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[GSL] August Code A RO32 Day 1 - Page 159

Forum Index > StarCraft 2 Tournaments
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Gilead
Profile Joined July 2011
France63 Posts
August 08 2011 11:09 GMT
#3161
The power of zerg switch
kvn4444
Profile Joined September 2010
1510 Posts
August 08 2011 11:09 GMT
#3162
woo ultras, and cracklings. fun game.
Failsafe
Profile Blog Joined July 2006
United States1298 Posts
August 08 2011 11:09 GMT
#3163
On August 08 2011 20:04 Ocedic wrote:
Show nested quote +
On August 08 2011 20:03 Failsafe wrote:
On August 08 2011 19:59 Ocedic wrote:
On August 08 2011 19:56 Failsafe wrote:
On August 08 2011 19:51 Ocedic wrote:
On August 08 2011 19:49 Failsafe wrote:
On August 08 2011 19:47 Ocedic wrote:
On August 08 2011 19:45 HolyArrow wrote:
On August 08 2011 19:40 Ocedic wrote:
On August 08 2011 19:38 HolyArrow wrote:
[quote]

Your last statement is funny because you imply that I'm some terrible noob who needs novice maps, yet, a fast expansion (what I'm assuming your statement about being "greedy" is aimed at) is actually agreed upon by many good Toss players to be the best way to deal with 1-1-1. So who's the one who doesn't understand the game? Oh, and Tails had more than just 3 stalkers and 3 sentries, so maybe you're the one that needs to watch more carefully... Implying someone else's ignorance while simultaneously being ignorant yourself doesn't... really work.


Hearsay isn't a good arugment, especially when you don't even cite your sources. 'Many good Toss players' agree with you? I can do the same thing, many good non-Protoss players disagree with you.

Also, first you claim no counter to the strategy exists, now you say there is a way to deal with it. Make up your mind, balance whiner!


Where did I claim that no counter exists? Strawman harder, dude. I feel like I've effectively communicated that there are counters, but they're not very consistent. I said right there in one of my posts embedded in that big quote tree: "For one thing, most people here don't think it's uncounterable, but just that the skill and effort that takes to counter it far outstrips the skill and effort needed to execute it." Read more carefully.

I didn't cite my sources because I actually don't feel like putting that much effort into arguing with someone like you - this "hearsay" I talk about is just observing 1-1-1 discussion in LR threads. I could ask right here in this LR thread what experienced Protoss players think is a proper counter to 1-1-1, and I'm pretty sure that what they say would match up with what I'm claiming works. But I don't think that would convince you either, because then you'd play one of two cards:

1. There's no proof that the players in the LR thread are experienced Toss players
2. Players in an LR thread aren't enough numerically to constitute "many good Toss players".


Thanks for countering your own arguments for me. So basically you admit you don't have an actual argument and thus don't back up your claims. Got it. Either cite your sources (waiting on these 'good Protoss' quotes) or don't make shit up.


who are you?

it seems pretty clear to the vast majority of viewers that there are problems with the 111 build. the onus is on you to support your claim that there isn't a problem. the fact of the matter is that it's a frequently used build with an insane win rate.

what have you got?


Yes, cause the majority of posters whining in an LR thread (most of the people here probably don't even play much, let alone at a level where balance matters) equates to a universally accepted notion about balance. You got me there.


you're expressing an opinion contrary to everyone else and you don't support it. you're being a douchebag. i'm not arguing from the strength of majority opinion -- i'm just pointing out that you're being an ass.

to support my claim i reference that 1-1-1 takes very little skill to execute (and this is pretty much undisputed)

to support my claim i reference 1-1-1's extremely high winrate at every level of play, including when executed against heavy favorites who would otherwise be expected to win

what claims do you use to support your argument? you can't simply say 'no you're wrong, i disagree with you'. you have to provide some sort of evidence for disagreeing.


My point isn't that my opinion matters. It's that yours doesn't either. In Brood War I can cite builds that have high win rates considering the game has a lot of static, optimized build orders. Does that make them overpowered?

