MLG Anaheim Day 2 RED Live Report Thread - Page 235
Forum Index > StarCraft 2 Tournaments |
Alright, its truly time to stop whining. Stop caster bashing also. Be warned. | ||
Finrod1
Germany3997 Posts
| ||
Telcontar
United Kingdom16710 Posts
| ||
Mordiford
4448 Posts
On July 31 2011 06:43 The KY wrote: Talks trash to haters, is courteous to others. Makes sarcastic jokes the rest of the time. Except he labels everyone who criticizes him in any way as a hater, and then makes comments about appropriateness despite his own actions, then rinses and repeats every other week. Also criticizes a number of people and organizations and becomes hyper-defensive when the shoe is on the other foot. So yeah, not a fan. Go go Boxer. | ||
Yaotzin
South Africa4280 Posts
On July 31 2011 06:44 Heavenly wrote: t.t I dread the day when people figure out that Huk/MC and the people who follow their styles like Incontrol get an expo and usually a late robo unless they see something that sets them off. Cloaked banshee would be an instant win against them. It's not that late, usually cloak hits as robo is finishing up, even if they misread it and get the usual robo. See MC v Puma on Terminus for example. | ||
Vorenius
Denmark1979 Posts
On July 31 2011 06:28 Meancookie wrote: indeed, group A is now dongraegu, naniwa and 4 liquid dudes ![]() Relating this: Does anyone know if the championship bracket is filled out the same way as in previous events? If so it's even more bummer as the Liquid guys are bound to kill eachother in there as well then >_< | ||
Dametri
United States726 Posts
| ||
megapants
United States1314 Posts
| ||
Contagious
United States1319 Posts
| ||
![]()
MoonBear
Straight outta Johto18973 Posts
On July 31 2011 06:45 MoonBear wrote: 12:10 Third Medivac drops the Natural at the same time. Incontrol does not have enough forces to cover both sides. Incontrol has lost a lot of probes. Natural empty. 13:20 Third taken for Boxer. Boxer escapes with all medivacs. Ghost Acad done. Getting Mobeius upgrade. DT Shine making. | ||
xXFireandIceXx
Canada4296 Posts
| ||
![]()
Fionn
United States23455 Posts
| ||
BlueSpace
Germany2182 Posts
| ||
Sabu113
United States11048 Posts
On July 31 2011 06:36 ForeverSleep wrote: Well, it does take insanely perfect play to even stop that build. So far, i ve only seen stargate play kill it, with robotics (immortals), like 4 sentries and zealots Talking more about the scouting patterns. I am pretty sure the general consensus that a 1gate fe was optimal against this build. Is it right to say incontrol should have aggressively poked with his stalkers anyway? Or would the risk of marauder concussive shells be too much and he'll lose the marginal unit and be unable to defend a 2 rax reactor techlab push? (Even though that should hit arround 6ish?) | ||
Tommie
China658 Posts
| ||
Courstice
United States473 Posts
| ||
Drazerk
United Kingdom31255 Posts
On July 31 2011 06:45 Drazerk wrote: 12:00 The drop has been cleaned up in the main for now but the one in the natural forces all the probes off the line 14:00 Dark shrine for incontrol Threee more barracks and mobious reactor for boxer | ||
Myrkskog
Canada481 Posts
| ||
AsnSensation
Germany24009 Posts
this is the kind of dropplay ppl expected from boxer vs hasu@tsl with the difference that hasu expected it and perfectly prepared for it | ||
![]()
ZeromuS
Canada13389 Posts
| ||
SoraLimit
Canada747 Posts
| ||
| ||