On September 28 2012 22:10 Aando wrote:
dat middlebase... oh the horror.
dat middlebase... oh the horror.
It makes for great dynamic play.
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jnd
Czech Republic915 Posts
On September 28 2012 22:10 Aando wrote: dat middlebase... oh the horror. It makes for great dynamic play. | ||
TheBB
Switzerland5133 Posts
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Yello
Germany7411 Posts
Rather passive in the beginning, Snute takes that middle base and drops a lot of Roaches and Lings at 13 minutes but good Blinkstalker micro from Babyknight lets him defend and get a big lead on the army-count. Snute techs to Infestors and saturates the middle base with his Drones from the third base (lol) Babyknight attacks with Stalker-Immortal-HT and Snute's Roach-Ling-Infestor mix is not enough to defend. He loses the middle base. Also for some point he had quite a few overmins, probably not having enough macro hatcheries to support that huge income from that middle base. Babyknight pushes on and takes Snute's army out with Storm, Archons, Immortals and Blink Stalkers and takes the game Score is 12-9 for Snute, next up is the map section called 'Hell'. 10 Minute break allowing Kaelaris to go to the toilet. Still no food for poor Kaelaris | ||
Vaapad
Norway171 Posts
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scoww
595 Posts
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Yello
Germany7411 Posts
Game 22: Dual Sight (with Gold bases) Babyknight uses 1-base 4-gate against Snute's hatch first into even a fast 3rd base. Snute sacrifices his third base but is able to snipe the 2 pylons with Lings and defend Babyknights aggression. For some reason Babyknight's wall has a hole and Snute kills a lot of Probes with a Ling run-by. Babyknight tries to go for it again but a lot of defensive Spine Crawlers, Lings and incoming Roaches make it look like Snute has that game in the bag. Well, for some reason Babyknight is able to trap multiple units for multiple times with Zealot-Sentry and the game gets close once again but in the end it's not enough and Snute takes the game. | ||
Finrod1
Germany3997 Posts
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TheBB
Switzerland5133 Posts
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Yello
Germany7411 Posts
Roach-Ling allin on one base from Snute and Babyknight, who didn't even have a wall just dies. | ||
Yello
Germany7411 Posts
Babyknight goes for proxy-2-gate in Snute's potential third but Snute goes for Pool first, scouts it with an Overlord and builds some Roaches on 1 base to kill Babyknight | ||
Mr_Z
South Africa88 Posts
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Weirdkid
Singapore2431 Posts
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Yello
Germany7411 Posts
Babyknight goes for 1-Gate-Expand, loses 2 Stalkers to Speedlings and leaves the game because "I hate this map" | ||
Yello
Germany7411 Posts
3 base vs 3 base, big attack with Lings and Baneling Drops by Snute, Babyknight defends with Gateway units and Immortals Snute follows it up with Baneling drops into the economy but Babyknight reacts fast enough to save most of his Probes while attacking Snute with his army. Snute has not enough units to defend and leaves the game. | ||
DarkPlasmaBall
United States44368 Posts
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Finrod1
Germany3997 Posts
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Cinim
Denmark866 Posts
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Liquid`Snute
Norway839 Posts
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Flightan
France147 Posts
On September 28 2012 23:16 Cinim wrote: imo, it's quite normal that snute is ahead, he made the map pool himself, and I also think that P is a bit more reliant on knowing the maps than Z, so the fact that they have little experience on most maps favour snute slightly I think they're having fun and you shouldn't read too much into the map scores ![]() | ||
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bbm
United Kingdom1320 Posts
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