Sorry but if every balance decision in SC2 was determined by bronze/silver league players in these LR threads, SC2 would be a terrible game.


your opinion is that my opinion doesn't matter?

you can cite builds in brood war? what bearing does that have on this situation?

what do bronze league players have to do with anything? i'm a GM and i disagree with you and you still haven't made an argument


Okay Failsafe, go apply to Blizzard to replace David Kim as the multiplayer balance designer and let me enjoy watching games in peace free from your balance whines in an LR thread.


such a shameless douchebag

User was temp banned for this post.
MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
August 08 2011 11:09 GMT
#3164
DRG rolling through Inca like a bawse!
Kommander
Profile Joined March 2011
Philippines4950 Posts
August 08 2011 11:09 GMT
#3165
Zergs should really use cracklings more in SC2. In BW, they were deadly as hell.
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
August 08 2011 11:09 GMT
#3166
On August 08 2011 20:09 HolyArrow wrote:
Wow, those were actually some impressive feedbacks. Inca has improved his PvZ quite a bit.

His micro was never the problem, though.
It appears I have been chosen.
coolyou
Profile Joined December 2010
United States958 Posts
August 08 2011 11:09 GMT
#3167
cracklings are too good
DizzySheep
Profile Joined March 2011
Australia1144 Posts
August 08 2011 11:09 GMT
#3168
Wow Drg, can't believe how he stayed even on bases with protoss and still win..now that's 'outplaying' as someone in the thread pointed out
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
August 08 2011 11:09 GMT
#3169
InCa should have saved the remaining units, not try to attack ... bronze league decision from him.
Loire
Profile Blog Joined June 2011
Singapore1358 Posts
August 08 2011 11:09 GMT
#3170
DRG is everywhere LOL
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
August 08 2011 11:09 GMT
#3171
Just all over the place
How devious | http://anartisticanswer.blogspot.com.au/
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
Last Edited: 2011-08-08 11:10:15
August 08 2011 11:10 GMT
#3172
On August 08 2011 20:09 DoNotDisturb wrote:
Show nested quote +
On August 08 2011 20:08 Telcontar wrote:
Why do zergs think drops are a 1 way trip? So sad to see those roaches die for nothing.


He had 3k+ minerals, I'd say he won't mind losing those roaches.

But he could've done way more damage/be annoying by loading up and dropping the 4th, 3rd and natural.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
August 08 2011 11:10 GMT
#3173
On August 08 2011 20:09 Drazerk wrote:
Show nested quote +
On August 08 2011 20:08 Drazerk wrote:
On August 08 2011 20:07 Drazerk wrote:
On August 08 2011 20:07 Drazerk wrote:
On August 08 2011 20:06 Drazerk wrote:
On August 08 2011 20:05 Drazerk wrote:
On August 08 2011 20:05 Drazerk wrote:
On August 08 2011 20:04 Drazerk wrote:
On August 08 2011 20:03 Drazerk wrote:
On August 08 2011 20:01 Drazerk wrote:
[quote]

12:00

Storm on the way for Inca


15:00

parasite and overlord drop for DRG


15:30

Robo bay and a warp prism for inca

Baneling nest for DRG


16:00

Fourth base on the way for DRG

Huge storms hit a lot of DRGs army forcing a retreat


17:50

NP on the warp prism taking it into spore range lol


18:50

Baneling speed + adrenal gland + ultras for DRG while loading a doom drop


19:30

Robo goes down, now the templar archive and robo bay


20:50

DRG loses his army but is remaxing fast


21:30

Armies engaging

Feedback on all of the infesters



22:00

Another drop in the main of inca

Army of inca now being cleaned up by a ling reinforcement


23:00

DRG attacking everywhere with cracklings
HQuality
Profile Joined October 2009
2682 Posts
August 08 2011 11:10 GMT
#3174
oh man
this is like bottom diamond vs grandmasters in eu
he builds a deathball and just lose in every way sooo bad
No carpal tunnel no skill
Nastiness
Profile Joined February 2011
Sweden275 Posts
August 08 2011 11:10 GMT
#3175
manner.. gg...
There is no rest in the dark realm.
leBIGcrab
Profile Joined February 2011
France313 Posts
August 08 2011 11:10 GMT
#3176
best game today.
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
August 08 2011 11:10 GMT
#3177
Inca can still do it tho imo :D
Moderator
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
August 08 2011 11:10 GMT
#3178
On August 08 2011 20:04 Ocedic wrote:
Show nested quote +
On August 08 2011 20:03 Failsafe wrote:
On August 08 2011 19:59 Ocedic wrote:
On August 08 2011 19:56 Failsafe wrote:
On August 08 2011 19:51 Ocedic wrote:
On August 08 2011 19:49 Failsafe wrote:
On August 08 2011 19:47 Ocedic wrote:
On August 08 2011 19:45 HolyArrow wrote:
On August 08 2011 19:40 Ocedic wrote:
On August 08 2011 19:38 HolyArrow wrote:
[quote]

