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[IPL] TAC2: Mouz vs oGs WR2 (Day 16) - Page 10

Forum Index > StarCraft 2 Tournaments
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RageCommodore
Profile Joined September 2011
Germany912 Posts
February 17 2012 02:28 GMT
#181
God that was an awesome game. Seems like carriers have a role after all
BW: sGs.sTaRfaLL SC2: MarojiN | fan of: Darkforce, DBS, Last, Mvp, BoguS/InnoVatioN | Executer vs Choosy on Gladiator - Never forget T-T
chasmofcrisis
Profile Joined October 2010
60 Posts
February 17 2012 02:29 GMT
#182
On February 17 2012 11:25 TheDougler wrote:
Holy fuck.


Edit: wow people were bored? What the hell is wrong with you!? That was epic muta vs blink stalker battles into an epic hold at the nexus, into a crazy half map vs half map positional battle, into a pretty much never before seen unit composition for protoss (seriously, that was like 9 carriers!) into a battle over the last base with gas! How th SWEET CRIMENY is that not entertaining!?


There were so many amazing moments in this game. That stall that led to the mothership, the amazing neural then vortex then feedback situation and tons of fucking carriers making their mark. I am so fucking pumped even though Hasu could have ended the game a little earlier; there is nothing wrong with being safe.


Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 17 2012 02:29 GMT
#183
On February 17 2012 11:28 RageCommodore wrote:
God that was an awesome game. Seems like carriers have a role after all


If only...if only
Team Slayers, Axiom-Acer and Vile forever
Alex.IGN
Profile Joined March 2011
United States1050 Posts
February 17 2012 02:29 GMT
#184
On February 17 2012 11:24 gardinho wrote:
Poll: Reccomend Hasuobs vs Jookto?

If you have a lot of fucking time (52)
 
64%

Yes (25)
 
31%

No (4)
 
5%

81 total votes

Your vote: Reccomend Hasuobs vs Jookto?

(Vote): No
(Vote): Yes
(Vote): If you have a lot of fucking time



Haha, this is awesome.
IGN eSports StarCraft 2 Division Manager
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
February 17 2012 02:29 GMT
#185
On February 17 2012 11:28 Shellshock1122 wrote:
Show nested quote +
On February 17 2012 11:26 tree.hugger wrote:
On February 17 2012 11:24 Champloo wrote:
Now I now what BeastyQT meant when he said Hasu bored him to death.

You only now figured this out? t.t

Hasuobs = spoon toss?

HasuObs is like the Rubber Spatula Toss.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
m0ck
Profile Blog Joined November 2010
4194 Posts
February 17 2012 02:31 GMT
#186
To be honest, they both played defensively while using small groups of units to try and do damage. I worry that this will be the retarded development of PvZ in the future. Attack = death, so let's wait.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 17 2012 02:33 GMT
#187
Hasuobs holds!
Team Slayers, Axiom-Acer and Vile forever
mrtomjones
Profile Joined April 2011
Canada4020 Posts
February 17 2012 02:33 GMT
#188
On February 17 2012 11:23 KalWarkov wrote:
Show nested quote +
On February 17 2012 11:15 mrtomjones wrote:
Wow Hasu.... it was GG 5-10 minutes ago with an A-move army... why would he let him mine? Like frick come on.


did you know that the players acutally DONT SEE how much fucking gas or mins the other player has? jookto could very well be on 7k and 4k and you just throw away the game with a "a move".

do you guys even PLAY the game or do you just watch and give stupid comments?

What he can see is that there is no way that he is maxed, has no mining(at one point), and he can see his own supply at 200 and minerals/gas both well over 2k. Jookto had about 140-150 supply for ages. A progamer should be able to tell when there is 50 supply of units not being used and notice after 20 minutes that he isnt making anything else.
Jacobs Ladder
Profile Joined May 2010
United States1705 Posts
February 17 2012 02:33 GMT
#189
On February 17 2012 11:31 m0ck wrote:
To be honest, they both played defensively while using small groups of units to try and do damage. I worry that this will be the retarded development of PvZ in the future. Attack = death, so let's wait.

