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[HSC 4] Day 3 Live Report - Page 185

Forum Index > StarCraft 2 Tournaments
Post a Reply
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If you don't know how to post in a live report thread by now, be advised: don't whine about game balance and don't bash players/casters/interviewers/staff/other posters. And don't start the USA USA USA!!! stuff.

Vote for how the Twitch.tv donation should be used here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=301068
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
January 07 2012 19:26 GMT
#3681
again: when looking at other scenes for rules and such that is great because we can learn a lot from them. however you always have to try and understand the motivation behind them to see if it can really apply here. the 5-4 > 4-3 rule should never, ever be used in starcraft. this rule is created to reward offensive play (and because of this it's a nice rule), something which is not reflected by starcraft map scores.

it's either 4-3 with a better win % or head to head
Administrator
Cereb
Profile Joined November 2011
Denmark3388 Posts
January 07 2012 19:26 GMT
#3682
Finally the game is going! I'm so excited! Come on Grubby ! <3
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
arkedos
Profile Joined July 2011
Germany1426 Posts
January 07 2012 19:26 GMT
#3683
On January 08 2012 04:22 tdt wrote:
Show nested quote +
On January 08 2012 04:20 HTD wrote:
people cant count,are u all americans?

We are only half broke, you are totally bankrupted. We count better.



thats not true at all, the us is totally bankrupt either, but they are better in shifting numbers xD

but that shouldnt be the matter of this thread.
love esports - hate homophobia
Paragleiber
Profile Joined June 2009
413 Posts
January 07 2012 19:26 GMT
#3684
On January 08 2012 04:23 Liquid`Nazgul wrote:
Show nested quote +
On January 08 2012 04:22 Paragleiber wrote:
There are only 2 possible rulesets, either direct encounter counts first or mapscore counts first. Either way Grubby is out. What they are saying there is definitely wrong.

nope, you're basing this on soccer rules with goals which has nothing to do with this. the motivation behind that rule for soccer does not apply to starcraft thus the rule should never exist in our scene.

Well, you can argue whether it makes sense with StarCraft or esports in general that 5:4 is better than 4:3 but I still think that it has always been the case like that if mapscore was the thing that counted.
http://www.twitter.com/Paragleiber
Recognizable
Profile Blog Joined December 2011
Netherlands1552 Posts
January 07 2012 19:26 GMT
#3685
On January 08 2012 04:23 Fragile51 wrote:
Show nested quote +
On January 08 2012 04:21 Grettin wrote:
On January 08 2012 04:20 Fragile51 wrote:
Casandra pointing like "here's where it all went wrong".


Cassandra knows this stuff.


Grubby has it all man, he has it all. He's loaded, handsome, has a beautiful wife that not only supports his hobby but also is his manager, has won multiple world championships, has his own team with him being the team-captain as well as the ace-player, and to top it all off, he's dutch! :O


AGREED GO GRUBBYYYYYYYYYYYY
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
January 07 2012 19:27 GMT
#3686
On January 08 2012 04:26 Swiv wrote:
who are they/poyo talking about?


Their e-sports past, poyo was a wow arena player.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
January 07 2012 19:27 GMT
#3687
As a raid leader for four years... It was always the Rogues fault. They couldn't tell left from right >.<
Leviance
Profile Joined November 2009
Germany4079 Posts
January 07 2012 19:27 GMT
#3688
omg this is so tense
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
vOkk
Profile Joined June 2010
Belgium576 Posts
January 07 2012 19:27 GMT
#3689
thats the #1 rules in WoW arena : always blame the loss on your teammates or the healer
Mordiford
Profile Joined April 2011
4448 Posts
January 07 2012 19:27 GMT
#3690
On January 08 2012 04:26 rod- wrote:
Hmm, I like overall score > head to head > mapscore

But if its mapscore > head to head then 5:4 > 4:3.


In what fucking world?

People already did the math.
Jayjay54
Profile Blog Joined November 2010
Germany2296 Posts
January 07 2012 19:27 GMT
#3691
On January 08 2012 04:25 Monsen wrote:
Show nested quote +
On January 08 2012 04:21 Jayjay54 wrote:
On January 08 2012 04:18 Asha` wrote:
On January 08 2012 04:18 Kentredenite wrote:
Why is 5-4 better than 4-3? 4-3 is a higher win percentage... (and Grubby has the head-to-head)


5 map wins is more than 4?


that makes sense for soccer, because you want to encourage offensive play, but it doesn't make sense for mapscore.

so it's gonna be dima +3 first, then tie between grubby and sound => head to head => grubby advances as second


Err, it's the basically the same way in soccer afaik- when you're tied the goal difference decides.


