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On June 28 2012 19:04 CaptainCharisma wrote: Commentators trying to make that sound closer than it actually was? MC had that from the get-go. yea i dont' think i've seen a tank push work ever against more than 3 immortals
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On June 28 2012 19:05 HQuality wrote:Show nested quote +On June 28 2012 19:04 SeeKeR wrote:On June 28 2012 19:03 JunkkaGom wrote:about to lose my ball  LOL! Remember that it's a Bo3  he will lose second during next game  kekekeke MC's got this >:D
MC ready for the drop and two-pronged attack!
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MKP has terrible gg timing right now. He needs to surrender. MC can't lose this game.
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One does not simply 1-base all-in MC.
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On June 28 2012 19:05 La1 wrote: peopole need to stop using GSL to look at race balance. GSL is a different ball game because the players have a long time to prepare for each match or set of matches so they can find weak points in the other players play. this means the match up is much more player based rather than "omg x race is op"
if i have a week to prepare for symbol, i ll check his scout patterns how greedy he is and abuse the shit out of it. squirttle did just that.
If you can't use GSL to judge balance then you can't use any tournament to do so.
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On June 28 2012 19:05 snowbird wrote: Gotta go collect that ball of John's
we demand pics
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omfg where are those marines going?
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On June 28 2012 19:05 Za7oX wrote:Show nested quote +On June 28 2012 19:02 HQuality wrote: holy crap this timing is ssssssssssso insane marine tank soo insane????? no man scout timing by mc, right 3 seconds before medivac flyes exactly in this spot
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Didnt want to stay up until 6 am to watch all in :C sniff
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Are you serious. Screw this attack. So much.
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Fiddler's Green42661 Posts
On June 28 2012 19:06 CaptainCharisma wrote: Why does MC refuse to target tanks with Immortals?
Marine do more dps, I think its a better choice.
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What's with protoss pros not targeting their immortals on armoured units like tanks? I think I see I lot more basic micro mistakes from protoss pros than others... maybe they got too comfortable with the 1a deathball earlier on.
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I actually play ring-around-the-watchtower quite often with zerglings and zealots
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On June 28 2012 19:05 snowbird wrote: Gotta go collect that ball of John's
Possessing the ball of john will make you an excellent yu-gi-oh player.
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MKP with some fanta gg timing? :o
MC locking this shizzle up :3
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Odd build choice by MKP. I understand wanting to put control of the game into your hands before MC can execute whatever he has planned but doing it in this way is quite weird. MC didn't even defend perfectly and he was still able to hold that push quite well.
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On June 28 2012 19:05 Belisarius wrote: That was so impressive. I honestly think this is the first time I've seen a 1/1/1 fail. that was not a 1/1/1. No raven no Banshee.
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All mech unit lose Immortal.Why mkp why why
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Really MKP, building a CC?
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