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On August 16 2011 19:00 Probe1 wrote:Show nested quote +On August 16 2011 18:58 Probe1 wrote:On August 16 2011 18:56 Probe1 wrote:On August 16 2011 18:55 Probe1 wrote:On August 16 2011 18:54 Probe1 wrote:On August 16 2011 18:52 Probe1 wrote:On August 16 2011 18:51 Probe1 wrote:On August 16 2011 18:50 Probe1 wrote:On August 16 2011 18:49 Probe1 wrote:On August 16 2011 18:49 Probe1 wrote: [quote] 2:45 Nothing out of the ordinary, 1 rax no gas for asd and a standard gate gas cyber for Puzzle. 3:30Puzzle takes his second gas 4:00asd drops two additional barracks and a command center. 5:00An expansion goes down for Puzzle as well and he is actively patrolling the map with a stalker. 3 more gateways on teh way for Puzzle. 7:00Stim on the way after conc shells complete but Puzzle isn't waiting for that. 6 sentries and 4 stalkers are destroying the rocks at asds third. 8:23asd, with no defense on his flank, is forced to defend Puzzle pushing right up a ramp. Puzzle forcefields proficiently and completely avoids the maginot line (sorry mrcon  ) to wreck asds economy, killing a lot of scvs and forcing the CC to lift. 10:50Puzzle, continues to force asd not to mine. Ghosts are out for asd though and Puzzle decides after 3+ minutes of destruction it is time to retreat. 12:00With High Templars out, psy storm and charge being researched, it looks like to be a game of micro. 14:50EMPs land on 3 out of 4 HT and Puzzle retreats as fast as he can. He inflicts mild economic damage in the form of delaying mining time but fails to cause any permanent damage. 16:00-17:00Puzzle dashes back and forth drawing asd left and right but eventually a confrontation is forced and beautiful storms decimate the bio but are not enough to carry the fight. Puzzle loses the main fight but asd wins the strategic battle- a drop at the undefended third destroys the nexus and too many drones. 19:00 asd strikes twice but one High Templar clears the drop. However this is asds turn to attack with his main army and emp's fly. However, again the roles are reversed and puzzle feedbacks the ghosts first and drops devestating storms.
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God I hate that kind of storm, when you get the whole bio ball down to red, so frustrating, JUST DIE ALREADY
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On August 16 2011 19:01 PeggyHill wrote: God I hate that kind of storm, when you get the whole bio ball down to red, so frustrating, JUST DIE ALREADY It could be worse. Hydras are always left with 1 health after a full storm because of zerg regen. >_>
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On August 16 2011 19:01 Probe1 wrote:Show nested quote +On August 16 2011 19:00 Probe1 wrote:On August 16 2011 18:58 Probe1 wrote:On August 16 2011 18:56 Probe1 wrote:On August 16 2011 18:55 Probe1 wrote:On August 16 2011 18:54 Probe1 wrote:On August 16 2011 18:52 Probe1 wrote:On August 16 2011 18:51 Probe1 wrote:On August 16 2011 18:50 Probe1 wrote:On August 16 2011 18:49 Probe1 wrote: [quote] 3:30 Puzzle takes his second gas 4:00asd drops two additional barracks and a command center. 5:00An expansion goes down for Puzzle as well and he is actively patrolling the map with a stalker. 3 more gateways on teh way for Puzzle. 7:00Stim on the way after conc shells complete but Puzzle isn't waiting for that. 6 sentries and 4 stalkers are destroying the rocks at asds third. 8:23asd, with no defense on his flank, is forced to defend Puzzle pushing right up a ramp. Puzzle forcefields proficiently and completely avoids the maginot line (sorry mrcon  ) to wreck asds economy, killing a lot of scvs and forcing the CC to lift. 10:50Puzzle, continues to force asd not to mine. Ghosts are out for asd though and Puzzle decides after 3+ minutes of destruction it is time to retreat. 12:00With High Templars out, psy storm and charge being researched, it looks like to be a game of micro. 14:50EMPs land on 3 out of 4 HT and Puzzle retreats as fast as he can. He inflicts mild economic damage in the form of delaying mining time but fails to cause any permanent damage. 16:00-17:00Puzzle dashes back and forth drawing asd left and right but eventually a confrontation is forced and beautiful storms decimate the bio but are not enough to carry the fight. Puzzle loses the main fight but asd wins the strategic battle- a drop at the undefended third destroys the nexus and too many drones. 19:00asd strikes twice but one High Templar clears the drop. However this is asds turn to attack with his main army and emp's fly. However, again the roles are reversed and puzzle feedbacks the ghosts first and drops devestating storms. 20:30 Sick storms and big blue cotton balls are hitting left and right. Another psy another psy another psy. It's like we're watching micro wars.
