[GSL] 2012 Season 2 Up/Down Matches Day 4 - Page 15
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Grampz
United States2147 Posts
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Meteora.GB
Canada2479 Posts
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Pure-SC2
United Kingdom1440 Posts
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Yello
Germany7411 Posts
On March 15 2012 18:33 mandigal wrote: Just saw that match number 6 is huk vs lucky on crossfire... There's only 2 times Crossfire today and both times it's Huk to play on, against Lucky and Killer | ||
HaXXspetten
Sweden15718 Posts
On March 15 2012 18:31 -TesteR- wrote: actually statistically, bio scales insanely better than gateway units. ...and toss has chrono boost to get theirs slightly before. I know PvT has been very shaky as of lately, but upgrades are hardly the reason imo. | ||
Ketch
Netherlands7285 Posts
On March 15 2012 18:33 mandigal wrote: Just saw that match number 6 is huk vs lucky on crossfire... He should do the Inca build! (The only one of Inca without DT's ![]() | ||
BuzZoo
Australia1468 Posts
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0neder
United States3733 Posts
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scsnow
Slovenia515 Posts
On March 15 2012 18:29 HaXXspetten wrote: Well as a Toss I can say that 3/3 bio is fucking nightmarishly strong, so yeah, we're both pretty biased. Statistically it's balanced, which is all that matters. Stalkers get +1 and zealots get +1 per attack with attack upgrade, whereas Marauders get +2 vs armored... so no, it is not ballanced. And armor upgrade works only for half of the "life". | ||
Mafe
Germany5966 Posts
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SpecFire
United States1681 Posts
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Daray
6006 Posts
On March 15 2012 18:35 BuzZoo wrote: VERY curious to see who is the overrated one here. If it goes past 3 bases Lucky will win ![]() | ||
papaz
Sweden4149 Posts
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nt-rAven
Canada405 Posts
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Logros
Netherlands9913 Posts
On March 15 2012 18:33 mandigal wrote: Just saw that match number 6 is huk vs lucky on crossfire... Damn, goodbye HuK it was nice knowing you. | ||
BuzZoo
Australia1468 Posts
Haha yeah ForGG does have that reputation. But I dunno his macro and mechanics seem very good whenever I watch him. I think the timing attack thing is more about choice than lack of real ability. | ||
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Fionn
United States23455 Posts
(T)fOrGG <Entombed Valley> (Z)Lucky (P)Brown <Antiga Shipyard 1.2> (P)HuK (P)Killer <Metropolis> (T)fOrGG (T)Virus <Daybreak> (P)Brown (Z)Lucky <Crossfire SE 1.1> (P)HuK (P)Killer <ESV Cloud Kingdom> (P)Brown (T)Virus <Dual Sight 1.1> (Z)Lucky (T)fOrGG <Metropolis> (P)HuK (P)Killer <Bel'Shir Beach Winter> (Z)Lucky (T)Virus <Daybreak> (P)HuK (T)fOrGG <Entombed Valley> (P)Brown (P)Killer <Crossfire SE 1.1> (P)HuK (Z)Lucky <Antiga Shipyard 1.2> (P)Brown (T)Virus <ESV Cloud Kingdom> (T)fOrGG | ||
Zooper31
United States5710 Posts
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-TesteR-
Canada1165 Posts
On March 15 2012 18:33 ftd.rain wrote: It's funny because late game drops end up with 8 dead marines and 3 zealots without their armor, scaling better all the way. 8 marines + a medivac get killed by 3 zealots? Do you even play this game lol? | ||
Tsubbi
Germany7967 Posts
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