What a shitty game.
[Code S] RO32 Group H 2012 GSL Season 5 - Page 31
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Glurkenspurk
United States1915 Posts
What a shitty game. | ||
vthree
Hong Kong8039 Posts
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Shellshock
United States97274 Posts
On November 08 2012 19:29 Shellshock1122 wrote: 11:00 3rd CC started for Ryung +1 armor started for Ryung Vampire adding on 3 more gates ghost academy started for Ryung 2nd forge for Vampire 12:00 double viking production started for ryung drop in the main of Vampire is denied by stalkers charge research started for Vampire +1 attack and +2 armor started for Vampire hellions drive into the natural of Vampire 13:00 the hellions kill 2 more probes moebius reactor started for Ryung 3rd base started for Vampire armory on the way for Ryung tempar archives started for Vampire he's doing the 1 colossus without range switch into templar tech and forcing a lot of vikings from Ryung 2nd ebay on the way for Ryung 14:00 Ryung trying to double drop the main stalkers are in position to deny the drop observer following the drop +2 attack started for Ryung 15:00 Vampire adding on more gates and continuing the build immortals +3 armor and +1 shields started for Vampire Ryung adding on more rax +2 armor started for Ryung +1 ship weapons starte dfor Ryung Ryung still adding in vikings 16:00 Ryung adding in ghosts (2 out with 3 more on the way) VAmpire adding on more gates Ryung takes the center of the map 17:00 Ryung switches back to medivac production after making 7 vikings engagement in the center of the map emps make the archons all die pretty much instantly vampire move commanded into the balle 18:00 Vampire now 50 supply behind all the immortals die +3 attack started for Ryung Ryung pushing across the map taking out the reinforcements of Vampire Ryung now 50 supply up 19:00 Ryung restarting colossus produciton vikings land in the mian of Vampire and start targeting the robo Robo killed right before the colossus finishes Robo restarted for Vampire storm research started for Vampire 20:00 +3 armor started for Ryung 4th CC finishes for Ryung Zealot runby attempt by vampire but they are caught by Ryung's bio and all die | ||
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NovemberstOrm
Canada16217 Posts
On November 08 2012 19:32 Glurkenspurk wrote: 2 players maxing on 3 base, game basically ends after one engagement. What a shitty game. Vampire move commanded lol, and if you don't like the game then don't watch it. | ||
Serelitz
Netherlands2895 Posts
On November 08 2012 19:32 Glurkenspurk wrote: 2 players maxing on 3 base, game basically ends after one engagement. What a shitty game. Still more interesting than any ZvX with Infestors. | ||
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Shellshock
United States97274 Posts
On November 08 2012 19:33 Shellshock1122 wrote: 16:00 Ryung adding in ghosts (2 out with 3 more on the way) VAmpire adding on more gates Ryung takes the center of the map 17:00 Ryung switches back to medivac production after making 7 vikings engagement in the center of the map emps make the archons all die pretty much instantly vampire move commanded into the balle 18:00 Vampire now 50 supply behind all the immortals die +3 attack started for Ryung Ryung pushing across the map taking out the reinforcements of Vampire Ryung now 50 supply up 19:00 Ryung restarting colossus produciton vikings land in the mian of Vampire and start targeting the robo Robo killed right before the colossus finishes Robo restarted for Vampire storm research started for Vampire 20:00 +3 armor started for Ryung 4th CC finishes for Ryung Zealot runby attempt by vampire but they are caught by Ryung's bio and all die 21:00 4th base started for Vampire storm is done Ryung adding in 5 more ghosts Planetary started at the 4th of Ryung Ryung now 70 supply ahead all the HTs get emped Vampire ggs! ![]() | ||
Jehct
New Zealand9115 Posts
On November 08 2012 19:31 nunez wrote: i don't agree that ryung 'couldn't stop subsequent timing' because he had invested too much in that midgame army (i'm assuming this is what you mean), that is too hard to say i think, but the map structure on the third really fucked ryung over, or his positioning on it at least. The way to deal with pushes like that is to engage before they get into their ideal position. I was saying that because of the midgame army investment there was no way he could do that (not enough vikings/ghosts to engage 4 upgraded colossi + archons). | ||
mrtomjones
Canada4020 Posts
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Glurkenspurk
United States1915 Posts
On November 08 2012 19:33 NovemberstOrm wrote: Vampire move commanded lol, and if you don't like the game then don't watch. Does that make it not an engagement? I wasn't talking about sc2, I was talking about this game.. As in them 2 playing this match. | ||
Schelim
Austria11528 Posts
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andaylin
United States10830 Posts
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JJH777
United States4376 Posts
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opterown
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Australia54784 Posts
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Shkudde
Netherlands709 Posts
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TheBB
Switzerland5133 Posts
Life: 98.393% Ryung: 45.854% Vampire: 43.952% BaBy: 11.801% | ||
Serelitz
Netherlands2895 Posts
On November 08 2012 19:34 Jehct wrote: The way to deal with pushes like that is to engage before they get into their ideal position. I was saying that because of the midgame army investment there was no way he could do that (not enough vikings/ghosts to engage 4 upgraded colossi + archons). Vampire's constant trading [in game 1] was also not a bad idea when your opponent keeps sacrificing SCVs while you're in his face. | ||
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Shellshock
United States97274 Posts
On November 08 2012 19:34 opterown wrote: somewhat disappointing day so far ro32 has been relatively disappointing imo. might be the fast turn around into this season? | ||
nunez
Norway4003 Posts
even though the games has been kinda rough, i think ryung is amped. he just needs to warm up. | ||
eviltomahawk
United States11133 Posts
On November 08 2012 19:34 Glurkenspurk wrote: Does that make it not an engagement? I wasn't talking about sc2, I was talking about this game.. As in them 2 playing this match. If the trade was more even, then maybe there might be more engagements later on. But that move command made it too one-sided for that to happen. | ||
Malinor
Germany4719 Posts
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