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[IPL] TAC2: Mouz vs oGs WR2 (Day 16) - Page 6

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 17 2012 02:06 GMT
#101
Jookto's out of gas, Hasu just needs to survive.
Team Slayers, Axiom-Acer and Vile forever
Kieds
Profile Joined July 2011
Chile116 Posts
February 17 2012 02:07 GMT
#102
Jookto is not minning gas
mrtomjones
Profile Joined April 2011
Canada4020 Posts
February 17 2012 02:07 GMT
#103
Jookto doesnt have anymore gas income..
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
February 17 2012 02:07 GMT
#104
HasuObs just has less resources lost.

This game is very boring...
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
gruff
Profile Joined September 2010
Sweden2276 Posts
February 17 2012 02:07 GMT
#105
How is he going to make banelings when he's stuck on 4 gas?
zefreak
Profile Blog Joined December 2011
United States2731 Posts
February 17 2012 02:08 GMT
#106
Jookto should have just attacked his army, insta remax and finish it like 30 minutes ago when Hasuobs was on one mining base with 0 bank
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
February 17 2012 02:08 GMT
#107
On February 17 2012 11:07 Gamegene wrote:
HasuObs just has less resources lost.

This game is very boring...


some ppl just have to make everything bad.

jookto has to take both middle expands from hasu by creeping and spine-crawlering forward slowly.
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
zefreak
Profile Blog Joined December 2011
United States2731 Posts
February 17 2012 02:09 GMT
#108
This was just Jookto losing a won game in a painfully slow fashion
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Whoranzone
Profile Joined June 2011
Germany330 Posts
Last Edited: 2012-02-17 02:11:24
February 17 2012 02:10 GMT
#109
On February 17 2012 11:08 KalWarkov wrote:
Show nested quote +
On February 17 2012 11:07 Gamegene wrote:
HasuObs just has less resources lost.

This game is very boring...


some ppl just have to make everything bad.

jookto has to take both middle expands from hasu by creeping and spine-crawlering forward slowly.

Well I have to agree though to at least some extent...this should have been over once the Zerg decided to max with Ultras - that's just so incredibly bad. Hasu could have easily ended this quite some time ago.
mrtomjones
Profile Joined April 2011
Canada4020 Posts
February 17 2012 02:11 GMT
#110
Hasu needs to carrier slow push... he can afford it..
turamn
Profile Blog Joined October 2010
United States1374 Posts
February 17 2012 02:11 GMT
#111
On February 17 2012 11:09 zefreak wrote:
This was just Jookto losing a won game in a painfully slow fashion


For real. zzzzzzzzz. Some cool moments, but mostly just 35 minutes of armies posturing in the middle of the map
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
February 17 2012 02:11 GMT
#112
jesus christ, hasuobs. just a-move and afk.
Rabbitmaster
Profile Joined August 2010
1357 Posts
February 17 2012 02:13 GMT
#113
Sup with 190 kill colossus? Sick nerg baller.
God is dead.
HQuality
Profile Joined October 2009
2682 Posts
February 17 2012 02:14 GMT
#114
jeez
mouz needs to rename themselves to THSM (the horribly slow murderers)
No carpal tunnel no skill
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
February 17 2012 02:14 GMT
#115
WHAT ARE YOU WAITING FOR
WHAT COULD POSSIBLY CHANGE BETWEEN NOW AND TWENTY MINUTE FROM NOW
GO ATTACK
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2012-02-17 02:14:51
February 17 2012 02:14 GMT
#116
I had to get up from bed to post this - send 20 freaking lings and kill the production buildings omg ;o

As for Hasu, Thorzain would be proud.
zefreak
Profile Blog Joined December 2011
United States2731 Posts
February 17 2012 02:14 GMT
#117
This game would be over if Jookto had focused down that freaking nexus before the mothership popped. That mothership is the only reason Hasu is alive
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
February 17 2012 02:15 GMT
#118
They should've named the second Colossus Hobbes >.>
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
dondo
Profile Joined September 2010
United States53 Posts
February 17 2012 02:15 GMT
#119
I think that the only thing that has been seen less then carriers is there fleet beacon intercepter upgrade, hasu might as well get it
roflwaffle
NPF
Profile Joined May 2010
Canada1635 Posts
February 17 2012 02:15 GMT
#120
Does he have the fast interceptor launch upgrade?
Prev 1 4 5 6 7 8 15 Next All
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