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puzzle needs to work on his army control
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typical high level pvt lol. dance around and hope you get to emp or storm.
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Wow puzzle what are you doing
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It's hilarious how much EMPs change TvP
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On August 16 2011 19:02 Probe1 wrote:Show nested quote +On August 16 2011 19:01 Probe1 wrote:On August 16 2011 19:00 Probe1 wrote:On August 16 2011 18:58 Probe1 wrote:On August 16 2011 18:56 Probe1 wrote:On August 16 2011 18:55 Probe1 wrote:On August 16 2011 18:54 Probe1 wrote:On August 16 2011 18:52 Probe1 wrote:On August 16 2011 18:51 Probe1 wrote:On August 16 2011 18:50 Probe1 wrote: [quote] 4:00 asd drops two additional barracks and a command center. 5:00An expansion goes down for Puzzle as well and he is actively patrolling the map with a stalker. 3 more gateways on teh way for Puzzle. 7:00Stim on the way after conc shells complete but Puzzle isn't waiting for that. 6 sentries and 4 stalkers are destroying the rocks at asds third. 8:23asd, with no defense on his flank, is forced to defend Puzzle pushing right up a ramp. Puzzle forcefields proficiently and completely avoids the maginot line (sorry mrcon  ) to wreck asds economy, killing a lot of scvs and forcing the CC to lift. 10:50Puzzle, continues to force asd not to mine. Ghosts are out for asd though and Puzzle decides after 3+ minutes of destruction it is time to retreat. 12:00With High Templars out, psy storm and charge being researched, it looks like to be a game of micro. 14:50EMPs land on 3 out of 4 HT and Puzzle retreats as fast as he can. He inflicts mild economic damage in the form of delaying mining time but fails to cause any permanent damage. 16:00-17:00Puzzle dashes back and forth drawing asd left and right but eventually a confrontation is forced and beautiful storms decimate the bio but are not enough to carry the fight. Puzzle loses the main fight but asd wins the strategic battle- a drop at the undefended third destroys the nexus and too many drones. 19:00asd strikes twice but one High Templar clears the drop. However this is asds turn to attack with his main army and emp's fly. However, again the roles are reversed and puzzle feedbacks the ghosts first and drops devestating storms. 20:30Sick storms and big blue cotton balls are hitting left and right. Another psy another psy another psy. It's like we're watching micro wars. 22:00 There are 10 medivacs and not a single one has energy left. Puzzle attacks in and is immediately emp'd. And then he immediately runs away. asd chooses not to pursue because if he keeps stimming his medivacs cannot keep healing.
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FUCK EMPS
Edit: Not a balance whine. lol
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WTF is Puzzle doing !? Run in and just before he can attack the army pull back gain, result: 25% of the army dead for nothing.
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If he can get those colossi out, terran won't have an answer for it.
Allright, nevermind.
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EMP's just forcing puzzle back every time he looks to attack.
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uh oh. Team kill incoming.
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Poll: Recommend asd vs Puzzle ?Yes (41) 95% No (1) 2% If you have time (1) 2% 43 total votes Your vote: Recommend asd vs Puzzle ? (Vote): Yes (Vote): No (Vote): If you have time
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