MLG Anaheim Day 2 RED Live Report Thread - Page 107
Forum Index > StarCraft 2 Tournaments |
Alright, its truly time to stop whining. Stop caster bashing also. Be warned. | ||
IMSmooth
United States679 Posts
| ||
Nicodemusher
United States188 Posts
| ||
Probe1
United States17920 Posts
![]() | ||
Zeri
United States773 Posts
| ||
Fyzar
Netherlands8010 Posts
On July 31 2011 04:55 TheKefka wrote: But in all seriousness now Jinro would loose that army against choyas and maybe even loose the game. That was maybe the most clutch nuke of all time. I believe he had it even if the nuke didn't land, seemed there were only 3 colossi left and a very small amount of gate units? | ||
hatoblue
United States124 Posts
| ||
Koshi
Belgium38799 Posts
I wonder if that bandana is blocking Choya his hearing. 2 nuke hits? | ||
Grettin
42381 Posts
| ||
Maliris
Northern Ireland2557 Posts
| ||
TheDougler
Canada8304 Posts
That's my new favorite starcraft 2 game of all time. Sorry MKP, and sorry ThorZain. But that was just THE PERFECT game. Back and forth, plenty of drops, and one climatic battle ending with a nuke. Fucking, awesome. | ||
Horse...falcon
United States1851 Posts
| ||
Ravar
United States447 Posts
![]() | ||
poisui
1088 Posts
| ||
Timestreamer
Israel157 Posts
| ||
Gondlem
Australia642 Posts
On July 31 2011 04:54 onmach wrote: Do the koreans have a localized client? They may not be able to understand the nuclear launch detected message. Yeah, I think people who go to Korea to play have this problem too. One of the FXO guys who had nuke problems in the GSTL said they didn't recognise the message on the Korean client. | ||
Medrea
10003 Posts
| ||
Icemind
Germany570 Posts
kabooooooom That was just epic. Two game changing nukes in a single match, i can hardly believe it | ||
Everhate
United States640 Posts
Pretty amazing way to end that game though, right as I thought jinro was about to just die to that army. | ||
greycubed
United States615 Posts
| ||
Ghost.573
United States126 Posts
| ||
| ||