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[GSL] Super Tourney ro4 - Page 138

Forum Index > StarCraft 2 Tournaments
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Prev 1 136 137 138 139 140 175 Next
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 13 2011 11:55 GMT
#2741
On June 13 2011 20:54 youngminii wrote:
Show nested quote +
On June 13 2011 20:53 youngminii wrote:
On June 13 2011 20:52 youngminii wrote:
On June 13 2011 20:51 youngminii wrote:
On June 13 2011 20:50 youngminii wrote:
On June 13 2011 20:49 youngminii wrote:
On June 13 2011 20:48 youngminii wrote:
On June 13 2011 20:47 youngminii wrote:
On June 13 2011 20:46 youngminii wrote:
On June 13 2011 20:44 youngminii wrote:
[quote]
17:30
TOP feels safe enough to make 2 CCs and has made 2 Starports producing Vikings. He has just taken over the left watchtower with his Tanks while Polt is taking his 4th.

20:00
Polt taking out a few of TOP's Tanks that are outside Polt's gold. TOP is taking his 4th and 5th at the same time. Polt moves his Marauder army through the backdoor corridor of TOP but moves back after taking out the spotting Supply Depot.

22:00
A Fusion Core coming up for Polt.
Their Vikings engage outside Polt's gold and Polt's Viking army completely flattens TOP's Vikings. TOP attacking Polt's gold with his Tanks and Hellions.
Polt's Marauders take out all the Tanks that were pressuring Polt.

23:00
Battlecruisers are out and being constantly produced for Polt as he has air dominance. TOP's 5th is taken out so both players are on even bases. Lots of Missile Turrets protecting TOP's siege line at his side of the map.

24:00
TOP shows his Vikings just as Polt tries to attack the siege line with the BCs. TOP repels them with Vikings and they both have even Viking numbers. Polt attacks straight into TOP's natural losing all his Marauders taking out a few Tanks, but Tastosis points out Polt was trying to free up supply.

25:30
Two Hellions are taking out quite a few SCVs at Polt's 4th. Polt massing up Vikings and BCs while TOP is massing up Vikings and Tanks.
17 Vikings for Polt + 6 BCs against 27 Vikings for TOP.

27:00
Both players engage their airforces at the left watchtower. Polt's Battlecruisers are being taken out with nice micro by TOP. Polt only has 2 BCs left with 13 Vikings against 18 Vikings of TOP.

28:30
The Income for both players is very low as most of their bases are mined out. Polt only has 33 SCVs left now thanks to TOP's Hellion harass while TOP has 66 SCVs. TOP has ceased BC production at 4 BCs and is now making pure Viking Marauder.

29:30
The air forces engage at TOP's 5th. 2 of Polt's BCs get taken out and TOP simultaneously uses 2 Tanks to attack Polt's 4th. All the BCs are taken out by the Vikings and Missile Turrets.

31:00
Polt only has 14 SCVs left against 64 of TOP. Polt's 5th is being repelled by Tanks and has to float away. His gold has also been taken out a long time ago.

34:00
TOP way ahead with more of everything and they engage outside Polt's last mining base. Polt somehow holds since most of TOP's army are Tanks that can't attack the air units. TOP re-engages with Viking reinforcement but Polt again holds.
lalala
Deleted User 47542
Profile Blog Joined May 2009
1484 Posts
June 13 2011 11:56 GMT
#2742
On June 13 2011 20:52 Witten wrote:
Show nested quote +
On June 13 2011 20:51 superbabosheki wrote:
Viking vs Viking is the boringest thing I've ever seen, not sure what you guys are talking about..


He kited the vikings and the BCs into his missile turrets. Very smart play by TOP

More like Polt attacked into missile turrets with BC's because they literally can't retreat. Nothing special.
FinnGamer
Profile Blog Joined December 2010
Germany2426 Posts
June 13 2011 11:56 GMT
#2743
POLT mines nothing
"hopefully swing the favor in your advantage." - Day[9]
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
June 13 2011 11:56 GMT
#2744
On June 13 2011 20:54 sc2olorin wrote:
wtf, John, please tell the English stream observer to leave the production tab open instead of the unit tab. He has never had this problem before today, but he keeps doing it! So annoying...

Why? The viking count is crucial in TvT at this stage. Its very good man.
Moderator
rebdomine
Profile Blog Joined October 2010
6040 Posts
June 13 2011 11:56 GMT
#2745
Polt pretty much dying a slow, painful death.
"Just because you are correct doesn't mean you are right!"
RM_12
Profile Joined March 2011
201 Posts
June 13 2011 11:56 GMT
#2746
On June 13 2011 20:54 sc2olorin wrote:
wtf, John, please tell the English stream observer to leave the production tab open instead of the unit tab. He has never had this problem before today, but he keeps doing it! So annoying...


Tasteless did this all MLG :/ ...
Witten
Profile Joined January 2011
United States2094 Posts
June 13 2011 11:56 GMT
#2747
TOP making a Thor! perfect decision!
Brood War Forever / NA's premiere Shadow Shaman player / Courier Collector / Bot Game Champion / Highly amateur Mystical Ninja Goemon Speedrunner
Imres
Profile Joined March 2011
515 Posts
June 13 2011 11:56 GMT
#2748
On June 13 2011 20:55 dep_mil wrote:
BCs seem like a bad decision in practically any situation...


There good if you're the players with tanks. You need to lock the ground before going BC's they are just here to gain positions.
Teael
Profile Joined February 2011
United States724 Posts
June 13 2011 11:56 GMT
#2749
On June 13 2011 20:55 dep_mil wrote:
BCs seem like a bad decision in practically any situation...