In soccer's goal difference 5-4 beats 4-3 because you scored more goals (implying you were an offensive team). but this doesn't apply here...
Things are laid back in Unidenland. And may the road ahead be lid with dreams and tomorrows. Which are lid with dreams. Also.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 07 2012 19:27 GMT
#3692
On January 08 2012 04:27 Drazerk wrote:
As a raid leader for four years... It was always the Rogues fault. They couldn't tell left from right >.<

oh god casters derailed the thread into wow
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
beute
Profile Joined November 2010
Germany197 Posts
January 07 2012 19:27 GMT
#3693
On January 08 2012 04:26 Liquid`Nazgul wrote:
again: when looking at other scenes for rules and such that is great because we can learn a lot from them. however you always have to try and understand the motivation behind them to see if it can really apply here. the 5-4 > 4-3 rule should never, ever be used in starcraft. this rule is created to reward offensive play (and because of this it's a nice rule), something which is not reflected by starcraft map scores.

it's either 4-3 with a better win % or head to head


in both cases it's the winner who advances, so this discussion is useless for this specific situation^^
Linwelin
Profile Joined March 2011
Ireland7554 Posts
January 07 2012 19:27 GMT
#3694
On January 08 2012 04:27 Drazerk wrote:
As a raid leader for four years... It was always the Rogues fault. They couldn't tell left from right >.<


We always blamed the warriors
Fuck Razor and Death Prophet
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
January 07 2012 19:27 GMT
#3695
they seriously bet 50 fucking euros on coinflips?
Kevmeister @ Dota2
Tarotis
Profile Blog Joined October 2011
Germany1931 Posts
January 07 2012 19:27 GMT
#3696
On January 08 2012 04:27 Drazerk wrote:
As a raid leader for four years... It was always the Rogues fault. They couldn't tell left from right >.<

Oh, Drazerk talkin about WoW...;D
PM me if you want to talk a bit about WoW or ravens, i am bored Played top 100 progress wise...
RealQ
Profile Joined March 2011
1120 Posts
January 07 2012 19:27 GMT
#3697
On January 08 2012 04:26 Paragleiber wrote:
Show nested quote +
On January 08 2012 04:23 Liquid`Nazgul wrote:
On January 08 2012 04:22 Paragleiber wrote:
There are only 2 possible rulesets, either direct encounter counts first or mapscore counts first. Either way Grubby is out. What they are saying there is definitely wrong.

nope, you're basing this on soccer rules with goals which has nothing to do with this. the motivation behind that rule for soccer does not apply to starcraft thus the rule should never exist in our scene.

Well, you can argue whether it makes sense with StarCraft or esports in general that 5:4 is better than 4:3 but I still think that it has always been the case like that if mapscore was the thing that counted.


Please read what nazgul says, the rule awards offensive play, he's totally right about that, thats why Starcraft should not have the same rule as Soccer.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
January 07 2012 19:27 GMT
#3698
On January 08 2012 04:27 Shellshock1122 wrote:
Show nested quote +
On January 08 2012 04:27 Drazerk wrote:
As a raid leader for four years... It was always the Rogues fault. They couldn't tell left from right >.<

oh god casters derailed the thread into wow


It's not a derailment if they started it!
Swiv
Profile Joined October 2011
Germany3674 Posts
January 07 2012 19:28 GMT
#3699
On January 08 2012 04:27 Fragile51 wrote:
Show nested quote +
On January 08 2012 04:26 Swiv wrote:
who are they/poyo talking about?


Their e-sports past, poyo was a wow arena player.

i mean the other pro wow player who switched to sc2
[_] Terran [_] Zerg [_] Protoss [X] Random ------- Fantasy - hyvaa - sOs
diophan
Profile Joined September 2011
United States1018 Posts
January 07 2012 19:28 GMT
#3700
On January 08 2012 04:26 Paragleiber wrote:
Show nested quote +
On January 08 2012 04:23 Liquid`Nazgul wrote:
On January 08 2012 04:22 Paragleiber wrote:
There are only 2 possible rulesets, either direct encounter counts first or mapscore counts first. Either way Grubby is out. What they are saying there is definitely wrong.

nope, you're basing this on soccer rules with goals which has nothing to do with this. the motivation behind that rule for soccer does not apply to starcraft thus the rule should never exist in our scene.

Well, you can argue whether it makes sense with StarCraft or esports in general that 5:4 is better than 4:3 but I still think that it has always been the case like that if mapscore was the thing that counted.


Did you read his post or just quote it
The motivation behind the rule doesn't apply to SC, winning with 5-4 mapscore vs. 4-3 does not reward offensive play or anything like that.
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