• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:54
CEST 21:54
KST 04:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes155BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments Classic Games #3: Rogue vs Serral at BlizzCon Why Storm Should NOT Be Nerfed – A Core Part of Pr
Tourneys
SC2's Safe House 2 - October 18 & 19 RSL: Revival, a new crowdfunded tournament series Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Starcraft: Destruction expansion pack? StarCraft - Stratospace. Very rare expansion pack StarCraft Stellar Forces had bad maps ASL ro8 Upper Bracket HYPE VIDEO BGH Auto Balance -> http://bghmmr.eu/
Tourneys
SC4ALL $1,500 Open Bracket LAN [ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1762 users

[GSL] Current Qualified Players and Rankings

Forum Index > StarCraft 2 Tournaments
Post a Reply
1 2 3 Next All
ey215
Profile Joined June 2010
United States546 Posts
Last Edited: 2010-11-01 13:10:42
October 28 2010 16:46 GMT
#1
[image loading]

Google Docs spreadsheet containing rankings

All results are up to date as of Monday, Nov 01 1:00pm GMT (GMT+00:00)

GSL Rules:

+ Show Spoiler +
- After all three tournaments (in 2010), the top 32 will become "Code S" players.
- 33rd-96th will become "Code A" players.
- Code S players and Code A players earn the right to participate in the GSL 2011.
- If a Code S player drops out before GSL 2011 starts, the top Code A player will fill the spot etc.
- Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Come A players will have to play against top 32 Battle.net players to decide the Code A players for the next season.

There will be 12 tournaments throughout 2011, and there will be 4 types of tournaments.

1. GSL (Ran in January, March, April, July and September) - Main League. 32 Code S players tournament and 64 Code A players tournament.
2. World Championship (Ran in June and October) - 4 representative from each region in a 16 man tournament.
3. Ladder Tournament (Ran in February, May, August and November) - Tournament to decide best of Battle.Net ladder. Top 200 from each region are invited to participate in a preliminary for a 16 man double elimination tournament.
4. Blizzard Cup (Ran in December) - Top 8 (of GSL ranking I'm guessing?) will be invited to decide the best player of the year in a Bo5 Playoff format tournament.


A couple of notes:
  • According to GOM's broadcast on 10/28/2010 players making the quarterfinals of each preseason will automatically become "Code-S" qualified players. That leaves at minimum 8 slots as wild card slots based on rankings.
  • As far as I know there has been no information on how ties will be broken in rankings, therefore I ranked players based on qualifying for multiple tournaments. i.e. A player that qualified for Season One and Season Two and got knocked out in the Ro64 each time will be ranked above a player that qualified only for Season Two and got knocked out in the Ro32. Honestly, I'm not real happy with this system but I haven't slept in a while. I will probably go to series won, then games won. Or hopefully someone will enlighten us.
  • I awarded points based on finish. Ro64 = 1 pt, Ro32 = 2 pts., etc.
  • All names are taken from Liquidpedia and I may have some wrong, please correct me if so. I'm happy to make changes.
  • Rankings will be updated a soon as I can following each day's games.
  • If I can figure out how to format it to put it on the board I will, but for now Google Docs will have to do.
  • Yes, the formatting of the spreadsheet isn't spectacular, but for now it's what I've done. I may try to make it prettier over time, but seeing as this will only be good until the end of Season Three it may not be worth a lot of effort.
  • Please feel free to offer any feedback and I'll see what I can do.


Corrupted
Profile Joined April 2010
United States1255 Posts
October 28 2010 18:22 GMT
#2
That leaves 8 slots as wild card slots based on rankings.


Not to mention what will surely be repeats for those in the top 8 of the three tournaments (HopeTorture won't need 2 spots in the S class).
"MarineKing rolling double sevens there" -Artosis
FrostNixon
Profile Joined July 2010
Bulgaria215 Posts
October 28 2010 20:38 GMT
#3
Seems like Blizz takes a fair share out of this whole system.
Thy will be done on earth as it is in heaven.
ey215
Profile Joined June 2010
United States546 Posts
October 28 2010 21:36 GMT
#4
On October 29 2010 03:22 Corrupted wrote:
Show nested quote +
That leaves 8 slots as wild card slots based on rankings.


