On November 13 2010 21:10 Pyrrhuloxia wrote:
Yeah... I'm gonna need a link to this Marshmellow song.
Yeah... I'm gonna need a link to this Marshmellow song.
Same girl that replaced the Street Fighter voice ^^
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Vista
United States100 Posts
On November 13 2010 21:10 Pyrrhuloxia wrote: Yeah... I'm gonna need a link to this Marshmellow song. Same girl that replaced the Street Fighter voice ^^ | ||
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Goobus
Hong Kong587 Posts
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GHOSTCLAW
United States17042 Posts
On November 13 2010 21:09 shire wrote: alright i am done with drinking game. i might get alcohol poisoning at this rate I approve of responsible drinking | ||
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Endorsed
Netherlands1221 Posts
On November 13 2010 21:10 aquanda wrote: last map should not have been in the rotation IMO it's clear it's the most anti-Z map in the rotation, far beyond the larger maps available which may favor in some situations (which can obviously be offset by proxy raxing). Yeah but the proxy raxin is also more cheese/allin. On steppes you can just make 2 raxes in your base and it will be the same as a proxy rax on shakuras lol. I think nestea should've just 6 pooled on steppes. He could expect foxer going for the 2 rax build. | ||
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MrCon
France29748 Posts
On November 13 2010 21:08 Camlito wrote: Show nested quote + On November 13 2010 21:07 MrCon wrote: "Metalopolis the most balanced map" haha The most balanced map for zerg, yes ![]() What map do you think is more balanced, smart ass? Xelnaga ![]() But yeah, metalo is a nice map, but in TvZ everything change if you're in close air, close ground, or cross pos (that's where it's very zerg favored). But i'm not complaining, they played LT and scrap, those are far worse maps. | ||
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LittLeD
Sweden7973 Posts
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Kamille
Monaco1035 Posts
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RedHelix
250 Posts
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bokeevboke
Singapore1674 Posts
On November 13 2010 21:08 emc wrote: what do you mean? every game except game 2 on LT he tried some early marine push with SCVs, more or less SCVs than what he usually does, but still generally the same. I think it was interesting seeing a mid-game strategy that was effective for boxer. I think he already won the game when double bunker rush succeeded. His exp was up when zerg's counter just reached his ramp and did nothing. | ||
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-Archangel-
Croatia7457 Posts
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GHOSTCLAW
United States17042 Posts
On November 13 2010 21:10 AyJay wrote: GSL1 finals were better :[ at least a longer average game length. They're gonna hafta change the maps around for three if they want to see decent games | ||
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BLinD-RawR
ALLEYCAT BLUES50609 Posts
On November 13 2010 21:10 AyJay wrote: GSL1 finals were better :[ What?No this one is wayyyyyy better. | ||
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snotboogie
Australia3550 Posts
On November 13 2010 21:09 shire wrote: alright i am done with drinking game. i might get alcohol poisoning at this rate Cmon man you aren't even spelling incorrectly yet! | ||
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Gudeldar
United States1200 Posts
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Icx
Belgium853 Posts
On November 13 2010 21:08 emc wrote: what do you mean? every game except game 2 on LT he tried some early marine push with SCVs, more or less SCVs than what he usually does, but still generally the same. I think it was interesting seeing a mid-game strategy that was effective for boxer. That 'push' is becoming like a standard thing. What should terran do? Give zerg a free 14/15 hatch? Ye that will turn out well. +he uses that to get a CC of his own up, how is that cheese? (just towards all the people who call him a cheeser, not specifically meant towards you) | ||
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b_unnies
3579 Posts
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DragoonPK
3259 Posts
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Huko
United States324 Posts
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Pyrrhuloxia
United States6700 Posts
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Frunkis
United States146 Posts
On November 13 2010 21:08 Iracor wrote: Lmao, Metalopolis: "A very balanced map"..."A map Zerg love to play on"....Be careful Artosis, your bias is showing XD No you're right, the most balanced map in the game is totally zerg favored. Basically any map that isn't a free terran win is zerg favored. And even in metal, if the game is in close positions it's basically an auto-win for foxer just like the fruitdealer game. | ||
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