On August 16 2011 18:55 Hassybaby wrote:
Surely you mean as a fan of Cella then? He started the 13gate
Surely you mean as a fan of Cella then? He started the 13gate
Well him too.
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Haydin
United States1481 Posts
August 16 2011 09:56 GMT
#2281
On August 16 2011 18:55 Hassybaby wrote: Show nested quote + On August 16 2011 18:52 Haydin wrote: As a fan of cruncher, I have to say that I am personally a fan of 11, 12, or 13 gateways. Surely you mean as a fan of Cella then? He started the 13gate Well him too. | ||
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TheKefka
Croatia11752 Posts
August 16 2011 09:57 GMT
#2282
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Asha
United Kingdom38257 Posts
August 16 2011 09:57 GMT
#2283
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Probe1
United States17920 Posts
August 16 2011 09:57 GMT
#2284
On August 16 2011 18:56 MrCon wrote: Show nested quote + On August 16 2011 18:54 Probe1 wrote: On August 16 2011 18:52 Probe1 wrote: On August 16 2011 18:51 Probe1 wrote: On August 16 2011 18:50 Probe1 wrote: On August 16 2011 18:49 Probe1 wrote: On August 16 2011 18:49 Probe1 wrote: On August 16 2011 18:48 Probe1 wrote: vs on Terminus Starting at 3 o clock is asd Starting at 6 o clock is Puzzzle 2:45 Nothing out of the ordinary, 1 rax no gas for asd and a standard gate gas cyber for Puzzle. 3:30 Puzzle takes his second gas 4:00 asd drops two additional barracks and a command center. 5:00 An expansion goes down for Puzzle as well and he is actively patrolling the map with a stalker. 3 more gateways on teh way for Puzzle. 7:00 Stim on the way after conc shells complete but Puzzle isn't waiting for that. 6 sentries and 4 stalkers are destroying the rocks at asds third. 8:23 asd, with no defense on his flank, is forced to defend Puzzle pushing right up a ramp. Puzzle forcefields proficiently and completely avoids the maginot line (sorry mrcon ) to wreck asds economy, killing a lot of scvs and forcing the CC to lift.Haha, Maginot is the perfect word tho, impenetrable defense but that opponent just walk around and kill you =) Add in rocks instead of forest and third base instead of Ardennes and yeah.. ![]() | ||
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SafeAsCheese
United States4924 Posts
August 16 2011 09:58 GMT
#2285
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Probe1
United States17920 Posts
August 16 2011 09:58 GMT
#2286
On August 16 2011 18:56 Probe1 wrote: Show nested quote + On August 16 2011 18:55 Probe1 wrote: On August 16 2011 18:54 Probe1 wrote: On August 16 2011 18:52 Probe1 wrote: On August 16 2011 18:51 Probe1 wrote: On August 16 2011 18:50 Probe1 wrote: On August 16 2011 18:49 Probe1 wrote: On August 16 2011 18:49 Probe1 wrote: On August 16 2011 18:48 Probe1 wrote: vs on Terminus Starting at 3 o clock is asd Starting at 6 o clock is Puzzzle 2:45 Nothing out of the ordinary, 1 rax no gas for asd and a standard gate gas cyber for Puzzle. 3:30 Puzzle takes his second gas 4:00 asd drops two additional barracks and a command center. 5:00 An expansion goes down for Puzzle as well and he is actively patrolling the map with a stalker. 3 more gateways on teh way for Puzzle. 7:00 Stim on the way after conc shells complete but Puzzle isn't waiting for that. 6 sentries and 4 stalkers are destroying the rocks at asds third. 8:23 asd, with no defense on his flank, is forced to defend Puzzle pushing right up a ramp. Puzzle forcefields proficiently and completely avoids the maginot line (sorry mrcon ) to wreck asds economy, killing a lot of scvs and forcing the CC to lift.10:50 Puzzle, continues to force asd not to mine. Ghosts are out for asd though and Puzzle decides after 3+ minutes of destruction it is time to retreat. 12:00 With High Templars out, psy storm and charge being researched, it looks like to be a game of micro. 14:50 EMPs land on 3 out of 4 HT and Puzzle retreats as fast as he can. He inflicts mild economic damage in the form of delaying mining time but fails to cause any permanent damage. | ||