Not to mention what will surely be repeats for those in the top 8 of the three tournaments (HopeTorture won't need 2 spots in the S class).


Good point, added "at minimum". There's already been one repeat.
cablesc
Profile Blog Joined August 2009
United States1540 Posts
Last Edited: 2010-10-28 23:32:44
October 28 2010 23:17 GMT
#5
I don't think anyone has ever posted exactly how ties will be broken, but I don't think it's quite like how you have it. Since they're already taking top 8, that means that one top 8 finish is superior to three top 16 finishes. So I think it makes more sense if each round is superior to 3 finishes in the next earlier round. So if you were to convert it to a point system, each round would have to be 3 times + 1 point more than the previous round. So I think it would go something like this:

Round of 64 = 1 Point
Round of 32 = (3x1)+1 = 4 Points
Round of 16 = (3x4)+1 = 13 Points


This fits the formula of top 8 being automatically qualified.

Also note that according to this system anyone who made top 32 in at least one GSL is in A-Class. There will be 96 qualifiers (32 in S and 64 in A). Top 32 from 3 GSL's is 96 players if they're no duplicates. But there will be a lot of duplicates, so there will be some A-class players who don't even win a round in the GSL.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
andrea20
Profile Joined September 2010
Canada441 Posts
Last Edited: 2010-10-28 23:41:33
October 28 2010 23:33 GMT
#6
There's something a bit off about this. You have HopeTorture in the lead with 10 points and FruitDealer with 9. However, according to GOMtv's GSL ranking system, both are first lieutenants. HopeTorture entered the tournament as a platoon sergeant, then got promoted to master sergeant (ro32) and second lieutenant (ro16).

Therefore, it's safe to assume that the champion, according to GOMtv, gets two promotions over the runner-up.

Why not just have the spreadsheet list everyone's army ranks? That way you'd be able to figure out the wild cards pretty easy. It's still unknown how exactly GOMtv calculates ranks (Inca entered as a sergeant but Maka entered as a staff sergeant, even though both were GSL1 quarterfinalists)
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
October 28 2010 23:39 GMT
#7
There's something a bit off about this. You have HopeTorture in the lead with 10 points and FruitDealer with 9. However, according to their ranking system, both are first lieutenants. HopeTorture entered the tournament as a platoon sergeant, then got promoted to master sergeant (ro32) and second lieutenant (ro16).

Therefore, it's safe to assume that the champion, according to GOMtv, gets two promotions over the runner-up.


FruitDealer made ro32 too.

I wonder what IdrA will need to do to make S-class. Obv. ro8 is an automatic qualification, but given that he's already made ro32 and ro16, I wouldn't be surprised if another appearance in the ro16 was enough to qualify him.
He drone drone drone. Me win. - ogsMC
andrea20
Profile Joined September 2010
Canada441 Posts
October 28 2010 23:43 GMT
#8
FruitDealer entered as a second lieutenant, then won his ro64 match, promoting him to first lieutenant.

HopeTorture, on the other hand, has needed three match wins (instead of the logical 2) in order to be promoted to first lieutenant. Therefore, +1 per round as the spreadsheet suggests isn't correct.
andrea20
Profile Joined September 2010
Canada441 Posts
October 29 2010 00:23 GMT
#9
[image loading]

Here's what has been shown as player ranks in GSL2. They're in line with what is at http://en.wikipedia.org/wiki/Korean_military_ranks

When HopeTorture won his ro32, he got double promoted from master sergeant to second lieutenant. When Ensnare won his ro32, he only got promoted to command sergeant major. They both defeated privates 2-0, but HopeTorture does have more overall wins due to GSL1. The ranking system isn't just +1 rank per match win. It's quite a mystery, so you should just list what GOMtv lists since their rankings are official.

