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On October 18 2012 20:00 corpsepose wrote: bogus is kinda refreshing guys. its like bitbybit has arisen once more, except his play is ten times crisper and sexier. hes even reaper rushing right now, so cool
More cheese! More action! More fun! :D
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Sigh, Bogus, why not just play a standard late game?
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On October 18 2012 20:00 vthree wrote:Show nested quote +On October 18 2012 19:57 X3GoldDot wrote:On October 18 2012 19:57 vthree wrote:On October 18 2012 19:56 bittman wrote:On October 18 2012 19:55 Diizzy wrote: lol nice throw Isn't it a throw if you're dramatically ahead and you lose? Bogus was WAY ahead once he deflected the early pressure from Happy... he was not, he was only ahead in army, he had 9 less scvs, and he also attacked up the ramp He had his natural up much earlier...
and? he didnt mine from it for a long time, and happy had 3 orbitals after the fight.... they were even
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wow the proxy base strategy.lol.
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I've seen rain do this build a lot
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ALLEYCAT BLUES50129 Posts
On October 18 2012 20:00 X3GoldDot wrote:Show nested quote +On October 18 2012 19:58 Golbat wrote:On October 18 2012 19:56 X3GoldDot wrote:On October 18 2012 19:55 Golbat wrote: That last fight was totally...
bogus edit: this is bogus this is truly a bogus way of commenting
this quote chain is quite bogus.
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Why build buildings in your base? I'm enjoying watching bogus. Pretty fun.
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Austria24417 Posts
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On October 18 2012 20:00 corpsepose wrote: bogus is kinda refreshing guys. its like bitbybit has arisen once more, except his play is ten times crisper and sexier. hes even reaper rushing right now, so cool
Yeah its nice to see something different and all about offensive timings dependent upon perfect micro.
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On October 18 2012 20:00 Fragile51 wrote:Show nested quote +On October 18 2012 20:00 corpsepose wrote: bogus is kinda refreshing guys. its like bitbybit has arisen once more, except his play is ten times crisper and sexier. hes even reaper rushing right now, so cool More cheese! More action! More fun! :D Well, his opponent is pretty Happy about it.
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I think this could easily kill Happy. But strategies like these won't work in the long run most likely.
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Question is, where the fux is the siege mode.
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United States97276 Posts
On October 18 2012 19:58 Shellshock1122 wrote: Code A Ro24 Day 3  BoguS vs  Happy Game 3 Map: Daybreak 0:00  BoguS spawns in the top right  Happy spawns in the bottom left 1:30 forward rax just out of range of the far watch tower from Bogus rax first in the main of Happy gas for Bogus
2:00 gas for Happy wall off from Happy
3:00 2nd gas for Bogus tech lab on the rax for Bogus reaper being made for Bogus reactor started for Happy on his barracks
4:00 Factory started next to the proxy rax for Bogus CC started on the low ground for Happy reaper deflected by the first 2 marines Factory started for Happy reactor building on Bogus's barracks Factory moved to the tech lab for bogus
5:00 Starport started for Bogus next to all the proxied buildings siege tank production begins for Bogus starport started for Happy reactored marine production started for Bogus bunker finishes in the natural for Happy reaper from Bogus enters the main of happy reaper is killed but gets a full scout
6:00 viking production started for Bogus hellion of happy is killed before it sees the buildings scan from Happy sees nothing in the main base 3rd tank on the way for Bogus ebay started for Happy
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Haha, I REALLY like this actually. Fun to watch!
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This could actually work for Bogus
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Gah, Happy thinks it's banshee.
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Feels like siege mode is too late.
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Why are his SCVs still mining? I'm confused.
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This totally feels like something that if Happy had information about Bogus' playstyle he'd have a counter. Whereas Happy has over a years worth of fairly standard macro play.
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