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Scila
Canada1849 Posts
August 16 2011 09:58 GMT
#2287
On August 16 2011 18:58 SafeAsCheese wrote: should have sniped all 4 templar ![]() and get feedbacked instantly? :/ | ||
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Corrosive
Canada3741 Posts
August 16 2011 09:58 GMT
#2288
On August 16 2011 18:58 SafeAsCheese wrote: should have sniped all 4 templar ![]() this. emp is useless at this point. puzzle just walked away. | ||
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youngminii
Australia7514 Posts
August 16 2011 09:59 GMT
#2289
WHY'D YOU TAKE THE BAIT GOD DAMNIT THIS ALWAYS HAPPENS TO ME ON LADDER | ||
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FuzzyJAM
Scotland9300 Posts
August 16 2011 09:59 GMT
#2290
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Daniel C
Hong Kong1606 Posts
August 16 2011 09:59 GMT
#2291
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Maghetti
United States2429 Posts
August 16 2011 10:00 GMT
#2292
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GreyKnight
United States4720 Posts
August 16 2011 10:00 GMT
#2293
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Bagi
Germany6799 Posts
August 16 2011 10:00 GMT
#2294
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PeggyHill
1494 Posts
August 16 2011 10:00 GMT
#2295
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AxionSteel
United States7754 Posts
August 16 2011 10:00 GMT
#2296
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Haydin
United States1481 Posts
August 16 2011 10:00 GMT
#2297
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Probe1
United States17920 Posts
August 16 2011 10:00 GMT
#2298
On August 16 2011 18:58 Probe1 wrote: Show nested quote + On August 16 2011 18:56 Probe1 wrote: On August 16 2011 18:55 Probe1 wrote: On August 16 2011 18:54 Probe1 wrote: On August 16 2011 18:52 Probe1 wrote: On August 16 2011 18:51 Probe1 wrote: On August 16 2011 18:50 Probe1 wrote: On August 16 2011 18:49 Probe1 wrote: On August 16 2011 18:49 Probe1 wrote: On August 16 2011 18:48 Probe1 wrote: vs on Terminus Starting at 3 o clock is asd Starting at 6 o clock is Puzzzle 2:45 Nothing out of the ordinary, 1 rax no gas for asd and a standard gate gas cyber for Puzzle. 3:30 Puzzle takes his second gas 4:00 asd drops two additional barracks and a command center. 5:00 An expansion goes down for Puzzle as well and he is actively patrolling the map with a stalker. 3 more gateways on teh way for Puzzle. 7:00 Stim on the way after conc shells complete but Puzzle isn't waiting for that. 6 sentries and 4 stalkers are destroying the rocks at asds third. 8:23 asd, with no defense on his flank, is forced to defend Puzzle pushing right up a ramp. Puzzle forcefields proficiently and completely avoids the maginot line (sorry mrcon ) to wreck asds economy, killing a lot of scvs and forcing the CC to lift.10:50 Puzzle, continues to force asd not to mine. Ghosts are out for asd though and Puzzle decides after 3+ minutes of destruction it is time to retreat. 12:00 With High Templars out, psy storm and charge being researched, it looks like to be a game of micro. 14:50 EMPs land on 3 out of 4 HT and Puzzle retreats as fast as he can. He inflicts mild economic damage in the form of delaying mining time but fails to cause any permanent damage. 16:00-17:00 Puzzle dashes back and forth drawing asd left and right but eventually a confrontation is forced and beautiful storms decimate the bio but are not enough to carry the fight. Puzzle loses the main fight but asd wins the strategic battle- a drop at the undefended third destroys the nexus and too many drones. | ||
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SafeAsCheese
United States4924 Posts
August 16 2011 10:01 GMT
#2299
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Corrosive
Canada3741 Posts
August 16 2011 10:01 GMT
#2300
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