By the way, there are 9 more military ranks above first lieutenant. If HopeTorture can become GSL2 champion (3 more match wins) AND GSL3 champion (6 match wins), he would be a 5-star general!
ey215
Profile Joined June 2010
United States546 Posts
October 29 2010 00:29 GMT
#10
Thanks for the feedback guys, as we haven't had any real "rankings" posted by (at least that I've seen) I am flying in the dark and going on how rankings tend to be done in other events. Essentially, at this point I'm awarding 1 point for each series win a winner gets, plus one for qualifying for the Ro64. That point is on the assumption is that players that qualify will be given A status over those that do not.

I could do it by numbers of players beaten, but unless I'm doing my math wrong the ratio's should be the same since the places aren't broken down below first and second. So all Semi-Finalists were tied for third, all Quarter finalists tied for fifth, etc.

As to the Military Ranks given at the moment it seems kind or arbitrary, but if it's based on number of wins then the 1 point system should work. Granted, HopeTorture did enter today as a Second Lt. Making andra20's assumption correct.

I'll make the changes cablesc suggested on my private copy and see how it looks, he may be right.

I mainly made this to see how things would play out going into Season 3. Where do certain players need to finish to qualify for S status? Again, this is all conjecture until we see something official from GOM on how rankings are calculated.

Does someone know of a place on the GOM site showing what military rank each player is? Or even player profile pages showing what rank they are?

Thanks for the feedback guys!
ey215
Profile Joined June 2010
United States546 Posts
October 29 2010 00:34 GMT
#11
On October 29 2010 09:23 andrea20 wrote:
[image loading]

Here's what has been shown as player ranks in GSL2. They're in line with what is at http://en.wikipedia.org/wiki/Korean_military_ranks

When HopeTorture won his ro32, he got double promoted from master sergeant to second lieutenant. When Ensnare won his ro32, he only got promoted to command sergeant major. They both defeated privates 2-0, but HopeTorture does have more overall wins due to GSL1. The ranking system isn't just +1 rank per match win. It's quite a mystery, so you should just list what GOMtv lists since their rankings are official.

By the way, there are 9 more military ranks above first lieutenant. If HopeTorture can become GSL2 champion (3 more match wins) AND GSL3 champion (6 match wins), he would be a 5-star general!


The thing is, even Artosis and Tasteless were clueless as to the whole military rank thing when they first started showing them. The whole system of military ranks has seemed pretty arbitrary to this point.
andrea20
Profile Joined September 2010
Canada441 Posts
October 29 2010 00:40 GMT
#12
Arbitrary, yes, but we have to assume that this is how they'll rank all the players. I'm sure there's some logical method to it.

If Recruit is 1, then First Lieutenant is 11. So to make things simple, FruitDealer and HopeTorture should both have 11 points. As for finding out everyone's ranks, just look at the first few minutes of each VOD on gomtv.net.
Kooun
Profile Joined January 2009
Canada260 Posts
October 29 2010 00:41 GMT
#13
Will it be the same group of people in each tournament?
Corrupted
Profile Joined April 2010
United States1255 Posts
October 29 2010 00:44 GMT
#14
On October 29 2010 09:40 andrea20 wrote:
Arbitrary, yes, but we have to assume that this is how they'll rank all the players. I'm sure there's some logical method to it.

If Recruit is 1, then First Lieutenant is 11. So to make things simple, FruitDealer and HopeTorture should both have 11 points. As for finding out everyone's ranks, just look at the first few minutes of each VOD on gomtv.net.


Am I the only one that thinks a win in the finals should count more than a win in the round of 64?
"MarineKing rolling double sevens there" -Artosis
cablesc
Profile Blog Joined August 2009
United States1540 Posts
October 29 2010 00:50 GMT
#15
On October 29 2010 09:41 Daiki wrote:
Will it be the same group of people in each tournament?


After every GSL there will be a qualifying round to promote/demote players for the next GSL. The bottom S-code players will play the top A-code players for a spot in the S-league. The bottom A-code players will play the top 32 from battlenet for a place in the next A-league.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
OTIX
Profile Joined July 2010
Sweden491 Posts
October 29 2010 00:56 GMT
#16
On October 29 2010 08:39 awesomoecalypse wrote:
I wonder what IdrA will need to do to make S-class. Obv. ro8 is an automatic qualification, but given that he's already made ro32 and ro16, I wouldn't be surprised if another appearance in the ro16 was enough to qualify him.

