On August 08 2011 15:03 KoTakUEurO wrote:
more like Rain
hope this doesnt turn out like Rain v Boxer tho, i need sleep o.o
more like Rain
hope this doesnt turn out like Rain v Boxer tho, i need sleep o.o
Ah good call, he is more like Rain than San

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Hierarch
United States2197 Posts
August 08 2011 06:04 GMT
#1261
On August 08 2011 15:03 KoTakUEurO wrote: Show nested quote + On August 08 2011 15:02 Hierarch wrote: On August 08 2011 15:01 nordlyset wrote: TheBest playing fantastic, deserves more credit than he gets. All the flak he got was 100% deserved, luckily he's improved a lot :D San Zenith the 2nd coming? more like Rain hope this doesnt turn out like Rain v Boxer tho, i need sleep o.o Ah good call, he is more like Rain than San ![]() | ||
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Midgetman101
United States825 Posts
August 08 2011 06:05 GMT
#1262
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-Strider-
Mexico1605 Posts
August 08 2011 06:05 GMT
#1263
On August 08 2011 15:04 fant0m wrote: 5 Vikings > 2 Thors? o.O Plus 3 siege tanks | ||
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Futarchy
Singapore59 Posts
August 08 2011 06:05 GMT
#1264
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Oboeman
Canada3980 Posts
August 08 2011 06:05 GMT
#1265
Is it on purpose? It happens so often in pro games it seems like it can't be an accident, but is it really that important to have one more unsieged tank? | ||
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tuho12345
4482 Posts
August 08 2011 06:05 GMT
#1266
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FrostedMiniWheats
United States30730 Posts
August 08 2011 06:05 GMT
#1267
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bearhug
United States999 Posts
August 08 2011 06:05 GMT
#1268
On August 08 2011 15:04 fant0m wrote: 5 Vikings > 2 Thors? o.O yeah, if backed up with 3 siege tanks. | ||
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Dommk
Australia4865 Posts
August 08 2011 06:05 GMT
#1269
On August 08 2011 15:05 Oboeman wrote: how do terrans always forget siege mode? Is it on purpose? It happens so often in pro games it seems like it can't be an accident, but is it really that important to have one more unsieged tank? Nerves... | ||
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Piggiez
393 Posts
August 08 2011 06:06 GMT
#1270
On August 08 2011 15:03 BIGSTEVE808 wrote: Landed vikings just killed Thors... what? Thors are only really good as a dps units when they're attacking densely packed groups of light weight units. Viking are armored. Plus the siege tanks were dealing some damage. | ||
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Medrea
10003 Posts
August 08 2011 06:06 GMT
#1271
On August 08 2011 15:05 Dommk wrote: Show nested quote + On August 08 2011 15:05 Oboeman wrote: how do terrans always forget siege mode? Is it on purpose? It happens so often in pro games it seems like it can't be an accident, but is it really that important to have one more unsieged tank? Nerves... I wish a Protoss would forget warp gate research. | ||
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Yang Wenli
United States2283 Posts
August 08 2011 06:06 GMT
#1272
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Zefa
United States297 Posts
August 08 2011 06:06 GMT
#1273
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Blitzkrieg0
United States13132 Posts
August 08 2011 06:06 GMT
#1274
On August 08 2011 15:06 Medrea wrote: Show nested quote + On August 08 2011 15:05 Dommk wrote: On August 08 2011 15:05 Oboeman wrote: how do terrans always forget siege mode? Is it on purpose? It happens so often in pro games it seems like it can't be an accident, but is it really that important to have one more unsieged tank? Nerves... I wish a Protoss would forget warp gate research. There was this one game where huk got +1 air weapons instead of warpgate... | ||
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Caphe
Vietnam10817 Posts
August 08 2011 06:07 GMT
#1275
On August 08 2011 15:05 Oboeman wrote: how do terrans always forget siege mode? Is it on purpose? It happens so often in pro games it seems like it can't be an accident, but is it really that important to have one more unsieged tank? No, its not a mistake. TheBest want to delay seige untill he mass up enough to push. But Yoda just caught him offguard with an awesome timing attack. SC2 can be much better if timing attack isn't so strong but well.... | ||
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bearhug
United States999 Posts
August 08 2011 06:07 GMT
#1276
On August 08 2011 15:05 Oboeman wrote: how do terrans always forget siege mode? Is it on purpose? It happens so often in pro games it seems like it can't be an accident, but is it really that important to have one more unsieged tank? The siege mode is in the tech lab which is usually not on the hot key. | ||
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Shellshock
United States97276 Posts
August 08 2011 06:07 GMT
#1277
On August 08 2011 15:06 Medrea wrote: Show nested quote + On August 08 2011 15:05 Dommk wrote: On August 08 2011 15:05 Oboeman wrote: how do terrans always forget siege mode? Is it on purpose? It happens so often in pro games it seems like it can't be an accident, but is it really that important to have one more unsieged tank? Nerves... I wish a Protoss would forget warp gate research. I cant remember who did it but someone started researching +1 air weapons instead of warpgate for like 25 seconds once ninjad by blitzkrieg | ||
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RaiKageRyu
Canada4773 Posts
August 08 2011 06:07 GMT
#1278
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Dommk
Australia4865 Posts
August 08 2011 06:07 GMT
#1279
On August 08 2011 15:06 Medrea wrote: Show nested quote + On August 08 2011 15:05 Dommk wrote: On August 08 2011 15:05 Oboeman wrote: how do terrans always forget siege mode? Is it on purpose? It happens so often in pro games it seems like it can't be an accident, but is it really that important to have one more unsieged tank? Nerves... I wish a Protoss would forget warp gate research. Well Warpgate isn't something you could easily forget. There isn't much going on in the game and it is done every game. Crappy forcefields are usually sign of nerves | ||
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Treadmill
Canada2833 Posts
August 08 2011 06:07 GMT
#1280
On August 08 2011 15:05 Oboeman wrote: how do terrans always forget siege mode? Is it on purpose? It happens so often in pro games it seems like it can't be an accident, but is it really that important to have one more unsieged tank? Forgetting colossus range seems to happen just as often. I think the problem is that there isn't any specific time that you always get siege at, unlike stim or zergling speed or whatnot. Instead you kinda play it by ear. | ||
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