanning gaming vector space. what if you spin in different directions while playing each game? Obviously that's impossible since I don't have an office chair and I obey Bose–Einstein statistics. | ||
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HaXXspetten
Sweden15718 Posts
On November 08 2012 23:06 Caihead wrote: Show nested quote + On November 08 2012 23:03 opterown wrote: On November 08 2012 23:02 Caihead wrote: On November 08 2012 23:01 opterown wrote: On November 08 2012 23:00 Caihead wrote: On November 08 2012 22:33 Gesarjack wrote: On November 08 2012 22:15 vthree wrote: TvZ: 8-23 or 33,3% PvZ: 5-10 or 33,3% TvP: 14-14 or 33,4% Man, that can't be, you really know nothing about maths. That would make 150%. Oh come on, everybody can see those maths are wrong, based on the uncertainty principle σxσp >= ħ/2 the win rates approach 0, no body wins. quick, switch to LoL No way man, pauli's exclusion principle excludes me from being able to enjoy LoL in addition to SC2, they don't belong in the same set of the spanning gaming vector space. what if you spin in different directions while playing each game? Obviously that's impossible since I don't have an office chair and I obey Bose–Einstein statistics. well go fuck logic then no wait you can't fuck logic 'cuz logic doesn't have any holes | ||
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AlternativeEgo
Sweden17309 Posts
On November 08 2012 23:17 HaXXspetten wrote: Show nested quote + On November 08 2012 23:06 Caihead wrote: On November 08 2012 23:03 opterown wrote: On November 08 2012 23:02 Caihead wrote: On November 08 2012 23:01 opterown wrote: On November 08 2012 23:00 Caihead wrote: On November 08 2012 22:33 Gesarjack wrote: On November 08 2012 22:15 vthree wrote: TvZ: 8-23 or 33,3% PvZ: 5-10 or 33,3% TvP: 14-14 or 33,4% Man, that can't be, you really know nothing about maths. That would make 150%. Oh come on, everybody can see those maths are wrong, based on the uncertainty principle σxσp >= ħ/2 the win rates approach 0, no body wins. quick, switch to LoL No way man, pauli's exclusion principle excludes me from being able to enjoy LoL in addition to SC2, they don't belong in the same set of the spanning gaming vector space. what if you spin in different directions while playing each game? Obviously that's impossible since I don't have an office chair and I obey Bose–Einstein statistics. well go fuck logic then no wait you can't fuck logic 'cuz logic doesn't have any holes Sure it does. L O G I C | ||
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HaXXspetten
Sweden15718 Posts
On November 08 2012 23:18 AlternativeEgo wrote: Show nested quote + On November 08 2012 23:17 HaXXspetten wrote: On November 08 2012 23:06 Caihead wrote: On November 08 2012 23:03 opterown wrote: On November 08 2012 23:02 Caihead wrote: On November 08 2012 23:01 opterown wrote: On November 08 2012 23:00 Caihead wrote: On November 08 2012 22:33 Gesarjack wrote: On November 08 2012 22:15 vthree wrote: TvZ: 8-23 or 33,3% PvZ: 5-10 or 33,3% TvP: 14-14 or 33,4% Man, that can't be, you really know nothing about maths. That would make 150%. Oh come on, everybody can see those maths are wrong, based on the uncertainty principle σxσp >= ħ/2 the win rates approach 0, no body wins. quick, switch to LoL No way man, pauli's exclusion principle excludes me from being able to enjoy LoL in addition to SC2, they don't belong in the same set of the spanning gaming vector space. what if you spin in different directions while playing each game? Obviously that's impossible since I don't have an office chair and I obey Bose–Einstein statistics. well go fuck logic then no wait you can't fuck logic 'cuz logic doesn't have any holes Sure it does. L O G I C mind blown I should confront my math/physics teachers with this brand new, solid piece of counter-evidence | ||
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Salteador Neo
Andorra5591 Posts
On November 08 2012 22:32 Nimic wrote: No one, nowhere, thinks that would be nice. I would have more free time for sure lol | ||
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HaXXspetten
Sweden15718 Posts
Thus I could probably live with a decent amount of ZvZ since it's essentially all the Zergs I like are included. Some exceptions would undoubtably be preferred though. | ||
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