Actually I'd say Idra has a chance of getting code S even if he doesn't qualify for GSL3. So far 28 players have gotten to ro16 or better, Idra also has an ro32 so he's not at the bottom of those 28 and there will be plenty of duplicates in ro16 of GSL3. If he qualifies for ro64 he should be pretty much guaranteed code S.
ey215
Profile Joined June 2010
United States546 Posts
October 29 2010 00:57 GMT
#17
On October 29 2010 09:50 cablesc wrote:
Show nested quote +
On October 29 2010 09:41 Daiki wrote:
Will it be the same group of people in each tournament?


After every GSL there will be a qualifying round to promote/demote players for the next GSL. The bottom S-code players will play the top A-code players for a spot in the S-league. The bottom A-code players will play the top 32 from battlenet for a place in the next A-league.


What's the source on this? Just curious so I can add it to the rules.
johanngrunt
Profile Blog Joined July 2010
Hong Kong1555 Posts
October 29 2010 01:11 GMT
#18
In the spreadsheet, ITR (argh, fine, HopeTorture) has 10 points from GSL1, Why?

Didn't Fruitdealer win that?
cablesc
Profile Blog Joined August 2009
United States1540 Posts
Last Edited: 2010-10-29 01:13:36
October 29 2010 01:12 GMT
#19
On October 29 2010 09:57 ey215 wrote:
Show nested quote +
On October 29 2010 09:50 cablesc wrote:
On October 29 2010 09:41 Daiki wrote:
Will it be the same group of people in each tournament?


After every GSL there will be a qualifying round to promote/demote players for the next GSL. The bottom S-code players will play the top A-code players for a spot in the S-league. The bottom A-code players will play the top 32 from battlenet for a place in the next A-league.


What's the source on this? Just curious so I can add it to the rules.


It's from this interview with the Gretech e-sports director:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=142000

Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Come A players will have to play against top 32 Battle.net players to decide the Code A players for the next season.


A lot of info in that interview about how Gretech is going to operate the GSL's.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Uhh Negative
Profile Joined May 2010
United States1090 Posts
October 29 2010 02:33 GMT
#20
Something doesn't seem right as other's have pointed out. Fruitdealer should have more points than HopeTorture in GSL 1 and HopeTorture should have more points than Fruitdealer in GSL 2.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
16:05
FSL Archon Mode Competition
Liquipedia
BSL Open LAN 2025 - War…
08:00
Day 1 - Group Stages
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 203
JuggernautJason163
CosmosSc2 37
StarCraft: Brood War
Britney 24784
Rain 1944
Shuttle 322
Dewaltoss 160
firebathero 150
Rock 42
yabsab 31
Dota 2
Dendi1729
Fuzer 292
Counter-Strike
fl0m1545
Fnx 170
Stewie2K139
Heroes of the Storm
Khaldor243
Other Games
tarik_tv5480
FrodaN5056
Grubby2060
Hui .215
XaKoH 118
Trikslyr72
NeuroSwarm67
TKL 58
KnowMe3
Organizations
Other Games
EGCTV1381
gamesdonequick791
StarCraft 2
angryscii 52
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• printf 82
• davetesta4
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• FirePhoenix13
• Adnapsc2 8
• HerbMon 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4479
• masondota21540
Other Games
• imaqtpie851
• Scarra829
• WagamamaTV248
• Shiphtur221
• tFFMrPink 17
Upcoming Events
OSC
1h 6m
BSL Open LAN 2025 - War…
12h 6m
RSL Revival
14h 6m
Classic vs TBD
WardiTV Invitational
15h 6m
Online Event
20h 6m
Wardi Open
1d 15h
Monday Night Weeklies
1d 20h
Sparkling Tuna Cup
2 days
LiuLi Cup
3 days
The PondCast
4 days
[ Show More ]
CranKy Ducklings
5 days
Maestros of the Game
6 days
Clem vs Reynor
[BSL 2025] Weekly
6 days
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-18
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.