I guess it might work better on other maps/situations


But here polt just can't make anything happen with his fleet, with top just slowly pushing foward building missile turrets

BCs also too slow to protect SCVs from hellions effectively
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 13 2011 11:57 GMT
#2750
On June 13 2011 20:55 youngminii wrote:
Show nested quote +
On June 13 2011 20:54 youngminii wrote:
On June 13 2011 20:53 youngminii wrote:
On June 13 2011 20:52 youngminii wrote:
On June 13 2011 20:51 youngminii wrote:
On June 13 2011 20:50 youngminii wrote:
On June 13 2011 20:49 youngminii wrote:
On June 13 2011 20:48 youngminii wrote:
On June 13 2011 20:47 youngminii wrote:
On June 13 2011 20:46 youngminii wrote:
[quote]
20:00
Polt taking out a few of TOP's Tanks that are outside Polt's gold. TOP is taking his 4th and 5th at the same time. Polt moves his Marauder army through the backdoor corridor of TOP but moves back after taking out the spotting Supply Depot.

22:00
A Fusion Core coming up for Polt.
Their Vikings engage outside Polt's gold and Polt's Viking army completely flattens TOP's Vikings. TOP attacking Polt's gold with his Tanks and Hellions.
Polt's Marauders take out all the Tanks that were pressuring Polt.

23:00
Battlecruisers are out and being constantly produced for Polt as he has air dominance. TOP's 5th is taken out so both players are on even bases. Lots of Missile Turrets protecting TOP's siege line at his side of the map.

24:00
TOP shows his Vikings just as Polt tries to attack the siege line with the BCs. TOP repels them with Vikings and they both have even Viking numbers. Polt attacks straight into TOP's natural losing all his Marauders taking out a few Tanks, but Tastosis points out Polt was trying to free up supply.

25:30
Two Hellions are taking out quite a few SCVs at Polt's 4th. Polt massing up Vikings and BCs while TOP is massing up Vikings and Tanks.
17 Vikings for Polt + 6 BCs against 27 Vikings for TOP.

27:00
Both players engage their airforces at the left watchtower. Polt's Battlecruisers are being taken out with nice micro by TOP. Polt only has 2 BCs left with 13 Vikings against 18 Vikings of TOP.

28:30
The Income for both players is very low as most of their bases are mined out. Polt only has 33 SCVs left now thanks to TOP's Hellion harass while TOP has 66 SCVs. TOP has ceased BC production at 4 BCs and is now making pure Viking Marauder.

29:30
The air forces engage at TOP's 5th. 2 of Polt's BCs get taken out and TOP simultaneously uses 2 Tanks to attack Polt's 4th. All the BCs are taken out by the Vikings and Missile Turrets.

31:00
Polt only has 14 SCVs left against 64 of TOP. Polt's 5th is being repelled by Tanks and has to float away. His gold has also been taken out a long time ago.

34:00
TOP way ahead with more of everything and they engage outside Polt's last mining base. Polt somehow holds since most of TOP's army are Tanks that can't attack the air units. TOP re-engages with Viking reinforcement but Polt again holds.

35:30
Polt now has 8 SCVs left. The Hellions come in and kill half of them. TOP comes in with more Vikings and wipes out Polt's fleet. Polt gg's.
lalala
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
June 13 2011 11:57 GMT
#2751
GG
Do you really want chat rooms?
HolydaKing
Profile Joined February 2010
21254 Posts
June 13 2011 11:57 GMT
#2752
On June 13 2011 20:56 FinnGamer wrote:
POLT mines nothing

yes. bad gg timing :<

hoping for him to come back in the next games. prime fighting
MrCon
Profile Blog Joined August 2010
France29748 Posts
June 13 2011 11:57 GMT
#2753
Poll: Recommend Polt vs TOP game 3 ?

Yes (55)
 
80%

If you have time (10)
 
14%

No (4)
 
6%

69 total votes

Your vote: Recommend Polt vs TOP game 3 ?

(Vote): Yes
(Vote): No
(Vote): If you have time

BnK
Profile Blog Joined July 2010
United States538 Posts
June 13 2011 11:57 GMT
#2754
ZZZZZ
FinnGamer
Profile Blog Joined December 2010
Germany2426 Posts
June 13 2011 11:57 GMT
#2755
gg go TOP, make Ogs proud
"hopefully swing the favor in your advantage." - Day[9]
Nethermind
Profile Joined April 2011
New Zealand445 Posts
June 13 2011 11:57 GMT
#2756
Pretty sweet game 3.
sc2olorin
Profile Joined November 2010
292 Posts
June 13 2011 11:57 GMT
#2757
MORE PRODUCTION TAB PLEASE

cool game otherwise though
rysecake
Profile Joined October 2010
United States2632 Posts
June 13 2011 11:57 GMT
#2758
THE JACKET IS OFF

Wait nadas not in the booth..
The Notorious Winkles
EvilSky
Profile Joined March 2006
Czech Republic548 Posts
June 13 2011 11:57 GMT
#2759
or employ...
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
June 13 2011 11:57 GMT
#2760
On June 13 2011 20:55 dep_mil wrote:
BCs seem like a bad decision in practically any situation...

Vikings counter them so heavily. If the opponent catches wind before you build up a critical mass they can win the air battle with reactored starport vikings. Vikings just seem to counter them too cost effectively with their bigger range, but I don't know how they can change that without ruining the balance of all other match ups.
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