
[GSL] Code A Ro16 Day 3 / Code S Ro16 Group C - Page 95
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Narcind
Sweden2489 Posts
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sqrt
1210 Posts
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Durp
Canada3117 Posts
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On_Slaught
United States12190 Posts
Chances of this being a good game are very low. | ||
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Fezz
Australia62 Posts
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clusen
Germany8702 Posts
On January 14 2011 21:14 timmyfred wrote: I'd never heard of her prior to the GSL, but absolutely love Absolutely Me...I really need to check out some more of her stuff, I suppose. Actually there are much much better songs on her album, didn't know her prior to GSL aswell :p | ||
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Asha
United Kingdom38257 Posts
On January 14 2011 21:13 Daray wrote: NaDa removed JB? :O They remove one map for the whole group; given he was only certain he'd play vs Genius I presume he removed JB since it's a pain for TvP. ----- close rush distances...Fuiuuuuuuuuu | ||
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Turgid
United States1623 Posts
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Blaz3k
Slovenia71 Posts
On January 14 2011 21:13 Armsved wrote: Well its only 100 more than the usual wall in with 2 pylons and 1 cannon... The point is that the normal wall doesnt allow you to leave base this one you can just /ignore and expand elsewhere :D | ||
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boboyo
Australia63 Posts
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Zozo
Brazil2579 Posts
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Vaeila
Netherlands336 Posts
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nufcrulz
Singapore934 Posts
i know right? in my head i know it will come on eventually, but when it does, i still jump.... | ||
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CalmDown.Breathe
United States176 Posts
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Highways
Australia6105 Posts
Good job Blizzard, you dumb idiots. | ||
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keioh
France1099 Posts
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Ghorgh
170 Posts
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TheLight
Australia410 Posts
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DuckSausage
United States83 Posts
I mean, after all, who wants to go up against MC? | ||
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Kamais_Ookin
Canada4218 Posts
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this one you can just /ignore and expand elsewhere :D