Retarded? I like play styles that reward the player who multitasks better.
TheDougler
Profile Joined April 2010
Canada8309 Posts
February 17 2012 02:34 GMT
#190
On February 17 2012 11:29 chasmofcrisis wrote:
Show nested quote +
On February 17 2012 11:25 TheDougler wrote:
Holy fuck.


Edit: wow people were bored? What the hell is wrong with you!? That was epic muta vs blink stalker battles into an epic hold at the nexus, into a crazy half map vs half map positional battle, into a pretty much never before seen unit composition for protoss (seriously, that was like 9 carriers!) into a battle over the last base with gas! How th SWEET CRIMENY is that not entertaining!?


There were so many amazing moments in this game. That stall that led to the mothership, the amazing neural then vortex then feedback situation and tons of fucking carriers making their mark. I am so fucking pumped even though Hasu could have ended the game a little earlier; there is nothing wrong with being safe.




And even the final battle was STILL pretty epic. The recall, the feedbacks on the queens.

Oh! And that one bunch of fungles at the penultimate battle which killed like six carriers with help from the corrupters. Like seriously how was that NOT just a fucking SWEET game. We finally got to see what PvZ looks like when played out about as much humanly possible!

But as the casters was saying, the most epic moment was the EPIC hold at that base. That might be the most epic hold I've seen, edging out Naniwa vs Thorzain in TSL 3 where Naniwa forvefielded Thorzains ramp so thorzain airlifts his army peice by peice while microing against the assault.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
zefreak
Profile Blog Joined December 2011
United States2731 Posts
February 17 2012 02:35 GMT
#191
On February 17 2012 11:25 Fandango wrote:
That was one of the most genuinely interesting starcraft 2 games I think has ever been played, as much as I dislike vortex, HasuObs played that brilliantly and so did JookTo with that infestor move. I love that Hasu either thought ahead of time that if he moved out he could recall back in his stalkers and bait JookTo into something other than a draw. Like I think he probably could have just rushed in when there was an 80 supply difference but he can't really tell that when you looked at the sheer amount of stuff JookTo had.

edit: I would dare to say that people who didn't enjoy that game as it was 'dragging on' probably weren't that into BW or worse, thought BW TvT was boring.


Are you kidding me? I watch plenty of BW and that game was definitely not the most interesting SC2 match. There were so many confusing choices made by Jookto, many other zergs would have won that game 40 minutes in. The match was a mess but looks deeper than it is because of cute micro tricks and such. If you want to see actually high level ZvP watch Genius vs DRG ro32.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
dragonborn
Profile Joined January 2012
4781 Posts
February 17 2012 02:36 GMT
#192
team mouSpoon Sports.

ThorZaIN
HasuObs
MorroW

Spooning since 2010.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
February 17 2012 02:37 GMT
#193
On February 17 2012 11:36 dragonborn wrote:
team mouSpoon Sports.

ThorZaIN
HasuObs
MorroW

Spooning since 2010.


Spoonsports FIGHTING
Chicane
Profile Joined November 2010
United States7875 Posts
February 17 2012 02:37 GMT
#194
Jesus christ only 1-1? That must have been a long game since I left at what looked like about 3/4 through the game.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2012-02-17 02:38:48
February 17 2012 02:38 GMT
#195
On February 17 2012 11:36 dragonborn wrote:
team mouSpoon Sports.

ThorZaIN
HasuObs
MorroW

Spooning since 2010.

Goody should join.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
February 17 2012 02:39 GMT
#196
On February 17 2012 11:37 Chicane wrote:
Jesus christ only 1-1? That must have been a long game since I left at what looked like about 3/4 through the game.


hour and a half actually
nhoJJohn
Profile Joined October 2010
Canada82 Posts
February 17 2012 02:39 GMT
#197
Woo! Nice GG timing.
aurum510
Profile Joined July 2010
United States229 Posts
February 17 2012 02:39 GMT
#198
IdrA gg timing there.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 17 2012 02:39 GMT
#199
On February 17 2012 11:37 Chicane wrote:
Jesus christ only 1-1? That must have been a long game since I left at what looked like about 3/4 through the game.

yea.... + Show Spoiler +
like 1 hr 20 min game 2
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 17 2012 02:39 GMT
#200
Well that was a sudden GG. He was behind, but come on, at least go for an all out attack or something. Mouz leading!
Team Slayers, Axiom-Acer and Vile forever
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