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[TSL] Ro16 Day 2 - Page 54

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 52 53 54 55 56 169 Next
PlosionCornu
Profile Joined August 2010
Italy814 Posts
April 10 2011 19:10 GMT
#1061
Guys, adel lost the terminus re's game, qxc did not win anything, he just did the right thing.
In other words, Adel played horribly, and qxc didn't do anything special.
huggab0y
Profile Joined April 2011
Sweden15 Posts
Last Edited: 2011-04-10 19:11:55
April 10 2011 19:10 GMT
#1062
Why is the commenting volume so low? Feels really compressed and shit, only for me maybe?

Edit: Nvm, was my 3,5mm jack that was a bit glitchy...

So this is a replay? Thought it was live
TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
April 10 2011 19:10 GMT
#1063
On April 11 2011 04:06 artanis2 wrote:
Well at least it didn't go 3-0 right?


That's a plus you're right!!
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
April 10 2011 19:11 GMT
#1064
On April 11 2011 04:09 MoonBear wrote:
Show nested quote +
On April 11 2011 04:07 MoonBear wrote:
Match 4:GSL`Crevasse
[image loading] (T)FXO.qxc 2 vs 1 [image loading] (P)Mill.Adelscott

(T)FXO.qxc spawns as the Red Terran @7
(P)Mill.Adelscott spawns as the Blue Protoss @5

2:00
Adel with a 15 nexus at his inner-natural while QXC takes a 10-rax, 12-OC.

3:20
QXC with a 16-CC at his inner natural as well. QXC scouts the map thoroughly, with some slight loops checking for proxies. QXC throws down 2 more rax.

Adel with two gates before CyberCore. Both players have their natural done.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
Last Edited: 2011-04-10 19:11:22
April 10 2011 19:11 GMT
#1065
On April 11 2011 04:09 Tracedragon wrote:
Show nested quote +
On April 11 2011 04:07 sharktopus. wrote:
I don't know what Adelscott can do to counter QXC. Viking's are there to take care of his Colossi, Ghost's are there to EMP his sentries, and stalkers and zealots crumble against barracks units. Even if he went for storms, ghosts would take care of them. Going to be interesting to see what Adelscott comes up with to stay in this thing.


this.
Even if Adelscott had perfect scouting he would still lose his army...


No Protoss QQ in this thread please.

Adel played that blind, if he had scouted he could have prepared much better than he did.
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
Tracedragon
Profile Joined December 2010
United States948 Posts
April 10 2011 19:11 GMT
#1066
On April 11 2011 04:10 TheTenthDoc wrote:
Noooo qxc if only your probe had gone the right way!

whoa qxc has probes?
Do the impossible, see the invisible. Row, row, fight the power!
MrCon
Profile Blog Joined August 2010
France29748 Posts
April 10 2011 19:11 GMT
#1067
I love when the probes are in 3rd position of the production tab, so the "LIVE" word is on top of it and it seems the probes have a rasta hair xD
perestain
Profile Blog Joined July 2010
Germany308 Posts
April 10 2011 19:11 GMT
#1068
On April 11 2011 04:05 FreddYCooL wrote:
Show nested quote +
On April 11 2011 04:04 perestain wrote:
not quite interesting matches, adel playing the macro game and qxc just cheesing and cloaking his way to victory...


Lol what? Since when did cloaked banshees become cheese? If anything qxc played the macro game by keeping his minerals below 300 all the time and contiously expanding and adding production structures

I was thinking about the proxy in game two. I dont't wanna take anything from qxc's skill at all, its quite obvious he made very good choices and did a good execution. Its just that watching adel playing supergreedy like that and getting easily abused is not exactly that entertaining...
No matter how hot it gets, sooner or later there's a cool breeze coming in.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34501 Posts
April 10 2011 19:11 GMT
#1069
On April 11 2011 04:07 Azarkon wrote:
I have both the SC2CL and TSL streams open and I must say I can really see why TSL (and pretty much all the big online tournaments) decided to go the replay casting route. In the last hour, the SC2CL stream showed all of two 8 minute games, and the rest of the 40 minutes was basically Ipp trying to fill time. Meanwhile, in TSL we have had a solid series of games with no problems whatsoever and good tempo.

On one hand I agree with you, this makes for a nice flow to the observing, but there is a little nice atmosphere knowing that the players are playing at that exact moment.
Moderator
Roggay
Profile Joined April 2010
Switzerland6320 Posts
April 10 2011 19:11 GMT
#1070
Wow, how is qxc already so behind in food count?
Mawi
Profile Joined August 2010
Sweden4365 Posts
April 10 2011 19:11 GMT
#1071
just me or stream freezes or laggs for a few seconds?

i never had this happend to me onces in any TSL tourney
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
sixfour
Profile Blog Joined December 2009
England11061 Posts
April 10 2011 19:12 GMT
#1072
at least he's getting a robo earlier than before
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
BanelingXD
Profile Joined April 2010
130 Posts
April 10 2011 19:12 GMT
#1073
On April 11 2011 04:04 perestain wrote:
not quite interesting matches, adel playing the macro game and qxc just cheesing and cloaking his way to victory...



Cheese is the favorite word of people who wank over their "correct play" in the loser's circle.

QXC owned him that game.
0 harvesters, 2700 minerals per minute. Mules are totally balanced!
ppont
Profile Joined July 2010
66 Posts
April 10 2011 19:12 GMT
#1074
On April 11 2011 04:08 nooZe wrote:
Marauder > Gateway Units, thats it...


First of all half of all protoss units come out of the gateway including the high templar.
Second of all, if you refer to the non tech gateway units, zealots do preeeetty well against marauders if the player controlling them doesn't skip the most important upgrade.
Skipping zealot legs in a zealot heavy composition is like a T not upgrading stim.
This is ofc all irrelevant seeing as the upgrade advantage for qxc would have enabled each of his marauders to solo a thor.
ihavetofartosis
Profile Joined January 2011
1277 Posts
April 10 2011 19:12 GMT
#1075
Lol Adel scouting the wrong position at 7 minutes...

He's the sjow of toss hehe
scouting overlord
Profile Joined April 2011
120 Posts
April 10 2011 19:12 GMT
#1076
wish he'd chrono warp gate constantly
StutteR
Profile Blog Joined January 2010
United States1903 Posts
April 10 2011 19:12 GMT
#1077
Q: Why does adel already have such a big supply lead? Is it the nature of PvT? I'm a Zerg so I don't know...
`~` | effOrt Movie sKyHigh forever & SEn
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
April 10 2011 19:12 GMT
#1078
On April 11 2011 04:11 Roggay wrote:
Wow, how is qxc already so behind in food count?


Unharassed 15 Nexus :L
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
stephls
Profile Joined December 2010
United States241 Posts
April 10 2011 19:12 GMT
#1079
good, Adel has learned and is making his observer early!
VirGin
Profile Joined February 2011
Norway278 Posts
April 10 2011 19:13 GMT
#1080
100 + 70 energy nexus at 2 base >_>
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