[GSL] S3 Ro64 Day 1 - Page 32
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Tachion
Canada8573 Posts
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GHOSTCLAW
United States17042 Posts
On November 22 2010 19:33 Tachion wrote: What's up with the 11 and 5 numbers on the HUD? that's the position numbers, likc a clock | ||
WeeKeong
United States282 Posts
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Genome852
United States979 Posts
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chocoed
United States398 Posts
On November 22 2010 19:33 Tachion wrote: What's up with the 11 and 5 numbers on the HUD? They're clock starting position. | ||
On_Slaught
United States12190 Posts
Edit: Doesn't help terrans ccause when he gets caught badly out of position with not his entire army. | ||
TheGrimace
United States929 Posts
On November 22 2010 19:33 Tachion wrote: What's up with the 11 and 5 numbers on the HUD? Roughly corresponds to where they spawned on a clock. Postions. | ||
Phyrexi
Poland114 Posts
On November 22 2010 19:32 Nikon wrote: What's going on with those SCVs at ZergBong's fourth? Maybe he felt like he's got too many SCVs and getting rid of some while scouting was a good move? Dunno I'm not pro ![]() | ||
BeMannerDuPenner
Germany5638 Posts
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HollowLord
United States3862 Posts
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Aus.Force
Australia1278 Posts
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GHOSTCLAW
United States17042 Posts
nestea looking to expand everywhere mostly so that he can abuse the immobility of any sort of mech | ||
LittLeD
Sweden7973 Posts
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GHOSTCLAW
United States17042 Posts
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-Strider-
Mexico1605 Posts
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cascades
Singapore6122 Posts
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netherDrake
Singapore1831 Posts
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Crabby
United States66 Posts
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Helluva
United States651 Posts
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Fa1nT
United States3423 Posts
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