Your last statement is funny because you imply that I'm some terrible noob who needs novice maps, yet, a fast expansion (what I'm assuming your statement about being "greedy" is aimed at) is actually agreed upon by many good Toss players to be the best way to deal with 1-1-1. So who's the one who doesn't understand the game? Oh, and Tails had more than just 3 stalkers and 3 sentries, so maybe you're the one that needs to watch more carefully... Implying someone else's ignorance while simultaneously being ignorant yourself doesn't... really work.


Hearsay isn't a good arugment, especially when you don't even cite your sources. 'Many good Toss players' agree with you? I can do the same thing, many good non-Protoss players disagree with you.

Also, first you claim no counter to the strategy exists, now you say there is a way to deal with it. Make up your mind, balance whiner!


Where did I claim that no counter exists? Strawman harder, dude. I feel like I've effectively communicated that there are counters, but they're not very consistent. I said right there in one of my posts embedded in that big quote tree: "For one thing, most people here don't think it's uncounterable, but just that the skill and effort that takes to counter it far outstrips the skill and effort needed to execute it." Read more carefully.

I didn't cite my sources because I actually don't feel like putting that much effort into arguing with someone like you - this "hearsay" I talk about is just observing 1-1-1 discussion in LR threads. I could ask right here in this LR thread what experienced Protoss players think is a proper counter to 1-1-1, and I'm pretty sure that what they say would match up with what I'm claiming works. But I don't think that would convince you either, because then you'd play one of two cards:

1. There's no proof that the players in the LR thread are experienced Toss players
2. Players in an LR thread aren't enough numerically to constitute "many good Toss players".


Thanks for countering your own arguments for me. So basically you admit you don't have an actual argument and thus don't back up your claims. Got it. Either cite your sources (waiting on these 'good Protoss' quotes) or don't make shit up.


who are you?

it seems pretty clear to the vast majority of viewers that there are problems with the 111 build. the onus is on you to support your claim that there isn't a problem. the fact of the matter is that it's a frequently used build with an insane win rate.

what have you got?


Yes, cause the majority of posters whining in an LR thread (most of the people here probably don't even play much, let alone at a level where balance matters) equates to a universally accepted notion about balance. You got me there.


you're expressing an opinion contrary to everyone else and you don't support it. you're being a douchebag. i'm not arguing from the strength of majority opinion -- i'm just pointing out that you're being an ass.

to support my claim i reference that 1-1-1 takes very little skill to execute (and this is pretty much undisputed)

to support my claim i reference 1-1-1's extremely high winrate at every level of play, including when executed against heavy favorites who would otherwise be expected to win

what claims do you use to support your argument? you can't simply say 'no you're wrong, i disagree with you'. you have to provide some sort of evidence for disagreeing.


My point isn't that my opinion matters. It's that yours doesn't either. In Brood War I can cite builds that have high win rates considering the game has a lot of static, optimized build orders. Does that make them overpowered?

Sorry but if every balance decision in SC2 was determined by bronze/silver league players in these LR threads, SC2 would be a terrible game.


your opinion is that my opinion doesn't matter?

you can cite builds in brood war? what bearing does that have on this situation?

what do bronze league players have to do with anything? i'm a GM and i disagree with you and you still haven't made an argument


Okay Failsafe, go apply to Blizzard to replace David Kim as the multiplayer balance designer and let me enjoy watching games in peace free from your balance whines in an LR thread.


WTF? Get out with that crap Ocedic. That's not how one argues successfully. You're cluttering shit up with your asinine BS. Out!
Enchanted
Profile Blog Joined November 2010
United States1609 Posts
August 08 2011 11:10 GMT
#3179
Koreans Protoss doing really bad lately x.x
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
August 08 2011 11:10 GMT
#3180
On August 08 2011 20:09 Fyzar wrote:
Show nested quote +
On August 08 2011 20:09 HolyArrow wrote:
Wow, those were actually some impressive feedbacks. Inca has improved his PvZ quite a bit.

His micro was never the problem, though.


True. I'm just more impressed because I don't really see Protoss feedback Infestors often enough.
Prev 1 157 158 159 160 161 212 Next
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